Player Matchup

Yemoja
Yemoja
Ballislife22302
Yemoja
Level 97
God Stats
2W - 4L
1,127 SR
Queue Stats
363W - 352L
1,368 Elo+
Solo
Skadi
Skadi
Mighty_Meng
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,659 Elo+
Solo
Cliodhna
Cliodhna
No_Vaseline04
Cliodhna
Level 64
God Stats
15W - 20L
1,547 SR
Queue Stats
46W - 75L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
diane_cremeuse
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,253 SR
Queue Stats
35W - 55L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
grizoulefou1
Zhong Kui
Level 72
God Stats
2W - 2L
1,312 SR
Queue Stats
37W - 61L
1,353 Elo+
Party 1
Team Averages
Level 65
1,348 SR
1,425 Elo+

VS

Team Averages
Level 69
1,469 SR
1,280 Elo+
Anubis
Anubis
Chwazi-
Anubis
Level 96
God Stats
5W - 11L
1,233 SR
Queue Stats
78W - 94L
1,428 Elo+
Solo
King Arthur
King Arthur
JaceTheFace3
King Arthur
Level 143
God Stats
2W - 4L
1,786 SR
Queue Stats
211W - 200L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Kruxtix_TiTaN_
Ne Zha
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 23L
1,117 Elo+
Party 2
Danzaburou
Danzaburou
The_Drip_Ninja
Danzaburou
Level 27
God Stats
4W - 7L
1,389 SR
Queue Stats
5W - 15L
1,150 Elo+
Party 2
Ra
Ra
The_Drip_Reign
Ra
Level 49
God Stats
2W - 5L
1,436 SR
Queue Stats
27W - 66L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 18
11,450
520
3,458
18,617
16,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
13 / 4 / 8
12,971
590
12,660
15,556
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
No_Vaseline04
Cliodhna
19
13 / 4 / 11
13,250
602
25,107
18,836
9,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
diane_cremeuse
Morgan Le Fay
16
3 / 5 / 10
10,796
491
11,908
17,100
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
grizoulefou1
Zhong Kui
19
13 / 5 / 7
13,926
633
27,442
22,447
16,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chwazi-
Anubis
18
5 / 10 / 2
11,669
530
20,013
21,192
9,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JaceTheFace3
King Arthur
6
0 / 0 / 1
7,056
321
166
3,302
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 14 / 6
11,185
508
11,462
26,660
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
The_Drip_Ninja
Danzaburou
15
2 / 14 / 5
10,103
459
11,244
29,933
11,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 6 / 3
10,590
481
15,887
14,814
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
43
Kills
16
18
Deaths
44
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
Anubis
Chwazi-
Anubis
5
10
2
0.6
L
King Arthur
JaceTheFace3
King Arthur
0
0
1
0.5
L
5
14
6
0.57
W
13
4
8
4.25
W
Cliodhna
No_Vaseline04
Cliodhna
13
4
11
4.63
L
Danzaburou
The_Drip_Ninja
Danzaburou
2
14
5
0.32
L
4
6
3
0.92
W
Morgan Le Fay
diane_cremeuse
Morgan Le Fay
3
5
10
1.6
W
Zhong Kui
grizoulefou1
Zhong Kui
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,575
Damage
58,772
92,556
Taken
95,901
58,479
Mitigated
37,076
30,950
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,458
1,053
8,146
6,489
18,617
16,849
620
9,813
8,401
39,188
0
L
Anubis
Chwazi-
Anubis
20,013
607
100
6,716
21,192
9,868
37
7,575
13,617
86,715
0
L
King Arthur
JaceTheFace3
King Arthur
166
0
0
0
3,302
750
0
668
2,634
0
4,450
L
11,462
3,741
0
401
26,660
9,403
127
10,107
16,553
0
34,815
W
12,660
4,782
0
2,594
15,556
7,580
7,174
4,155
11,401
0
108,359
W
Cliodhna
No_Vaseline04
Cliodhna
25,107
1,353
0
2,010
18,836
9,175
765
5,189
13,647
0
94,558
L
Danzaburou
The_Drip_Ninja
Danzaburou
11,244
7,284
0
2,466
29,933
11,147
0
15,376
14,557
0
66,467
L
15,887
663
1,512
2,702
14,814
5,908
0
9,082
5,732
88,972
0
W
Morgan Le Fay
diane_cremeuse
Morgan Le Fay
11,908
696
84
1,821
17,100
8,243
2,125
8,918
8,120
70,393
0
W
Zhong Kui
grizoulefou1
Zhong Kui
27,442
1,787
0
9,806
22,447
16,632
7,362
7,275
15,087
111,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
50,603
569
Minions Killed
370
0
Camps Cleared
0
1,981,332
Distance Traveled
1,579,554
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,450
520
52
2
0
371,966
2
L
Anubis
11,669
530
111
5
0
354,868
7
L
King Arthur
7,056
321
6
0
0
60,644
0
L
Ne Zha
11,185
508
37
2
0
381,222
0
W
Skadi
12,971
590
143
7
0
376,914
0
W
Cliodhna
13,250
602
109
5
0
484,525
0
L
Danzaburou
10,103
459
83
4
0
343,905
0
L
Ra
10,590
481
133
6
0
438,915
1
W
Morgan Le Fay
10,796
491
100
5
0
382,548
0
W
Zhong Kui
13,926
633
165
8
0
365,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role