Player Matchup

Hachiman
Hachiman
AdmiralKidd
Hachiman
Level 84
God Stats
22W - 26L
1,593 SR
Queue Stats
344W - 391L
1,452 Elo+
Solo
Ymir
Ymir
Jimmysara151
Ymir
Level 87
God Stats
36W - 29L
1,330 SR
Queue Stats
92W - 110L
1,391 Elo+
Solo
Bellona
Bellona
Kevao NX
Bellona
Level 109
God Stats
13W - 12L
1,949 SR
Queue Stats
312W - 307L
1,481 Elo+
Solo
Kukulkan
Kukulkan
KnownID
Kukulkan
Level 109
God Stats
6W - 3L
1,682 SR
Queue Stats
256W - 236L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Oni General
Sylvanus
Level 107
God Stats
39W - 42L
1,538 SR
Queue Stats
112W - 148L
1,403 Elo+
Solo
Team Averages
Level 99
1,619 SR
1,447 Elo+

VS

Team Averages
Level 88
1,434 SR
1,458 Elo+
Cupid
Cupid
DaddyGovernment
Cupid
Level 47
God Stats
5W - 6L
1,252 SR
Queue Stats
103W - 108L
1,436 Elo+
Solo
Artio
Artio
Ft Ranger4234
Artio
Level 56
God Stats
7W - 6L
1,543 SR
Queue Stats
16W - 19L
1,443 Elo+
Party 1
Anubis
Anubis
Mandolorian8517
Anubis
Level 103
God Stats
21W - 15L
1,653 SR
Queue Stats
203W - 208L
1,463 Elo+
Party 1
Mulan
Mulan
XxRedEnderXx
Mulan
Level 84
God Stats
22W - 17L
1,136 SR
Queue Stats
330W - 315L
1,456 Elo+
Solo
Hun Batz
Hun Batz
yankeefan97531
Hun Batz
Level 149
God Stats
22W - 16L
1,587 SR
Queue Stats
347W - 342L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdmiralKidd
Hachiman
11
5 / 1 / 1
6,803
618
8,056
4,548
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 8
7,112
647
6,550
7,891
5,364
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Kevao NX
Bellona
13
2 / 0 / 1
7,893
718
3,772
6,964
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
KnownID
Kukulkan
13
3 / 4 / 0
7,514
683
3,610
7,138
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Oni General
Sylvanus
11
1 / 4 / 5
7,014
638
3,838
10,176
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,164
469
3,595
8,673
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
5,113
465
1,480
10,065
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 3 / 2
7,927
721
10,194
9,623
5,314
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
4,019
365
649
1,485
477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
12
2 / 1 / 4
7,019
638
5,296
9,506
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
9
9
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdmiralKidd
Hachiman
5
1
1
5.5
L
0
4
1
0.13
L
0
3
0
0
W
1
0
8
5
W
Bellona
Kevao NX
Bellona
2
0
1
2.5
W
Kukulkan
KnownID
Kukulkan
3
4
0
0.75
L
7
3
2
2.67
W
Sylvanus
Oni General
Sylvanus
1
4
5
0.88
L
0
1
0
0
L
Hun Batz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
21,214
36,717
Taken
39,352
18,405
Mitigated
21,330
11,765
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdmiralKidd
Hachiman
8,056
4,048
0
1,394
4,548
1,407
363
717
3,831
0
36,022
L
3,595
2,410
0
2,646
8,673
2,954
0
3,169
5,504
0
35,251
L
1,480
285
110
1,608
10,065
8,737
0
3,240
6,825
13,137
0
W
6,550
1,766
1,533
1,983
7,891
5,364
223
2,180
5,711
31,019
0
W
Bellona
Kevao NX
Bellona
3,772
1,328
0
2,264
6,964
5,377
2,220
1,777
5,187
0
55,785
W
Kukulkan
KnownID
Kukulkan
3,610
461
0
690
7,138
2,109
475
4,140
2,998
60,235
0
L
10,194
610
0
4,746
9,623
5,314
146
5,342
4,281
60,102
0
W
Sylvanus
Oni General
Sylvanus
3,838
886
590
3,311
10,176
4,148
324
2,860
7,316
30,888
0
L
649
249
0
319
1,485
477
0
0
1,485
0
4,119
L
Hun Batz
5,296
1,829
0
5,440
9,506
3,848
0
2,247
7,259
0
55,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
29,242
356
Minions Killed
286
0
Camps Cleared
0
1,060,474
Distance Traveled
886,578
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,803
618
48
4
0
221,941
2
L
Cupid
5,164
469
60
5
0
186,061
0
L
Artio
5,113
465
18
2
0
204,807
0
W
Ymir
7,112
647
37
3
0
209,009
1
W
Bellona
7,893
718
98
9
0
205,415
0
W
Kukulkan
7,514
683
116
11
0
221,812
2
L
Anubis
7,927
721
104
9
0
189,796
0
W
Sylvanus
7,014
638
57
5
0
202,297
0
L
Mulan
4,019
365
8
1
0
29,533
0
L
Hun Batz
7,019
638
96
9
0
276,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role