Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
GoodTimeAnt
Ra
Gold II
Level 109
God Stats
30W - 37L
1,562 SR
Queue Stats
471W - 463L
1,446 MMR
Solo
Atlas
Atlas
Silver IV
MrTrappy
Atlas
Silver IV
Level 84
God Stats
25W - 15L
1,441 SR
Queue Stats
77W - 73L
1,436 MMR
Solo
Pele
Pele
Bronze III
Poohsi
Pele
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 81L
1,436 MMR
Solo
Xbalanque
Xbalanque
Gold III
SchweddyBawrs
Xbalanque
Gold III
Level 159
God Stats
13W - 18L
1,627 SR
Queue Stats
199W - 210L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,526 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,471 SR
1,464 MMR
Maui
Maui
Gold V
 
Maui
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold III
Rudedaio
Ah Puch
Gold III
Level 158
God Stats
18W - 10L
1,307 SR
Queue Stats
464W - 458L
1,435 MMR
Solo
Izanami
Izanami
Gold IV
Sanguine-Ronin
Izanami
Gold IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 369L
1,433 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
abreuskathy
Cernunnos
Bronze IV
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,429 MMR
Solo
Thanatos
Thanatos
Gold V
coolzg
Thanatos
Gold V
Level 106
God Stats
11W - 12L
1,546 SR
Queue Stats
21W - 21L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 2 / 6
9,010
644
12,170
10,979
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 7
8,419
601
6,137
5,626
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
MrTrappy
Atlas
12
2 / 2 / 6
7,636
545
3,735
9,390
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Pele
Poohsi
Pele
13
10 / 1 / 5
8,769
626
13,842
11,971
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
SchweddyBawrs
Xbalanque
14
6 / 0 / 2
8,813
630
7,755
7,327
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangBellonaMercurySkadi

VS

Bans
SusanoRamaMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 4 / 5
6,584
470
3,023
10,486
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Rudedaio
Ah Puch
11
1 / 3 / 0
6,966
498
5,443
7,663
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
7,298
521
2,806
11,434
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
abreuskathy
Cernunnos
11
0 / 7 / 1
6,746
482
5,259
13,734
5,941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
coolzg
Thanatos
13
3 / 5 / 2
7,975
570
5,408
16,447
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
5
5
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
6
4.5
L
Maui
 
Maui
0
4
5
0.63
W
0
0
7
3.5
W
Atlas
MrTrappy
Atlas
2
2
6
2.5
W
Pele
Poohsi
Pele
10
1
5
12.5
L
Ah Puch
Rudedaio
Ah Puch
1
3
0
0.33
L
1
5
0
0.2
W
Xbalanque
SchweddyBawrs
Xbalanque
6
0
2
7
L
Cernunnos
abreuskathy
Cernunnos
0
7
1
0.07
L
Thanatos
coolzg
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
21,939
45,293
Taken
59,764
23,549
Mitigated
28,953
14,221
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,170
2,934
0
2,966
10,979
4,461
1,632
514
10,465
0
67,111
L
Maui
 
Maui
3,023
551
0
1,804
10,486
8,931
0
2,491
7,995
15,718
0
W
6,137
533
1,063
2,733
5,626
2,453
0
2,726
2,900
82,042
0
W
Atlas
MrTrappy
Atlas
3,735
1,153
235
1,809
9,390
8,344
86
2,819
6,571
19,199
0
W
Pele
Poohsi
Pele
13,842
4,715
0
2,378
11,971
5,259
111
2,190
9,781
0
55,320
L
Ah Puch
Rudedaio
Ah Puch
5,443
44
0
1,917
7,663
3,443
0
1,290
6,373
45,089
0
L
2,806
1,755
0
2,877
11,434
4,136
1,529
1,340
10,014
0
50,682
W
Xbalanque
SchweddyBawrs
Xbalanque
7,755
3,587
0
3,037
7,327
3,032
1,738
217
7,110
0
67,798
L
Cernunnos
abreuskathy
Cernunnos
5,259
2,431
62
3,323
13,734
5,941
102
1,368
12,366
0
50,139
L
Thanatos
coolzg
Thanatos
5,408
1,398
0
8,299
16,447
6,502
0
3,238
13,144
0
59,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
35,569
439
Minions Killed
378
0
Camps Cleared
0
1,526,072
Distance Traveled
1,253,105
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,010
644
112
8
0
255,389
0
L
Maui
6,584
470
25
2
0
259,937
0
W
Ra
8,419
601
142
10
0
315,093
3
W
Atlas
7,636
545
20
1
0
312,278
5
W
Pele
8,769
626
61
4
0
357,262
0
L
Ah Puch
6,966
498
91
7
0
219,443
3
L
Izanami
7,298
521
90
6
0
215,344
0
W
Xbalanque
8,813
630
104
7
0
286,050
5
L
Cernunnos
6,746
482
65
5
0
258,891
0
L
Thanatos
7,975
570
107
8
0
299,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role