Player Matchup

Danzaburou
Danzaburou
Stalker33402
Danzaburou
Level 45
God Stats
9W - 8L
1,638 SR
Queue Stats
74W - 57L
1,540 Elo+
Party 3
Atlas
Atlas
baltika43
Atlas
Level 59
God Stats
2W - 2L
1,713 SR
Queue Stats
68W - 49L
1,550 Elo+
Party 3
Fenrir
Fenrir
bver
Fenrir
Level 63
God Stats
7W - 3L
1,836 SR
Queue Stats
84W - 58L
1,519 Elo+
Party 2
Persephone
Persephone
hoogerland96
Persephone
Level 102
God Stats
5W - 5L
1,745 SR
Queue Stats
134W - 115L
1,520 Elo+
Party 2
Nike
Nike
РoтФрoнт
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 68
1,686 SR
1,526 Elo+

VS

Team Averages
Level 93
1,470 SR
1,364 Elo+
Chernobog
Chernobog
AaronDesings
Chernobog
Level 57
God Stats
10W - 12L
1,175 SR
Queue Stats
119W - 109L
1,396 Elo+
Solo
Khepri
Khepri
Lemilivoskodi420
Khepri
Level 24
God Stats
7W - 4L
1,142 SR
Queue Stats
108W - 103L
1,320 Elo+
Party 1
Kali
Kali
Raptorekbezek
Kali
Level 117
God Stats
13W - 7L
1,825 SR
Queue Stats
168W - 176L
1,508 Elo+
Solo
Mulan
Mulan
kartmen62
Mulan
Level 129
God Stats
4W - 1L
1,715 SR
Queue Stats
85W - 80L
1,277 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vitamin63
Morgan Le Fay
Level 138
God Stats
4W - 4L
1,492 SR
Queue Stats
230W - 224L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Stalker33402
Danzaburou
10
1 / 5 / 2
7,526
418
5,611
11,332
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
baltika43
Atlas
12
2 / 4 / 0
7,898
439
6,498
18,270
15,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
bver
Fenrir
15
4 / 6 / 3
9,921
551
12,720
21,843
10,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Persephone
hoogerland96
Persephone
15
1 / 5 / 2
9,447
525
6,274
12,950
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 1
8,965
498
9,840
14,297
17,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AaronDesings
Chernobog
16
8 / 2 / 6
9,973
554
22,888
14,709
7,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 10
8,514
473
3,951
10,913
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 2 / 0
6,332
352
3,461
7,509
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
kartmen62
Mulan
15
1 / 1 / 3
8,931
496
8,172
13,713
14,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
vitamin63
Morgan Le Fay
17
9 / 3 / 4
10,327
574
17,412
11,232
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
22
22
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AaronDesings
Chernobog
8
2
6
5.5
W
2
2
10
3.5
W
2
2
0
1
L
Danzaburou
Stalker33402
Danzaburou
1
5
2
0.4
L
Atlas
baltika43
Atlas
2
4
0
0.5
L
Fenrir
bver
Fenrir
4
6
3
0.92
L
Persephone
hoogerland96
Persephone
1
5
2
0.4
W
Mulan
kartmen62
Mulan
1
1
3
2.5
W
Morgan Le Fay
vitamin63
Morgan Le Fay
9
3
4
3.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
55,884
78,692
Taken
58,076
53,889
Mitigated
41,045
19,708
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AaronDesings
Chernobog
22,888
13,729
0
5,363
14,709
7,259
883
3,783
10,926
0
80,323
W
3,951
456
0
1,448
10,913
11,235
0
4,716
6,197
12,770
0
W
3,461
1,521
0
2,219
7,509
2,575
0
416
7,093
0
19,197
L
Danzaburou
Stalker33402
Danzaburou
5,611
3,663
0
2,146
11,332
4,650
1,124
1,895
9,437
0
35,566
L
Atlas
baltika43
Atlas
6,498
2,661
2,031
3,364
18,270
15,490
22
5,754
12,516
30,039
0
L
Fenrir
bver
Fenrir
12,720
3,071
0
6,775
21,843
10,955
0
5,091
16,752
0
79,607
L
Persephone
hoogerland96
Persephone
6,274
226
90
2,802
12,950
5,332
0
8,167
4,703
74,497
0
W
Mulan
kartmen62
Mulan
8,172
976
0
4,867
13,713
14,643
0
659
13,054
14,538
58,888
W
Morgan Le Fay
vitamin63
Morgan Le Fay
17,412
3,027
0
1,241
11,232
5,333
0
3,198
8,034
84,594
0
L
9,840
954
0
2,500
14,297
17,462
0
1,867
12,430
0
68,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
44,077
435
Minions Killed
395
0
Camps Cleared
0
1,607,497
Distance Traveled
1,569,423
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,973
554
117
7
0
346,045
1
W
Khepri
8,514
473
10
1
0
361,892
11
W
Kali
6,332
352
31
2
0
160,126
0
L
Danzaburou
7,526
418
60
3
0
216,177
0
L
Atlas
7,898
439
32
2
0
336,893
4
L
Fenrir
9,921
551
103
6
0
372,655
0
L
Persephone
9,447
525
132
7
0
330,017
5
W
Mulan
8,931
496
116
6
0
375,668
0
W
Morgan Le Fay
10,327
574
121
7
0
325,692
6
L
Nike
8,965
498
108
6
0
351,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role