Player Matchup

Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DjangoRnR
Chiron
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 157L
1,513 Elo+
Solo
Bakasura
Bakasura
Princesaiyen
Bakasura
Level 123
God Stats
6W - 8L
1,359 SR
Queue Stats
93W - 88L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Salade2frites
Danzaburou
Level 62
God Stats
10W - 7L
1,513 SR
Queue Stats
123W - 106L
1,502 Elo+
Party 1
Khepri
Khepri
Tauks
Khepri
Level 101
God Stats
19W - 10L
1,655 SR
Queue Stats
121W - 102L
1,504 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,501 Elo+

VS

Team Averages
Level 121
1,420 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AsYouLike
Set
Level 57
God Stats
0W - 2L
1,272 SR
Queue Stats
110W - 121L
1,468 Elo+
Party 2
Serqet
Serqet
Rapidtreal
Serqet
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 98L
1,525 Elo+
Solo
Athena
Athena
nogauvida
Athena
Level 138
God Stats
4W - 9L
1,329 SR
Queue Stats
77W - 92L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 5
6,610
661
6,438
7,688
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
DjangoRnR
Chiron
11
1 / 1 / 0
6,035
604
5,245
7,078
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Princesaiyen
Bakasura
11
5 / 0 / 2
6,253
625
4,295
7,141
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Salade2frites
Danzaburou
9
0 / 0 / 0
5,202
520
1,925
2,447
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Tauks
Khepri
9
1 / 0 / 4
5,414
541
1,597
5,938
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 5 / 0
5,279
528
6,614
7,787
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
 
Jing Wei
10
0 / 0 / 0
5,229
523
1,361
3,368
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
4,314
431
3,048
6,596
2,375
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Rapidtreal
Serqet
9
1 / 1 / 0
4,973
497
2,730
7,123
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Athena
nogauvida
Athena
6
0 / 2 / 0
4,667
467
1,633
8,462
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
5
5.5
L
He Bo
 
He Bo
1
5
0
0.2
L
Jing Wei
 
Jing Wei
0
0
0
0
L
0
3
0
0
W
Chiron
DjangoRnR
Chiron
1
1
0
1
W
Bakasura
Princesaiyen
Bakasura
5
0
2
6
L
Serqet
Rapidtreal
Serqet
1
1
0
1
W
Danzaburou
Salade2frites
Danzaburou
0
0
0
0
W
Khepri
Tauks
Khepri
1
0
4
3
L
Athena
nogauvida
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
15,386
30,292
Taken
33,336
14,030
Mitigated
15,348
12,167
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,438
869
384
4,017
7,688
3,262
0
4,951
2,737
48,512
0
L
He Bo
 
He Bo
6,614
431
0
2,215
7,787
2,417
0
3,848
3,744
38,680
0
L
Jing Wei
 
Jing Wei
1,361
1,061
0
2,512
3,368
1,045
0
384
2,984
0
39,979
L
3,048
1,482
0
1,247
6,596
2,375
0
1,619
4,977
0
21,570
W
Chiron
DjangoRnR
Chiron
5,245
2,370
0
2,093
7,078
2,123
0
0
6,679
0
38,174
W
Bakasura
Princesaiyen
Bakasura
4,295
2,837
0
2,170
7,141
2,967
0
1,374
5,767
0
43,895
L
Serqet
Rapidtreal
Serqet
2,730
446
0
2,200
7,123
3,918
0
0
7,123
0
19,603
W
Danzaburou
Salade2frites
Danzaburou
1,925
784
0
1,665
2,447
982
408
94
2,353
0
38,813
W
Khepri
Tauks
Khepri
1,597
44
159
1,679
5,938
4,696
0
1,828
4,110
14,460
0
L
Athena
nogauvida
Athena
1,633
643
0
2,160
8,462
5,593
0
2,184
5,627
14,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
24,462
337
Minions Killed
233
0
Camps Cleared
0
1,018,852
Distance Traveled
947,489
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,610
661
91
9
0
220,048
0
L
He Bo
5,279
528
63
6
0
184,927
3
L
Jing Wei
5,229
523
76
8
0
189,120
0
L
Set
4,314
431
32
3
0
169,844
0
W
Chiron
6,035
604
76
8
0
190,788
1
W
Bakasura
6,253
625
84
8
0
251,128
0
L
Serqet
4,973
497
37
4
0
195,625
1
W
Danzaburou
5,202
520
71
7
0
159,106
0
W
Khepri
5,414
541
15
2
0
197,782
4
L
Athena
4,667
467
25
3
0
207,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role