Player Matchup

Ra
Ra
Goosecorpse
Ra
Level 125
God Stats
0W - 1L
1,823 SR
Queue Stats
8W - 10L
1,302 Elo+
Party 1
Achilles
Achilles
Jawa41
Achilles
Level 120
God Stats
0W - 1L
1,220 SR
Queue Stats
5W - 7L
1,495 Elo+
Party 1
Fenrir
Fenrir
S1R Fenrir
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,514 SR
1,432 Elo+

VS

Team Averages
Level 129
1,569 SR
1,481 Elo+
Ratatoskr
Ratatoskr
Anterior Gaming
Ratatoskr
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 169L
1,551 Elo+
Party 2
Ganesha
Ganesha
Siemo93
Ganesha
Level 104
God Stats
11W - 5L
1,799 SR
Queue Stats
63W - 54L
1,503 Elo+
Party 2
Merlin
Merlin
Timoshee
Merlin
Level 158
God Stats
4W - 4L
1,406 SR
Queue Stats
79W - 79L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,920
792
9,702
9,235
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Jawa41
Achilles
11
1 / 5 / 3
7,254
725
5,306
11,346
8,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
S1R Fenrir
Fenrir
9
1 / 4 / 3
7,003
700
2,162
7,217
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anterior Gaming
Ratatoskr
14
8 / 2 / 3
8,883
888
8,949
8,430
5,035
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Siemo93
Ganesha
13
0 / 2 / 11
8,275
828
5,658
12,173
10,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Timoshee
Merlin
13
4 / 1 / 7
8,589
859
7,807
3,766
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Anterior Gaming
Ratatoskr
8
2
3
4.75
L
2
3
2
1
L
Achilles
Jawa41
Achilles
1
5
3
0.5
L
Fenrir
S1R Fenrir
Fenrir
1
4
3
0.63
W
Ganesha
Siemo93
Ganesha
0
2
11
2.75
W
Merlin
Timoshee
Merlin
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
22,414
27,798
Taken
24,369
16,028
Mitigated
17,260
5,865
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Anterior Gaming
Ratatoskr
8,949
1,793
0
627
8,430
5,035
80
3,141
5,202
0
29,132
L
9,702
846
1,063
2,559
9,235
3,850
0
5,039
4,074
36,997
0
L
Achilles
Jawa41
Achilles
5,306
1,551
0
1,903
11,346
8,582
0
5,052
5,875
0
18,453
L
Fenrir
S1R Fenrir
Fenrir
2,162
273
0
340
7,217
3,596
0
3,372
3,726
0
7,285
W
Ganesha
Siemo93
Ganesha
5,658
927
1,746
3,130
12,173
10,678
467
5,087
7,086
18,716
0
W
Merlin
Timoshee
Merlin
7,807
494
0
0
3,766
1,547
563
1,448
2,318
34,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
25,747
103
Minions Killed
120
0
Camps Cleared
0
556,047
Distance Traveled
618,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,883
888
35
4
0
221,410
0
L
Ra
7,920
792
63
6
0
202,405
0
L
Achilles
7,254
725
32
3
0
175,338
0
L
Fenrir
7,003
700
8
1
0
178,304
0
W
Ganesha
8,275
828
7
1
0
191,104
0
W
Merlin
8,589
859
78
8
0
205,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role