Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
RalfBoRd3r
Kumbhakarna
Silver II
Level 159
God Stats
17W - 67L
1,291 SR
Queue Stats
197W - 330L
1,038 MMR
Party 1
Mulan
Mulan
Silver II
amysue_
Mulan
Silver II
Level 128
God Stats
30W - 41L
1,635 SR
Queue Stats
230W - 401L
1,151 MMR
Party 1
Aphrodite
Aphrodite
Silver III
h4gybaer
Aphrodite
Silver III
Level 147
God Stats
9W - 7L
1,654 SR
Queue Stats
234W - 408L
1,033 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,527 SR
1,074 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,350 SR
1,098 MMR
Hercules
Hercules
Silver I
GGG_MaSS15
Hercules
Silver I
Level 157
God Stats
4W - 6L
1,291 SR
Queue Stats
185W - 231L
1,153 MMR
Solo
Scylla
Scylla
Silver IV
TTmcnevin
Scylla
Silver IV
Level 44
God Stats
16W - 30L
1,292 SR
Queue Stats
94W - 112L
1,099 MMR
Party 2
Tyr
Tyr
Silver II
kingharman00
Tyr
Silver II
Level 83
God Stats
316W - 367L
1,467 SR
Queue Stats
476W - 559L
1,043 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RalfBoRd3r
Kumbhakarna
16
1 / 0 / 3
11,048
691
5,984
17,832
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
amysue_
Mulan
16
2 / 1 / 2
10,335
646
9,410
18,818
22,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
h4gybaer
Aphrodite
16
1 / 3 / 2
10,283
643
9,185
12,213
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAnubisAresFenrirAchilles

VS

Bans
Ah Muzen CabHou YiAtlasNeithDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GGG_MaSS15
Hercules
15
0 / 2 / 4
10,115
632
10,339
15,624
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TTmcnevin
Scylla
18
2 / 0 / 2
11,631
727
17,102
6,551
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 2
10,621
664
12,575
14,582
16,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
4
4
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
GGG_MaSS15
Hercules
0
2
4
1
L
Kumbhakarna
RalfBoRd3r
Kumbhakarna
1
0
3
2.5
W
Scylla
TTmcnevin
Scylla
2
0
2
3
L
Mulan
amysue_
Mulan
2
1
2
3
L
Aphrodite
h4gybaer
Aphrodite
1
3
2
0.67
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
40,016
48,863
Taken
36,757
49,090
Mitigated
36,759
19,614
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GGG_MaSS15
Hercules
10,339
1,391
0
8,184
15,624
17,326
648
6,871
8,169
4,971
32,258
L
Kumbhakarna
RalfBoRd3r
Kumbhakarna
5,984
265
0
3,079
17,832
21,292
0
6,960
9,895
22,081
0
W
Scylla
TTmcnevin
Scylla
17,102
1,390
0
818
6,551
2,773
2,275
2,611
3,700
86,832
0
L
Mulan
amysue_
Mulan
9,410
727
26
3,085
18,818
22,129
0
5,515
12,892
0
39,855
L
Aphrodite
h4gybaer
Aphrodite
9,185
628
7,435
5,989
12,213
5,669
0
7,341
4,788
56,704
0
W
12,575
609
0
3,401
14,582
16,660
937
6,109
8,023
0
34,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
32,367
186
Minions Killed
207
0
Camps Cleared
0
926,592
Distance Traveled
908,687
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,115
632
41
3
0
308,884
6
L
Kumbhakarna
11,048
691
23
1
0
331,345
3
W
Scylla
11,631
727
133
8
0
280,840
0
L
Mulan
10,335
646
54
3
0
321,953
5
L
Aphrodite
10,283
643
109
7
0
273,294
0
W
Tyr
10,621
664
33
2
0
318,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role