Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BIGREDVXR
Vamana
Level 48
God Stats
8W - 9L
1,500 SR
Queue Stats
494W - 479L
1,368 Elo+
Solo
Mercury
Mercury
SoapInTheTip
Mercury
Level 42
God Stats
1W - 0L
1,697 SR
Queue Stats
160W - 174L
1,350 Elo+
Solo
Danzaburou
Danzaburou
jj pro 12353
Danzaburou
Level 61
God Stats
53W - 32L
1,602 SR
Queue Stats
81W - 95L
1,370 Elo+
Solo
Anubis
Anubis
xBABYcheef38
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,402 Elo+
Solo
Team Averages
Level 87
1,560 SR
1,398 Elo+

VS

Team Averages
Level 97
1,538 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Alfaro-kun
Sun Wukong
Level 32
God Stats
3W - 3L
1,214 SR
Queue Stats
66W - 84L
1,232 Elo+
Solo
Danzaburou
Danzaburou
Mighty_Meng
Danzaburou
Level 68
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 1L
1,831 Elo+
Solo
Sylvanus
Sylvanus
Mitzzbburn
Sylvanus
Level 138
God Stats
5W - 4L
1,762 SR
Queue Stats
94W - 89L
1,478 Elo+
Solo
Hel
Hel
VapeGodAlmighty
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 132L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
4 / 0 / 3
6,764
615
4,266
6,354
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
BIGREDVXR
Vamana
12
2 / 0 / 0
7,168
652
4,049
5,735
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SoapInTheTip
Mercury
10
1 / 1 / 2
5,795
527
1,960
5,927
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
jj pro 12353
Danzaburou
10
3 / 0 / 4
6,492
590
4,876
4,563
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
1 / 0 / 1
6,847
622
7,224
6,024
3,058
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
3
0 / 0 / 0
3,883
353
1,383
1,426
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Alfaro-kun
Sun Wukong
9
0 / 2 / 0
5,254
478
2,976
7,051
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mighty_Meng
Danzaburou
8
1 / 4 / 0
5,057
460
2,959
6,615
2,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Mitzzbburn
Sylvanus
7
0 / 3 / 0
4,903
446
2,022
7,676
5,245
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,680
516
3,431
10,039
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
3
5.5
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Sun Wukong
Alfaro-kun
Sun Wukong
0
2
0
0
W
Vamana
BIGREDVXR
Vamana
2
0
0
2
L
Danzaburou
Mighty_Meng
Danzaburou
1
4
0
0.25
L
Sylvanus
Mitzzbburn
Sylvanus
0
3
0
0
W
Mercury
SoapInTheTip
Mercury
1
1
2
2
L
0
2
0
0
W
Danzaburou
jj pro 12353
Danzaburou
3
0
4
5
W
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
12,771
28,603
Taken
32,807
14,562
Mitigated
14,607
8,990
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,266
953
0
1,295
6,354
4,153
213
1,891
4,463
36,627
0
L
Zhong Kui
 
Zhong Kui
1,383
446
0
987
1,426
658
0
145
1,281
6,731
0
L
Sun Wukong
Alfaro-kun
Sun Wukong
2,976
753
0
651
7,051
3,211
0
325
6,293
0
30,525
W
Vamana
BIGREDVXR
Vamana
4,049
1,575
0
1,429
5,735
3,911
1,044
0
5,735
0
50,496
L
Danzaburou
Mighty_Meng
Danzaburou
2,959
1,458
0
1,563
6,615
2,451
0
1,709
4,906
0
27,780
L
Sylvanus
Mitzzbburn
Sylvanus
2,022
920
115
1,822
7,676
5,245
0
2,425
5,251
14,983
0
W
Mercury
SoapInTheTip
Mercury
1,960
746
0
205
5,927
1,927
496
702
5,225
0
36,690
L
3,431
101
165
4,745
10,039
3,042
0
6,886
3,153
43,000
0
W
Danzaburou
jj pro 12353
Danzaburou
4,876
1,672
0
2,273
4,563
1,513
0
1,099
3,464
0
34,281
W
Anubis
7,224
319
0
3,788
6,024
3,058
0
3,768
2,256
58,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,066
Gold Earned
24,777
354
Minions Killed
215
0
Camps Cleared
0
1,087,462
Distance Traveled
958,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,764
615
57
5
0
227,036
0
L
Zhong Kui
3,883
353
14
1
0
206,917
0
L
Sun Wukong
5,254
478
46
4
0
186,063
0
W
Vamana
7,168
652
93
8
0
197,683
0
L
Danzaburou
5,057
460
52
5
0
193,936
0
L
Sylvanus
4,903
446
23
2
0
168,482
0
W
Mercury
5,795
527
51
5
0
272,734
0
L
Hel
5,680
516
80
7
0
202,613
0
W
Danzaburou
6,492
590
60
5
0
187,167
0
W
Anubis
6,847
622
93
8
0
202,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role