Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AllieMLanter
Hachiman
Level 88
God Stats
35W - 32L
1,578 SR
Queue Stats
160W - 167L
1,446 Elo+
Solo
Amaterasu
Amaterasu
UmmuHubur
Amaterasu
Level 86
God Stats
1W - 1L
1,632 SR
Queue Stats
123W - 114L
1,460 Elo+
Solo
Achilles
Achilles
VGod-ChrisS
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,500 Elo+
Party 2
Olorun
Olorun
k1000osilva
Olorun
Level 123
God Stats
12W - 18L
1,595 SR
Queue Stats
449W - 445L
1,489 Elo+
Solo
Team Averages
Level 90
1,561 SR
1,479 Elo+

VS

Team Averages
Level 96
1,520 SR
1,514 Elo+
Lancelot
Lancelot
ICEBEARinc
Lancelot
Level 129
God Stats
22W - 22L
1,156 SR
Queue Stats
76W - 90L
1,486 Elo+
Party 3
Martichoras
Martichoras
Thebandawsome
Martichoras
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Vamana
Vamana
Unphasiblephilip
Vamana
Level 140
God Stats
7W - 1L
1,761 SR
Queue Stats
751W - 700L
1,593 Elo+
Solo
Yemoja
Yemoja
UptAntt
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
insane_slasher12
Morgan Le Fay
Level 147
God Stats
9W - 5L
1,686 SR
Queue Stats
172W - 180L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 4 / 0
6,743
519
2,943
10,252
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
AllieMLanter
Hachiman
12
2 / 2 / 0
6,797
523
7,475
10,463
4,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
UmmuHubur
Amaterasu
11
0 / 6 / 0
6,128
471
7,014
15,054
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
VGod-ChrisS
Achilles
10
0 / 1 / 2
6,078
468
1,178
7,306
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
11
0 / 4 / 0
6,251
481
2,953
10,798
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ICEBEARinc
Lancelot
14
7 / 2 / 4
8,624
663
10,576
10,797
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Thebandawsome
Martichoras
10
0 / 0 / 2
6,114
470
4,797
5,232
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
6 / 0 / 1
9,253
712
10,936
12,458
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
UptAntt
Yemoja
10
0 / 2 / 1
5,665
436
2,627
5,511
4,433
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
insane_slasher12
Morgan Le Fay
14
4 / 0 / 2
8,357
643
7,525
4,465
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
17
17
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
L
Hachiman
AllieMLanter
Hachiman
2
2
0
1
W
Lancelot
ICEBEARinc
Lancelot
7
2
4
4.5
W
Martichoras
Thebandawsome
Martichoras
0
0
2
1
L
Amaterasu
UmmuHubur
Amaterasu
0
6
0
0
W
6
0
1
6.5
W
Yemoja
UptAntt
Yemoja
0
2
1
0.25
L
Achilles
VGod-ChrisS
Achilles
0
1
2
1
W
Morgan Le Fay
insane_slasher12
Morgan Le Fay
4
0
2
5
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
36,461
53,873
Taken
38,463
28,997
Mitigated
22,419
13,447
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,943
751
113
1,955
10,252
3,727
0
1,990
8,262
0
37,349
L
Hachiman
AllieMLanter
Hachiman
7,475
4,068
0
4,077
10,463
4,055
0
879
9,584
0
57,077
W
Lancelot
ICEBEARinc
Lancelot
10,576
2,867
0
3,365
10,797
5,184
390
1,846
8,951
0
60,341
W
Martichoras
Thebandawsome
Martichoras
4,797
1,776
0
1,790
5,232
2,208
53
0
5,232
0
37,542
L
Amaterasu
UmmuHubur
Amaterasu
7,014
4,854
0
3,020
15,054
10,807
0
0
15,054
0
42,836
W
10,936
6,567
0
3,416
12,458
8,830
23
0
12,458
0
84,928
W
Yemoja
UptAntt
Yemoja
2,627
738
555
308
5,511
4,433
0
0
5,511
19,305
0
L
Achilles
VGod-ChrisS
Achilles
1,178
68
0
1,848
7,306
6,433
0
1,688
5,618
0
19,068
W
Morgan Le Fay
insane_slasher12
Morgan Le Fay
7,525
584
0
1,111
4,465
1,764
0
1,107
3,358
56,887
0
L
Olorun
2,953
605
84
2,350
10,798
3,975
0
5,595
5,203
49,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
38,013
338
Minions Killed
423
0
Camps Cleared
0
1,196,719
Distance Traveled
1,258,711
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,743
519
67
5
0
270,648
4
L
Hachiman
6,797
523
100
8
0
242,384
0
W
Lancelot
8,624
663
101
8
0
309,856
0
W
Martichoras
6,114
470
45
3
0
237,315
4
L
Amaterasu
6,128
471
68
5
0
247,450
1
W
Vamana
9,253
712
139
11
0
259,077
0
W
Yemoja
5,665
436
27
2
0
201,406
0
L
Achilles
6,078
468
25
2
0
211,138
0
W
Morgan Le Fay
8,357
643
111
9
0
251,057
3
L
Olorun
6,251
481
78
6
0
225,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role