Player Matchup

Vamana
Vamana
Gold III
GainsAnGames
Vamana
Gold III
Level 145
God Stats
1W - 0L
1,702 SR
Queue Stats
55W - 47L
1,366 MMR
Party 1
Chiron
Chiron
Gold III
SheWasMyMJ
Chiron
Gold III
Level 61
God Stats
1W - 0L
1,225 SR
Queue Stats
32W - 17L
1,627 MMR
Party 1
Freya
Freya
Gold V
Timtomm
Freya
Gold V
Level 142
God Stats
4W - 3L
1,757 SR
Queue Stats
80W - 73L
1,451 MMR
Party 3
Janus
Janus
Gold II
Viinjiince
Janus
Gold II
Level 188
God Stats
49W - 62L
1,483 SR
Queue Stats
691W - 694L
1,498 MMR
Solo
Hercules
Hercules
Gold III
futtfutt
Hercules
Gold III
Level 157
God Stats
17W - 14L
1,576 SR
Queue Stats
261W - 258L
1,551 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,549 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,497 SR
1,513 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ZakTheGuy
Jormungandr
Bronze III
Level 129
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
coolzg
Thanatos
Gold V
Level 106
God Stats
11W - 12L
1,559 SR
Queue Stats
21W - 21L
1,569 MMR
Party 2
Yemoja
Yemoja
Bronze III
thicccestaphro
Yemoja
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 111L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 1 / 4
7,302
609
6,631
10,465
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
SheWasMyMJ
Chiron
11
2 / 1 / 2
7,225
602
8,881
9,209
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Timtomm
Freya
12
2 / 1 / 5
6,894
575
7,999
6,623
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
13
2 / 1 / 4
7,314
610
3,194
5,342
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
futtfutt
Hercules
9
4 / 1 / 3
5,960
497
5,220
8,479
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
AnubisHelAo KuangMartichoras

VS

Bans
CthulhuHe BoThorAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 3 / 0
6,919
577
5,528
6,311
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
 
Apollo
9
0 / 6 / 1
5,326
444
3,499
12,787
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ZakTheGuy
Jormungandr
11
1 / 1 / 0
6,489
541
6,874
10,709
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
coolzg
Thanatos
10
2 / 4 / 1
6,313
526
5,211
12,078
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
4,758
397
407
2,569
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
0
0.67
L
Apollo
 
Apollo
0
6
1
0.08
W
Vamana
4
1
4
6
W
Chiron
SheWasMyMJ
Chiron
2
1
2
3
W
Freya
Timtomm
Freya
2
1
5
4.5
W
Janus
2
1
4
4
L
Jormungandr
ZakTheGuy
Jormungandr
1
1
0
1
L
Thanatos
coolzg
Thanatos
2
4
1
0.63
W
Hercules
futtfutt
Hercules
4
1
3
5.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
21,519
40,118
Taken
44,454
18,486
Mitigated
21,226
12,174
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,528
1,058
0
1,250
6,311
2,160
0
1,196
5,115
57,457
0
L
Apollo
 
Apollo
3,499
2,311
0
1,787
12,787
4,209
0
6,466
5,921
0
32,693
W
Vamana
6,631
3,466
0
1,839
10,465
4,292
0
4,413
6,007
0
48,222
W
Chiron
SheWasMyMJ
Chiron
8,881
4,193
0
3,606
9,209
3,318
0
4,933
3,820
0
53,788
W
Freya
Timtomm
Freya
7,999
2,742
0
3,154
6,623
2,843
674
480
6,143
49,795
0
W
Janus
3,194
88
0
955
5,342
1,911
0
1,811
3,493
59,196
0
L
Jormungandr
ZakTheGuy
Jormungandr
6,874
2,249
0
3,658
10,709
9,221
0
0
10,709
46,627
0
L
Thanatos
coolzg
Thanatos
5,211
963
0
6,071
12,078
4,536
0
2,372
9,684
0
38,759
W
Hercules
futtfutt
Hercules
5,220
1,693
278
2,342
8,479
6,122
210
1,360
7,027
0
17,295
L
407
178
729
1,572
2,569
1,100
0
659
1,832
5,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
29,805
370
Minions Killed
333
0
Camps Cleared
0
1,295,285
Distance Traveled
1,045,862
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,919
577
110
9
0
226,118
0
L
Apollo
5,326
444
59
5
0
211,465
0
W
Vamana
7,302
609
75
6
0
278,105
0
W
Chiron
7,225
602
86
7
0
239,971
3
W
Freya
6,894
575
74
6
0
242,473
2
W
Janus
7,314
610
114
10
0
270,242
3
L
Jormungandr
6,489
541
91
8
0
235,576
0
L
Thanatos
6,313
526
65
5
0
251,762
0
W
Hercules
5,960
497
21
2
0
264,494
6
L
Yemoja
4,758
397
8
1
0
120,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role