Player Matchup

Shiva
Shiva
Gold V
AisIing
Shiva
Gold V
Level 72
God Stats
1W - 2L
1,406 SR
Queue Stats
9W - 8L
1,514 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
DnSii
Baron Samedi
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,618 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Jcurlyy
Danzaburou
Gold V
Level 88
God Stats
2W - 3L
1,692 SR
Queue Stats
9W - 5L
1,618 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,533 SR
1,583 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,567 SR
1,541 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
LivingProof_23
Hercules
Gold III
Level 146
God Stats
76W - 79L
1,577 SR
Queue Stats
519W - 564L
1,413 MMR
Party 2
Martichoras
Martichoras
Platinum III
NITAHANJAAB
Martichoras
Platinum III
Level 58
God Stats
57W - 45L
1,625 SR
Queue Stats
209W - 210L
1,710 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AisIing
Shiva
14
2 / 3 / 3
8,615
663
9,471
16,282
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
DnSii
Baron Samedi
15
2 / 4 / 2
8,999
692
7,376
12,323
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Jcurlyy
Danzaburou
14
1 / 3 / 3
8,816
678
7,070
12,239
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ScyllaAnubisNe ZhaAo KuangAres

VS

Bans
AphroditeBacchusKumbhakarnaCthulhuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 2 / 7
9,950
765
15,095
6,287
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
2 / 0 / 8
9,335
718
7,267
15,242
20,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
NITAHANJAAB
Martichoras
16
5 / 3 / 5
10,595
815
13,049
9,790
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
10
10
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
7
3.25
L
Shiva
AisIing
Shiva
2
3
3
1.17
L
Baron Samedi
DnSii
Baron Samedi
2
4
2
0.75
L
Danzaburou
Jcurlyy
Danzaburou
1
3
3
0.83
W
Hercules
2
0
8
6
W
Martichoras
NITAHANJAAB
Martichoras
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
35,411
40,844
Taken
31,319
30,067
Mitigated
28,725
11,824
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,095
6,625
0
473
6,287
2,926
867
1,982
4,125
59,034
0
L
Shiva
AisIing
Shiva
9,471
1,072
365
4,377
16,282
16,320
0
5,622
10,003
0
31,903
L
Baron Samedi
DnSii
Baron Samedi
7,376
390
534
2,510
12,323
7,608
0
4,703
7,339
34,531
0
L
Danzaburou
Jcurlyy
Danzaburou
7,070
2,863
0
4,038
12,239
6,139
0
5,881
6,196
0
38,162
W
Hercules
7,267
1,176
0
7,335
15,242
20,825
516
3,237
11,462
1,736
16,657
W
Martichoras
NITAHANJAAB
Martichoras
13,049
3,573
0
2,613
9,790
4,974
2,143
2,180
7,358
0
62,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
29,880
175
Minions Killed
200
0
Camps Cleared
0
757,760
Distance Traveled
760,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,950
765
81
6
0
283,620
0
L
Shiva
8,615
663
41
3
0
266,621
0
L
Baron Samedi
8,999
692
67
5
0
243,537
2
L
Danzaburou
8,816
678
67
5
0
247,602
0
W
Hercules
9,335
718
20
2
0
259,086
0
W
Martichoras
10,595
815
99
8
0
218,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role