Player Matchup

Apollo
Apollo
 
Apollo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Furrior
Chaac
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,524 Elo+
Party 4
Sylvanus
Sylvanus
HoneyMew
Sylvanus
Level 158
God Stats
1W - 2L
1,296 SR
Queue Stats
170W - 141L
1,635 Elo+
Party 1
Persephone
Persephone
Lyraleiyunero
Persephone
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,807 Elo+
Party 1
Charybdis
Charybdis
rumar13
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,526 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,598 Elo+

VS

Team Averages
Level 94
1,566 SR
1,496 Elo+
Sylvanus
Sylvanus
AlthasTheKing
Sylvanus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 122L
1,508 Elo+
Solo
Ares
Ares
MoleOfWar
Ares
Level 138
God Stats
6W - 6L
1,713 SR
Queue Stats
200W - 195L
1,549 Elo+
Party 3
Amaterasu
Amaterasu
Ras2709
Amaterasu
Level 105
God Stats
4W - 2L
1,832 SR
Queue Stats
289W - 145L
1,639 Elo+
Party 2
Anhur
Anhur
bananeeg
Anhur
Level 121
God Stats
1W - 4L
1,285 SR
Queue Stats
186W - 195L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
nightmarster
Nu Wa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 81L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
13 / 3 / 12
10,638
967
16,440
11,396
5,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
Furrior
Chaac
15
7 / 5 / 16
9,806
891
11,330
14,345
19,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
HoneyMew
Sylvanus
16
4 / 1 / 18
10,142
922
7,229
9,727
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
Lyraleiyunero
Persephone
17
4 / 1 / 16
10,129
921
13,583
8,858
4,125
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
rumar13
Charybdis
15
1 / 2 / 21
8,970
815
12,791
8,530
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlthasTheKing
Sylvanus
11
0 / 6 / 7
7,113
647
5,748
14,395
17,963
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ares
14
4 / 7 / 6
8,473
770
10,392
15,251
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Ras2709
Amaterasu
15
4 / 5 / 5
8,114
738
5,572
14,159
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
bananeeg
Anhur
14
3 / 5 / 6
7,728
703
7,202
10,442
5,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 6
7,979
725
6,750
11,250
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
29
Kills
12
12
Deaths
29
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
3
12
6.33
L
Sylvanus
AlthasTheKing
Sylvanus
0
6
7
0.58
W
Chaac
Furrior
Chaac
7
5
16
3
W
Sylvanus
HoneyMew
Sylvanus
4
1
18
13
W
Persephone
Lyraleiyunero
Persephone
4
1
16
12
L
Ares
4
7
6
1
L
Amaterasu
Ras2709
Amaterasu
4
5
5
1.3
L
Anhur
bananeeg
Anhur
3
5
6
1.2
L
1
6
6
0.67
W
Charybdis
rumar13
Charybdis
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,373
Damage
35,664
52,856
Taken
65,497
42,590
Mitigated
65,633
23,985
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,440
11,939
2,565
2,799
11,396
5,766
3,756
5,448
5,907
0
36,249
L
Sylvanus
AlthasTheKing
Sylvanus
5,748
653
2,047
1,842
14,395
17,963
0
4,405
9,990
9,254
0
W
Chaac
Furrior
Chaac
11,330
698
820
2,617
14,345
19,148
582
5,319
8,849
1,317
19,717
W
Sylvanus
HoneyMew
Sylvanus
7,229
1,217
6,191
4,753
9,727
9,549
368
4,150
5,492
12,808
0
W
Persephone
Lyraleiyunero
Persephone
13,583
1,380
67
2,480
8,858
4,125
705
3,626
5,134
32,461
0
L
Ares
10,392
46
509
575
15,251
21,021
0
4,730
10,521
11,830
0
L
Amaterasu
Ras2709
Amaterasu
5,572
1,260
172
2,331
14,159
16,650
0
4,320
9,839
0
9,315
L
Anhur
bananeeg
Anhur
7,202
3,640
663
1,138
10,442
5,024
0
3,638
6,804
0
20,232
L
6,750
1,484
116
933
11,250
4,975
0
4,488
6,762
19,588
0
W
Charybdis
rumar13
Charybdis
12,791
5,449
0
1,693
8,530
4,002
2,281
4,347
3,990
0
28,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
39,407
146
Minions Killed
88
0
Camps Cleared
0
1,001,174
Distance Traveled
862,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,638
967
36
3
0
199,302
0
L
Sylvanus
7,113
647
7
1
0
149,558
0
W
Chaac
9,806
891
7
1
0
211,160
0
W
Sylvanus
10,142
922
9
1
0
185,054
0
W
Persephone
10,129
921
48
4
0
210,136
0
L
Ares
8,473
770
4
0
0
163,646
0
L
Amaterasu
8,114
738
13
1
0
206,450
0
L
Anhur
7,728
703
32
3
0
182,208
0
L
Nu Wa
7,979
725
32
3
0
160,892
0
W
Charybdis
8,970
815
46
4
0
195,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role