Player Matchup

Thanatos
Thanatos
BigTonny
Thanatos
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 13L
1,097 Elo+
Party 2
Khepri
Khepri
Bulletproofka
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,097 Elo+
Party 2
Sol
Sol
Geowa
Sol
Level 88
God Stats
5W - 5L
1,297 SR
Queue Stats
469W - 469L
1,445 Elo+
Party 3
Ymir
Ymir
Thrugrord
Ymir
Level 69
God Stats
8W - 6L
1,662 SR
Queue Stats
323W - 333L
1,457 Elo+
Party 3
Discordia
Discordia
elmanes
Discordia
Level 56
God Stats
11W - 13L
1,403 SR
Queue Stats
142W - 147L
1,311 Elo+
Solo
Team Averages
Level 55
1,473 SR
1,281 Elo+

VS

Team Averages
Level 67
1,483 SR
1,367 Elo+
Ishtar
Ishtar
DigitalPaf
Ishtar
Level 38
God Stats
7W - 5L
1,258 SR
Queue Stats
26W - 25L
1,099 Elo+
Party 1
Bakasura
Bakasura
GrimReaperNav
Bakasura
Level 76
God Stats
54W - 24L
1,680 SR
Queue Stats
155W - 169L
1,411 Elo+
Solo
Aphrodite
Aphrodite
Meradel
Aphrodite
Level 46
God Stats
51W - 44L
1,532 SR
Queue Stats
102W - 101L
1,450 Elo+
Party 1
Surtr
Surtr
THORGC
Surtr
Level 68
God Stats
3W - 3L
1,395 SR
Queue Stats
121W - 108L
1,425 Elo+
Solo
Anubis
Anubis
hamona
Anubis
Level 106
God Stats
39W - 27L
1,550 SR
Queue Stats
198W - 192L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigTonny
Thanatos
14
1 / 4 / 0
8,251
434
5,657
15,752
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 2
7,116
375
750
12,096
8,530
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Geowa
Sol
15
3 / 2 / 4
9,460
498
21,073
10,799
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
1 / 5 / 5
8,756
461
5,749
19,014
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
elmanes
Discordia
15
3 / 8 / 2
9,379
494
7,439
13,016
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DigitalPaf
Ishtar
14
1 / 2 / 3
8,318
438
7,805
15,241
7,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
GrimReaperNav
Bakasura
18
9 / 2 / 4
11,242
592
17,692
18,408
9,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Meradel
Aphrodite
14
0 / 2 / 3
8,750
461
2,978
16,254
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
THORGC
Surtr
18
1 / 0 / 0
11,020
580
4,052
12,415
11,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
hamona
Anubis
16
9 / 2 / 2
10,924
575
19,198
12,165
6,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
20
20
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigTonny
Thanatos
1
4
0
0.25
L
0
1
2
1
W
Ishtar
DigitalPaf
Ishtar
1
2
3
1.25
L
Sol
Geowa
Sol
3
2
4
2.5
W
Bakasura
GrimReaperNav
Bakasura
9
2
4
5.5
W
Aphrodite
Meradel
Aphrodite
0
2
3
0.75
W
Surtr
THORGC
Surtr
1
0
0
1
L
Ymir
1
5
5
0.7
L
Discordia
elmanes
Discordia
3
8
2
0.5
W
Anubis
hamona
Anubis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,668
Damage
51,725
70,677
Taken
74,483
40,031
Mitigated
44,973
15,180
Healing
37,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigTonny
Thanatos
5,657
1,482
0
5,111
15,752
6,528
473
3,730
11,392
0
48,638
L
750
29
436
2,018
12,096
8,530
0
1,961
9,348
19,027
0
W
Ishtar
DigitalPaf
Ishtar
7,805
5,651
0
2,189
15,241
7,766
166
9,895
5,341
0
51,948
L
Sol
Geowa
Sol
21,073
5,118
0
4,863
10,799
3,969
784
2,180
8,423
91,177
0
W
Bakasura
GrimReaperNav
Bakasura
17,692
11,118
0
6,383
18,408
9,611
0
6,690
11,689
0
101,827
W
Aphrodite
Meradel
Aphrodite
2,978
500
8,379
10,039
16,254
9,605
133
10,831
5,423
36,724
0
W
Surtr
THORGC
Surtr
4,052
1,554
0
4,321
12,415
11,408
2,237
1,737
10,603
895
90,348
L
Ymir
5,749
690
0
1,572
19,014
17,407
0
7,526
10,225
15,001
0
L
Discordia
elmanes
Discordia
7,439
411
0
1,180
13,016
3,597
0
6,876
5,720
70,952
0
W
Anubis
hamona
Anubis
19,198
504
0
5,943
12,165
6,583
2,212
5,712
6,416
84,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
50,254
355
Minions Killed
568
0
Camps Cleared
0
1,666,326
Distance Traveled
1,714,741
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,251
434
75
4
0
311,815
0
L
Khepri
7,116
375
23
1
0
362,045
0
W
Ishtar
8,318
438
88
5
0
327,377
0
L
Sol
9,460
498
126
7
0
320,985
0
W
Bakasura
11,242
592
161
8
0
399,762
2
W
Aphrodite
8,750
461
39
2
0
326,247
0
W
Surtr
11,020
580
156
8
0
328,680
3
L
Ymir
8,756
461
15
1
0
348,736
0
L
Discordia
9,379
494
116
6
0
322,745
0
W
Anubis
10,924
575
124
7
0
332,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role