Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cicichef
Bakasura
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 150L
1,481 Elo+
Solo
Ymir
Ymir
Jimy15H
Ymir
Level 87
God Stats
5W - 1L
1,781 SR
Queue Stats
10W - 8L
1,487 Elo+
Party 1
Thor
Thor
Tlátělor
Thor
Level 13
God Stats
4W - 2L
1,686 SR
Queue Stats
8W - 6L
1,438 Elo+
Party 1
Neith
Neith
toglgb12
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,549 Elo+
Solo
Team Averages
Level 85
1,593 SR
1,491 Elo+

VS

Team Averages
Level 96
1,485 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Emphino
Ishtar
Level 101
God Stats
93W - 126L
1,490 SR
Queue Stats
203W - 259L
1,481 Elo+
Party 2
Bakasura
Bakasura
FirstAndLast1
Bakasura
Level 86
God Stats
4W - 5L
1,499 SR
Queue Stats
265W - 295L
1,499 Elo+
Party 2
Ymir
Ymir
Furyan1337
Ymir
Level 109
God Stats
9W - 10L
1,439 SR
Queue Stats
191W - 175L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
genjimastah
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 4
7,978
570
4,127
7,231
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Cicichef
Bakasura
14
3 / 0 / 2
8,776
627
7,804
10,947
6,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
Jimy15H
Ymir
11
0 / 0 / 3
7,133
510
2,994
7,459
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 4
8,085
578
8,785
11,591
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
toglgb12
Neith
12
4 / 1 / 2
7,235
517
13,318
6,668
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 4 / 0
6,055
433
6,013
11,364
4,253
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
Emphino
Ishtar
11
1 / 2 / 1
6,186
442
4,032
8,845
3,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FirstAndLast1
Bakasura
13
0 / 2 / 1
6,987
499
3,230
12,719
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 1
6,309
451
2,814
12,913
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
genjimastah
Morgan Le Fay
13
3 / 3 / 0
8,351
597
8,752
9,459
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
4
1.5
L
Hades
 
Hades
0
4
0
0
W
Bakasura
Cicichef
Bakasura
3
0
2
4
L
Ishtar
Emphino
Ishtar
1
2
1
0.75
L
Bakasura
FirstAndLast1
Bakasura
0
2
1
0.25
L
1
2
1
0.75
W
Ymir
Jimy15H
Ymir
0
0
3
1.5
W
4
2
4
3
L
Morgan Le Fay
genjimastah
Morgan Le Fay
3
3
0
1
W
Neith
toglgb12
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
24,841
43,896
Taken
55,300
21,845
Mitigated
29,426
14,314
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,127
1,263
0
2,058
7,231
2,408
13
5,340
1,891
60,598
0
L
Hades
 
Hades
6,013
1,290
0
3,018
11,364
4,253
0
278
9,830
39,615
0
W
Bakasura
Cicichef
Bakasura
7,804
5,300
0
6,557
10,947
6,397
730
6,013
4,934
0
54,932
L
Ishtar
Emphino
Ishtar
4,032
2,164
0
3,110
8,845
3,284
0
1,316
7,529
0
50,328
L
Bakasura
FirstAndLast1
Bakasura
3,230
2,651
0
4,950
12,719
5,053
35
494
12,054
0
53,790
L
2,814
261
0
2,899
12,913
12,882
0
1,892
11,021
15,528
0
W
Ymir
Jimy15H
Ymir
2,994
544
0
2,413
7,459
6,437
83
1,404
5,980
15,790
0
W
8,785
1,682
0
456
11,591
4,271
53
3,519
8,047
0
58,866
L
Morgan Le Fay
genjimastah
Morgan Le Fay
8,752
881
0
1,683
9,459
3,954
0
3,141
6,318
82,133
0
W
Neith
toglgb12
Neith
13,318
6,124
0
2,830
6,668
2,332
754
1,303
5,263
0
59,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
33,888
455
Minions Killed
429
0
Camps Cleared
0
1,375,385
Distance Traveled
1,253,707
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,978
570
109
8
0
261,442
5
L
Hades
6,055
433
70
5
0
185,944
0
W
Bakasura
8,776
627
146
10
0
322,995
5
L
Ishtar
6,186
442
98
7
0
236,231
3
L
Bakasura
6,987
499
103
7
0
331,630
0
L
Ymir
6,309
451
12
1
0
240,013
8
W
Ymir
7,133
510
17
1
0
268,943
0
W
Thor
8,085
578
83
6
0
274,858
0
L
Morgan Le Fay
8,351
597
146
10
0
259,889
0
W
Neith
7,235
517
100
7
0
247,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role