Player Matchup

Ymir
Ymir
Mrposon
Ymir
Level 104
God Stats
0W - 1L
1,777 SR
Queue Stats
3W - 3L
1,611 Elo+
Party 1
Vulcan
Vulcan
Smutz
Vulcan
Level 146
God Stats
1W - 1L
1,271 SR
Queue Stats
47W - 45L
1,611 Elo+
Party 1
Chiron
Chiron
davveb
Chiron
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,649 Elo+

VS

Team Averages
Level 101
1,654 SR
1,506 Elo+
Cupid
Cupid
Chorizzzord
Cupid
Level 137
God Stats
7W - 4L
1,661 SR
Queue Stats
85W - 81L
1,575 Elo+
Party 2
Fenrir
Fenrir
T0NyElCr4Ck
Fenrir
Level 63
God Stats
47W - 54L
1,520 SR
Queue Stats
58W - 71L
1,398 Elo+
Solo
Aphrodite
Aphrodite
kaikelgris
Aphrodite
Level 104
God Stats
5W - 3L
1,780 SR
Queue Stats
34W - 34L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mrposon
Ymir
13
1 / 3 / 0
9,539
681
7,973
23,953
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Smutz
Vulcan
13
0 / 4 / 2
8,601
614
15,100
7,733
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
davveb
Chiron
13
0 / 7 / 2
8,561
612
5,440
16,539
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
11,120
794
20,339
16,407
9,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
7 / 1 / 5
11,173
798
7,814
11,813
6,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kaikelgris
Aphrodite
16
2 / 1 / 10
10,316
737
14,024
15,788
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Ymir
Mrposon
Ymir
1
3
0
0.33
L
Vulcan
Smutz
Vulcan
0
4
2
0.25
W
Fenrir
7
1
5
9.5
L
Chiron
davveb
Chiron
0
7
2
0.14
W
Aphrodite
kaikelgris
Aphrodite
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
42,177
48,225
Taken
44,008
36,134
Mitigated
25,093
9,895
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,339
14,031
973
6,097
16,407
9,439
3,186
8,595
7,812
0
80,195
L
Ymir
Mrposon
Ymir
7,973
955
0
7,533
23,953
25,108
0
8,128
15,751
28,944
0
L
Vulcan
Smutz
Vulcan
15,100
3,183
0
275
7,733
3,373
0
782
6,915
43,093
0
W
Fenrir
7,814
2,376
0
3,795
11,813
6,293
272
5,426
6,387
0
37,143
L
Chiron
davveb
Chiron
5,440
1,855
250
1,837
16,539
7,653
96
5,130
11,307
0
23,043
W
Aphrodite
kaikelgris
Aphrodite
14,024
1,085
8,510
10,863
15,788
9,361
436
9,096
6,692
42,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
32,609
129
Minions Killed
225
0
Camps Cleared
0
736,424
Distance Traveled
851,200
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,120
794
102
7
0
276,605
0
L
Ymir
9,539
681
28
2
0
246,106
0
L
Vulcan
8,601
614
48
3
0
284,610
3
W
Fenrir
11,173
798
51
4
0
284,788
0
L
Chiron
8,561
612
53
4
0
205,708
0
W
Aphrodite
10,316
737
72
5
0
289,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role