Player Matchup

Xbalanque
Xbalanque
MrOmake
Xbalanque
Level 106
God Stats
2W - 2L
1,382 SR
Queue Stats
380W - 391L
1,483 Elo+
Party 1
Janus
Janus
The Sexy Gringo
Janus
Level 128
God Stats
13W - 14L
1,475 SR
Queue Stats
350W - 378L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
ixSoulsxi
Gilgamesh
Level 136
God Stats
7W - 3L
1,803 SR
Queue Stats
291W - 348L
1,514 Elo+
Party 1
Surtr
Surtr
longloglogan
Surtr
Level 125
God Stats
17W - 25L
1,081 SR
Queue Stats
121W - 159L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
pinky16rocks
Sylvanus
Level 151
God Stats
3W - 4L
1,632 SR
Queue Stats
358W - 337L
1,590 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,506 Elo+

VS

Team Averages
Level 68
1,698 SR
1,568 Elo+
Mulan
Mulan
AbsurdLemons
Mulan
Level 39
God Stats
6W - 5L
1,635 SR
Queue Stats
59W - 42L
1,601 Elo+
Party 2
Poseidon
Poseidon
Bl4ckR4in
Poseidon
Level 139
God Stats
1W - 2L
1,790 SR
Queue Stats
16W - 18L
1,474 Elo+
Solo
Ishtar
Ishtar
NaJeZ
Ishtar
Level 86
God Stats
15W - 10L
1,955 SR
Queue Stats
848W - 778L
1,568 Elo+
Solo
Cupid
Cupid
Rocktronix
Cupid
Level 63
God Stats
175W - 143L
1,607 SR
Queue Stats
350W - 320L
1,552 Elo+
Solo
Eset
Eset
yakuithemaid
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrOmake
Xbalanque
15
6 / 1 / 4
9,008
601
9,214
9,602
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 7
9,320
621
9,865
6,837
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ixSoulsxi
Gilgamesh
15
7 / 1 / 8
9,263
618
10,618
16,888
12,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 3 / 4
9,252
617
12,217
21,940
17,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sylvanus
pinky16rocks
Sylvanus
13
3 / 1 / 9
8,485
566
4,898
14,038
12,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,389
559
15,050
18,472
16,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Bl4ckR4in
Poseidon
13
1 / 4 / 4
7,994
533
10,182
11,803
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
NaJeZ
Ishtar
13
1 / 3 / 0
8,266
551
6,116
9,578
3,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
12
1 / 5 / 1
7,306
487
6,835
11,253
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 2
6,610
441
6,226
13,709
9,671
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Poseidon
Bl4ckR4in
Poseidon
1
4
4
0.75
W
Xbalanque
MrOmake
Xbalanque
6
1
4
8
L
Ishtar
NaJeZ
Ishtar
1
3
0
0.33
L
Cupid
1
5
1
0.3
W
4
0
7
7.5
W
Gilgamesh
ixSoulsxi
Gilgamesh
7
1
8
11
W
4
3
4
2
W
Sylvanus
pinky16rocks
Sylvanus
3
1
9
7.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,812
Damage
44,409
69,305
Taken
64,815
49,717
Mitigated
38,531
28,080
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,050
3,001
0
4,335
18,472
16,448
0
1,639
16,817
0
72,282
L
Poseidon
Bl4ckR4in
Poseidon
10,182
1,386
0
663
11,803
4,218
0
3,395
8,218
70,091
0
W
Xbalanque
MrOmake
Xbalanque
9,214
5,546
0
2,905
9,602
3,938
3,145
3,415
6,187
0
65,797
L
Ishtar
NaJeZ
Ishtar
6,116
4,325
0
3,752
9,578
3,954
0
3,381
5,997
0
69,024
L
Cupid
6,835
4,172
29
3,452
11,253
4,240
698
1,952
9,301
0
47,692
W
9,865
985
0
1,078
6,837
2,919
330
2,037
4,800
74,019
0
W
Gilgamesh
ixSoulsxi
Gilgamesh
10,618
3,656
0
1,508
16,888
12,808
23
4,616
12,272
0
75,059
W
12,217
5,542
0
8,274
21,940
17,455
198
2,468
19,472
1,254
70,892
W
Sylvanus
pinky16rocks
Sylvanus
4,898
987
7,212
7,103
14,038
12,597
285
4,292
9,746
28,625
0
L
6,226
711
269
2,491
13,709
9,671
226
4,443
9,114
22,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
38,565
486
Minions Killed
479
0
Camps Cleared
0
1,580,639
Distance Traveled
1,433,281
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,389
559
125
8
0
259,892
0
L
Poseidon
7,994
533
104
7
0
315,808
4
W
Xbalanque
9,008
601
108
7
0
302,571
0
L
Ishtar
8,266
551
136
9
0
290,340
0
L
Cupid
7,306
487
85
6
0
286,933
0
W
Janus
9,320
621
123
8
0
340,313
1
W
Gilgamesh
9,263
618
106
7
0
362,149
0
W
Surtr
9,252
617
111
7
0
285,673
0
W
Sylvanus
8,485
566
38
3
0
289,933
0
L
Eset
6,610
441
29
2
0
280,308
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role