Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CHF REEZY
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KAKINOTANEa
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,434 SR
Queue Stats
86W - 73L
1,515 Elo+
Solo
Tyr
Tyr
SWAGarronrx
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
jennerjohn10
Surtr
Level 109
God Stats
5W - 4L
1,660 SR
Queue Stats
319W - 330L
1,476 Elo+
Solo
Team Averages
Level 74
1,519 SR
1,498 Elo+

VS

Team Averages
Level 95
1,510 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BigBrickJet
Set
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
DhK Cosmic
Ao Kuang
Level 108
God Stats
3W - 4L
1,276 SR
Queue Stats
88W - 64L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FinalxHope
Ah Muzen Cab
Level 108
God Stats
3W - 0L
1,774 SR
Queue Stats
246W - 205L
1,489 Elo+
Party 2
Skadi
Skadi
jtussing13
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 217L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 4 / 2
7,220
802
9,494
8,421
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
CHF REEZY
Freya
10
3 / 5 / 2
6,466
718
5,762
7,871
3,408
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
KAKINOTANEa
Ah Muzen Cab
14
0 / 3 / 4
6,907
767
13,686
9,255
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 2
6,401
711
4,918
10,278
11,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 3
7,213
801
6,881
14,374
17,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 12
8,080
898
6,192
14,752
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 13
8,627
959
5,223
7,379
4,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
DhK Cosmic
Ao Kuang
15
9 / 2 / 12
9,145
1,016
12,739
11,197
7,661
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
FinalxHope
Ah Muzen Cab
15
2 / 0 / 19
8,203
911
11,389
6,954
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
13
2 / 4 / 15
7,664
852
9,091
8,557
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
8
Kills
22
22
Deaths
10
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
2
0.75
W
Gilgamesh
 
Gilgamesh
3
2
12
4.5
W
6
2
13
6.25
L
Freya
CHF REEZY
Freya
3
5
2
0.8
W
Ao Kuang
DhK Cosmic
Ao Kuang
9
2
12
7.5
W
Ah Muzen Cab
FinalxHope
Ah Muzen Cab
2
0
19
11.5
L
Ah Muzen Cab
KAKINOTANEa
Ah Muzen Cab
0
3
4
0.67
L
2
4
2
0.75
L
1
6
3
0.42
W
Skadi
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
44,634
50,199
Taken
48,839
39,594
Mitigated
26,338
7,427
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,494
537
733
1,617
8,421
3,118
378
1,842
6,579
18,678
0
W
Gilgamesh
 
Gilgamesh
6,192
414
706
4,937
14,752
7,508
462
3,959
10,793
0
12,770
W
5,223
1,833
2,214
2,141
7,379
4,543
0
2,247
5,132
0
14,074
L
Freya
CHF REEZY
Freya
5,762
1,715
0
900
7,871
3,408
0
1,244
6,627
7,647
0
W
Ao Kuang
DhK Cosmic
Ao Kuang
12,739
3,697
733
4,105
11,197
7,661
870
3,978
7,219
18,748
0
W
Ah Muzen Cab
FinalxHope
Ah Muzen Cab
11,389
4,779
539
1,605
6,954
3,294
1,741
2,258
4,696
0
26,177
L
Ah Muzen Cab
KAKINOTANEa
Ah Muzen Cab
13,686
2,543
458
1,574
9,255
4,523
0
1,344
7,911
0
27,009
L
4,918
1,277
263
546
10,278
11,221
44
3,156
7,122
0
5,754
L
6,881
1,815
17
1,319
14,374
17,324
0
5,153
9,221
337
13,471
W
Skadi
9,091
4,268
394
1,250
8,557
3,332
532
3,026
5,531
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
41,719
84
Minions Killed
137
0
Camps Cleared
0
762,868
Distance Traveled
886,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,220
802
26
3
0
143,240
0
W
Gilgamesh
8,080
898
22
2
0
188,401
0
W
Set
8,627
959
25
3
0
189,973
0
L
Freya
6,466
718
6
1
0
145,013
0
W
Ao Kuang
9,145
1,016
19
2
0
176,035
0
W
Ah Muzen Cab
8,203
911
41
5
0
174,798
0
L
Ah Muzen Cab
6,907
767
31
3
0
176,526
0
L
Tyr
6,401
711
4
0
0
150,729
0
L
Surtr
7,213
801
17
2
0
147,360
0
W
Skadi
7,664
852
30
3
0
157,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role