Player Matchup

Izanami
Izanami
Kernulys
Izanami
Level 48
God Stats
20W - 14L
1,564 SR
Queue Stats
54W - 62L
1,382 Elo+
Party 1
Merlin
Merlin
Lenk0u
Merlin
Level 23
God Stats
3W - 5L
1,439 SR
Queue Stats
3W - 11L
1,186 Elo+
Party 1
Amaterasu
Amaterasu
neo722
Amaterasu
Level 16
God Stats
3W - 7L
1,298 SR
Queue Stats
3W - 10L
1,205 Elo+
Party 1
Team Averages
Level 29
1,433 SR
1,258 Elo+

VS

Team Averages
Level 91
1,535 SR
1,311 Elo+
Gilgamesh
Gilgamesh
Oskolok
Gilgamesh
Level 147
God Stats
14W - 14L
1,606 SR
Queue Stats
437W - 473L
1,393 Elo+
Solo
Nox
Nox
acsus86
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,333 Elo+
Solo
Artemis
Artemis
jonciz
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kernulys
Izanami
14
2 / 4 / 3
9,420
785
11,949
14,064
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
Lenk0u
Merlin
10
0 / 3 / 3
7,468
622
5,293
5,382
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
neo722
Amaterasu
13
2 / 4 / 1
8,229
686
4,478
12,023
9,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Oskolok
Gilgamesh
14
2 / 3 / 7
8,669
722
5,435
13,123
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Nox
16
6 / 2 / 5
9,737
811
9,125
8,597
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
jonciz
Artemis
16
3 / 0 / 6
9,402
784
12,852
9,908
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kernulys
Izanami
2
4
3
0.88
L
Merlin
Lenk0u
Merlin
0
3
3
0.5
W
Gilgamesh
Oskolok
Gilgamesh
2
3
7
1.83
W
Nox
6
2
5
4.25
W
Artemis
jonciz
Artemis
3
0
6
6
L
Amaterasu
neo722
Amaterasu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
27,412
31,469
Taken
31,628
17,894
Mitigated
20,856
2,069
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kernulys
Izanami
11,949
9,096
0
625
14,064
5,679
0
3,827
10,237
0
42,292
L
Merlin
Lenk0u
Merlin
5,293
507
0
0
5,382
2,224
0
1,768
3,614
20,179
0
W
Gilgamesh
Oskolok
Gilgamesh
5,435
734
423
1,847
13,123
12,026
427
1,741
11,382
0
19,651
W
Nox
9,125
548
0
854
8,597
4,236
632
1,982
6,615
40,578
0
W
Artemis
jonciz
Artemis
12,852
7,737
0
1,892
9,908
4,594
1,998
1,598
8,310
0
45,436
L
Amaterasu
neo722
Amaterasu
4,478
1,455
0
1,444
12,023
9,991
0
3,575
8,448
0
17,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
27,808
138
Minions Killed
171
0
Camps Cleared
0
573,134
Distance Traveled
686,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,420
785
80
7
0
186,768
0
L
Merlin
7,468
622
34
3
0
139,860
0
W
Gilgamesh
8,669
722
18
2
0
243,638
0
W
Nox
9,737
811
82
7
0
221,480
0
W
Artemis
9,402
784
71
6
0
221,849
0
L
Amaterasu
8,229
686
24
2
0
246,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role