Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
ANKTARI
Merlin
Level 93
God Stats
110W - 100L
1,446 SR
Queue Stats
208W - 228L
1,415 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Forsaken Czar
Cu Chulainn
Level 82
God Stats
2W - 1L
1,490 SR
Queue Stats
59W - 57L
1,402 Elo+
Solo
Nu Wa
Nu Wa
PaperBubble9198
Nu Wa
Level 47
God Stats
48W - 29L
1,624 SR
Queue Stats
80W - 73L
1,457 Elo+
Solo
Charybdis
Charybdis
Robitotabi
Charybdis
Level 216
God Stats
53W - 52L
1,595 SR
Queue Stats
1,549W - 1,517L
1,421 Elo+
Solo
Team Averages
Level 104
1,531 SR
1,439 Elo+

VS

Team Averages
Level 55
1,463 SR
1,509 Elo+
Anubis
Anubis
Demonio24
Anubis
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 85L
1,553 Elo+
Solo
Ravana
Ravana
FlashFireWolf
Ravana
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 169L
1,444 Elo+
Party 2
Thor
Thor
JAYSL1ME
Thor
Level 15
God Stats
0W - 2L
1,298 SR
Queue Stats
11W - 12L
1,669 Elo+
Party 1
Ishtar
Ishtar
LBE_WavyKay
Ishtar
Level 67
God Stats
2W - 2L
1,517 SR
Queue Stats
27W - 18L
1,531 Elo+
Party 1
Poseidon
Poseidon
robberman28
Poseidon
Level 15
God Stats
1W - 10L
1,500 SR
Queue Stats
16W - 44L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 2 / 8
9,330
518
3,910
13,915
6,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
ANKTARI
Merlin
15
10 / 2 / 3
9,943
552
14,827
11,243
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Forsaken Czar
Cu Chulainn
13
2 / 3 / 6
7,958
442
7,762
19,745
15,861
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 0 / 9
9,310
517
12,395
4,445
1,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Robitotabi
Charybdis
17
5 / 1 / 1
10,495
583
7,670
10,759
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demonio24
Anubis
15
5 / 6 / 2
9,787
544
13,096
15,132
7,348
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 3
8,181
455
1,605
7,793
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
11
1 / 3 / 1
7,220
401
3,925
10,856
3,814
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
11
1 / 5 / 4
7,948
442
8,191
13,846
4,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
robberman28
Poseidon
13
0 / 6 / 4
7,945
441
5,067
11,900
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
8
8
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
8
3
W
Merlin
ANKTARI
Merlin
10
2
3
5.75
L
Anubis
Demonio24
Anubis
5
6
2
1
L
1
2
3
1.25
W
Cu Chulainn
Forsaken Czar
Cu Chulainn
2
3
6
1.67
L
Thor
1
3
1
0.5
L
Ishtar
1
5
4
0.6
W
3
0
9
7.5
W
Charybdis
Robitotabi
Charybdis
5
1
1
5.5
L
Poseidon
robberman28
Poseidon
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,564
Damage
31,884
60,107
Taken
59,527
32,522
Mitigated
22,554
14,603
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,910
588
4,441
2,841
13,915
6,175
1,214
6,663
7,252
28,806
0
W
Merlin
ANKTARI
Merlin
14,827
509
0
1,330
11,243
4,103
3,131
2,688
8,555
63,319
0
L
Anubis
Demonio24
Anubis
13,096
562
0
6,468
15,132
7,348
701
8,351
6,781
74,294
0
L
1,605
503
0
1,119
7,793
2,876
0
4,769
3,024
0
34,453
W
Cu Chulainn
Forsaken Czar
Cu Chulainn
7,762
1,541
0
1,038
19,745
15,861
262
6,354
13,391
0
29,006
L
Thor
3,925
818
0
0
10,856
3,814
0
5,501
5,355
0
24,945
L
Ishtar
8,191
5,862
0
2,022
13,846
4,742
0
8,734
5,112
0
37,553
W
12,395
1,786
441
880
4,445
1,659
2,254
282
4,163
70,081
0
W
Charybdis
Robitotabi
Charybdis
7,670
3,915
126
3,506
10,759
4,724
870
2,176
8,583
0
104,528
L
Poseidon
robberman28
Poseidon
5,067
1,044
0
823
11,900
3,774
1,130
3,777
8,123
53,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,036
Gold Earned
41,081
407
Minions Killed
324
0
Camps Cleared
0
1,528,110
Distance Traveled
1,460,795
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,330
518
42
2
0
285,565
4
W
Merlin
9,943
552
99
6
0
311,795
4
L
Anubis
9,787
544
108
6
0
314,512
0
L
Ravana
8,181
455
55
3
0
149,710
0
W
Cu Chulainn
7,958
442
33
2
0
301,772
4
L
Thor
7,220
401
37
2
0
343,736
0
L
Ishtar
7,948
442
51
3
0
346,927
0
W
Nu Wa
9,310
517
88
5
0
325,184
0
W
Charybdis
10,495
583
145
8
0
303,794
0
L
Poseidon
7,945
441
73
4
0
305,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role