Player Matchup

Apollo
Apollo
DerJohnny
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,257 Elo+
Party 1
Sun Wukong
Sun Wukong
H3mpT1me
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Poseidon
Poseidon
TuGorditoJugoso
Poseidon
Level 81
God Stats
1W - 2L
1,296 SR
Queue Stats
177W - 197L
1,464 Elo+
Solo
Ne Zha
Ne Zha
qmanmatt
Ne Zha
Level 126
God Stats
7W - 10L
1,346 SR
Queue Stats
731W - 747L
1,407 Elo+
Solo
Cerberus
Cerberus
Кенго
Cerberus
Level 117
God Stats
4W - 9L
1,916 SR
Queue Stats
272W - 272L
1,467 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,370 Elo+

VS

Team Averages
Level 104
1,452 SR
1,447 Elo+
Cerberus
Cerberus
Corkasian
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,383 Elo+
Solo
Ganesha
Ganesha
MrDokerr
Ganesha
Level 100
God Stats
2W - 0L
1,739 SR
Queue Stats
22W - 32L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pixell98
Ah Muzen Cab
Level 106
God Stats
10W - 9L
1,463 SR
Queue Stats
574W - 563L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
Thano11
Xbalanque
Level 117
God Stats
6W - 7L
1,058 SR
Queue Stats
697W - 687L
1,447 Elo+
Party 2
Persephone
Persephone
niko1507
Persephone
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 207L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DerJohnny
Apollo
13
2 / 5 / 3
7,433
743
9,202
11,418
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
H3mpT1me
Sun Wukong
11
0 / 5 / 4
7,058
706
3,636
12,564
15,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
14
0 / 3 / 2
7,086
709
10,732
7,062
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
qmanmatt
Ne Zha
13
3 / 6 / 2
7,346
735
9,584
11,522
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Кенго
Cerberus
12
1 / 4 / 2
7,143
714
10,221
14,342
18,082
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Corkasian
Cerberus
15
7 / 0 / 13
9,500
950
6,224
10,276
10,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
MrDokerr
Ganesha
15
1 / 1 / 20
8,772
877
6,296
13,107
16,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Pixell98
Ah Muzen Cab
15
5 / 2 / 12
8,837
884
11,871
9,403
5,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Thano11
Xbalanque
15
8 / 3 / 8
8,983
898
17,992
9,537
5,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
niko1507
Persephone
14
2 / 0 / 13
7,948
795
10,329
7,834
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
6
Kills
23
23
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Corkasian
Cerberus
7
0
13
13.5
L
Apollo
DerJohnny
Apollo
2
5
3
0.7
L
Sun Wukong
H3mpT1me
Sun Wukong
0
5
4
0.4
W
Ganesha
MrDokerr
Ganesha
1
1
20
11
W
Ah Muzen Cab
Pixell98
Ah Muzen Cab
5
2
12
5.5
W
Xbalanque
Thano11
Xbalanque
8
3
8
4
L
Poseidon
0
3
2
0.33
W
Persephone
niko1507
Persephone
2
0
13
8.5
L
Ne Zha
qmanmatt
Ne Zha
3
6
2
0.67
L
Cerberus
Кенго
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
52,712
56,908
Taken
50,157
47,549
Mitigated
42,758
14,559
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Corkasian
Cerberus
6,224
368
892
3,196
10,276
10,803
305
3,532
6,744
10,709
0
L
Apollo
DerJohnny
Apollo
9,202
4,589
513
2,897
11,418
5,470
0
5,709
5,709
0
15,626
L
Sun Wukong
H3mpT1me
Sun Wukong
3,636
610
663
1,480
12,564
15,426
0
5,565
6,999
0
8,418
W
Ganesha
MrDokerr
Ganesha
6,296
490
240
2,893
13,107
16,264
0
5,157
7,950
10,857
0
W
Ah Muzen Cab
Pixell98
Ah Muzen Cab
11,871
3,180
2,974
1,723
9,403
5,746
0
5,352
4,051
0
26,611
W
Xbalanque
Thano11
Xbalanque
17,992
11,448
1,768
1,518
9,537
5,685
730
3,534
6,003
0
28,696
L
Poseidon
10,732
389
239
940
7,062
2,733
0
2,304
4,758
21,701
0
W
Persephone
niko1507
Persephone
10,329
2,157
1,282
3,515
7,834
4,260
136
3,378
4,456
22,425
0
L
Ne Zha
qmanmatt
Ne Zha
9,584
776
316
1,788
11,522
5,838
0
3,531
7,991
0
17,749
L
Cerberus
Кенго
Cerberus
10,221
251
941
4,782
14,342
18,082
0
5,740
8,602
15,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
44,040
117
Minions Killed
123
0
Camps Cleared
0
924,494
Distance Traveled
997,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,500
950
19
2
0
227,889
0
L
Apollo
7,433
743
35
4
0
176,173
0
L
Sun Wukong
7,058
706
10
1
0
184,001
0
W
Ganesha
8,772
877
0
0
0
219,353
0
W
Ah Muzen Cab
8,837
884
41
4
0
195,901
0
W
Xbalanque
8,983
898
34
3
0
172,766
0
L
Poseidon
7,086
709
24
2
0
197,439
0
W
Persephone
7,948
795
29
3
0
181,166
0
L
Ne Zha
7,346
735
10
1
0
168,692
0
L
Cerberus
7,143
714
38
4
0
198,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role