Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DECRlPTT
The Morrigan
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
267W - 247L
1,388 Elo+
Solo
Artemis
Artemis
Diricen
Artemis
Level 88
God Stats
14W - 12L
1,500 SR
Queue Stats
228W - 229L
1,432 Elo+
Solo
Mercury
Mercury
xXAznRuthlessXx
Mercury
Level 59
God Stats
8W - 9L
1,316 SR
Queue Stats
72W - 89L
1,347 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,433 Elo+

VS

Team Averages
Level 64
1,483 SR
1,475 Elo+
Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MrDjordan86
Medusa
Level 46
God Stats
1W - 1L
1,308 SR
Queue Stats
37W - 56L
1,379 Elo+
Solo
Susano
Susano
Pietrek043
Susano
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 109L
1,466 Elo+
Solo
Hel
Hel
amoguspalyer
Hel
Level 35
God Stats
4W - 1L
1,859 SR
Queue Stats
30W - 25L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tyhgik
Cu Chulainn
Level 69
God Stats
10W - 13L
1,246 SR
Queue Stats
106W - 108L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 0 / 0
4,385
731
5,874
5,217
3,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
 
Ymir
6
2 / 1 / 0
4,199
700
2,178
5,271
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
DECRlPTT
The Morrigan
8
0 / 1 / 0
3,953
659
1,058
5,043
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Diricen
Artemis
6
0 / 3 / 1
3,767
628
2,789
4,890
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 2 / 0
2,880
480
107
1,480
336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 3
4,151
692
1,582
4,290
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
7
3 / 2 / 1
4,234
706
4,054
5,614
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Pietrek043
Susano
7
2 / 0 / 2
4,531
755
2,007
5,209
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 1
4,653
776
4,205
2,487
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
tyhgik
Cu Chulainn
7
0 / 1 / 0
4,162
694
3,030
6,343
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Ymir
 
Ymir
2
1
0
2
W
Ymir
 
Ymir
0
0
3
1.5
L
The Morrigan
DECRlPTT
The Morrigan
0
1
0
0
L
Artemis
Diricen
Artemis
0
3
1
0.17
W
Medusa
3
2
1
1.75
W
Susano
Pietrek043
Susano
2
0
2
3
W
1
0
1
1.5
W
Cu Chulainn
tyhgik
Cu Chulainn
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
14,878
21,901
Taken
23,943
10,293
Mitigated
9,692
8,357
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,874
1,593
0
4,180
5,217
3,126
0
651
4,566
31,106
0
L
Ymir
 
Ymir
2,178
228
0
1,885
5,271
3,569
0
784
4,487
7,654
0
W
Ymir
 
Ymir
1,582
320
0
1,862
4,290
2,828
0
444
3,846
13,183
0
L
The Morrigan
DECRlPTT
The Morrigan
1,058
150
0
935
5,043
1,721
0
3,245
1,798
21,849
0
L
Artemis
Diricen
Artemis
2,789
1,408
0
1,337
4,890
1,541
0
966
3,924
0
18,083
W
Medusa
4,054
2,518
0
1,250
5,614
1,755
0
1,224
4,390
0
22,043
W
Susano
Pietrek043
Susano
2,007
599
0
2,310
5,209
1,598
0
1,437
3,772
0
20,659
W
4,205
592
350
1,269
2,487
791
0
1,216
1,271
29,992
0
W
Cu Chulainn
tyhgik
Cu Chulainn
3,030
912
0
1,120
6,343
2,720
0
4,789
1,554
1,234
26,276
L
107
0
0
20
1,480
336
0
275
1,205
0
1,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,184
Gold Earned
21,731
135
Minions Killed
195
0
Camps Cleared
0
508,669
Distance Traveled
672,634
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,385
731
47
8
0
119,368
3
L
Ymir
4,199
700
6
1
0
134,772
0
W
Ymir
4,151
692
23
4
0
127,361
4
L
The Morrigan
3,953
659
40
7
0
113,486
0
L
Artemis
3,767
628
38
6
0
106,583
0
W
Medusa
4,234
706
36
6
0
109,342
0
W
Susano
4,531
755
43
7
0
177,765
2
W
Hel
4,653
776
43
7
0
130,334
0
W
Cu Chulainn
4,162
694
50
8
0
127,832
0
L
Mercury
2,880
480
4
1
0
34,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role