Player Matchup

Mercury
Mercury
Cinaniminin
Mercury
Level 63
God Stats
3W - 5L
1,309 SR
Queue Stats
48W - 48L
1,404 Elo+
Solo
Anubis
Anubis
JAYSL1ME
Anubis
Level 15
God Stats
11W - 9L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JÖLZEN7
Cu Chulainn
Level 87
God Stats
5W - 2L
1,531 SR
Queue Stats
16W - 21L
1,554 Elo+
Solo
Ishtar
Ishtar
LBE_WavyKay
Ishtar
Level 67
God Stats
2W - 2L
1,298 SR
Queue Stats
27W - 18L
1,502 Elo+
Party 1
Tyr
Tyr
eye slte
Tyr
Level 65
God Stats
2W - 2L
1,704 SR
Queue Stats
96W - 94L
1,374 Elo+
Solo
Team Averages
Level 59
1,468 SR
1,467 Elo+

VS

Team Averages
Level 111
1,452 SR
1,402 Elo+
Kukulkan
Kukulkan
Apex_Preditor626
Kukulkan
Level 47
God Stats
1W - 3L
1,363 SR
Queue Stats
4W - 7L
1,345 Elo+
Solo
Scylla
Scylla
ArchAngelsupreme
Scylla
Level 109
God Stats
3W - 3L
1,358 SR
Queue Stats
213W - 213L
1,423 Elo+
Solo
Thanatos
Thanatos
Lquid_Lion
Thanatos
Level 58
God Stats
65W - 59L
1,498 SR
Queue Stats
160W - 162L
1,424 Elo+
Solo
Charybdis
Charybdis
Robitotabi
Charybdis
Level 216
God Stats
53W - 52L
1,618 SR
Queue Stats
1,549W - 1,517L
1,430 Elo+
Solo
Rama
Rama
Volk_Swag_
Rama
Level 125
God Stats
2W - 4L
1,421 SR
Queue Stats
255W - 274L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cinaniminin
Mercury
20
10 / 2 / 3
14,096
671
14,894
14,415
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
JAYSL1ME
Anubis
18
2 / 2 / 4
11,451
545
5,727
8,411
4,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
JÖLZEN7
Cu Chulainn
15
5 / 2 / 6
10,332
492
12,763
18,194
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
14
3 / 4 / 5
9,556
455
6,460
13,712
5,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 2
11,274
537
4,277
11,339
10,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
9,911
472
7,988
12,932
5,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
9,012
429
4,508
7,191
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Lquid_Lion
Thanatos
12
2 / 4 / 0
8,629
411
3,805
12,479
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Robitotabi
Charybdis
20
1 / 2 / 0
12,665
603
6,879
15,882
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 3 / 3
9,945
474
13,204
17,031
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
9
10
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
0
4
1
0.13
W
Mercury
Cinaniminin
Mercury
10
2
3
5.75
W
Anubis
JAYSL1ME
Anubis
2
2
4
2
W
Cu Chulainn
JÖLZEN7
Cu Chulainn
5
2
6
4
W
Ishtar
3
4
5
1.38
L
Thanatos
Lquid_Lion
Thanatos
2
4
0
0.5
L
Charybdis
Robitotabi
Charybdis
1
2
0
0.5
L
5
3
3
2.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
36,384
66,071
Taken
65,515
40,516
Mitigated
26,683
17,674
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,988
926
0
407
12,932
5,697
1,389
199
12,373
65,495
0
L
4,508
350
0
750
7,191
1,833
0
4,253
2,899
48,767
0
W
Mercury
Cinaniminin
Mercury
14,894
9,665
0
2,121
14,415
6,893
909
1,077
13,338
0
160,298
W
Anubis
JAYSL1ME
Anubis
5,727
110
0
1,573
8,411
4,056
1,658
4,932
3,479
87,113
0
W
Cu Chulainn
JÖLZEN7
Cu Chulainn
12,763
2,763
0
5,381
18,194
13,053
1,222
3,733
14,461
0
61,245
W
Ishtar
6,460
4,586
0
2,025
13,712
5,927
4,734
2,754
10,958
0
52,324
L
Thanatos
Lquid_Lion
Thanatos
3,805
417
0
6,968
12,479
4,765
0
0
12,234
0
34,515
L
Charybdis
Robitotabi
Charybdis
6,879
4,912
0
4,968
15,882
7,998
3,544
0
15,784
0
124,445
L
13,204
10,916
0
4,834
17,031
6,390
0
1,275
15,263
0
47,656
W
4,277
418
750
5,824
11,339
10,587
234
0
11,339
0
74,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
50,162
619
Minions Killed
517
0
Camps Cleared
0
2,098,619
Distance Traveled
1,686,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,911
472
90
4
0
378,379
0
L
Scylla
9,012
429
89
4
0
219,823
0
W
Mercury
14,096
671
207
10
0
482,761
0
W
Anubis
11,451
545
136
6
0
395,681
0
W
Cu Chulainn
10,332
492
80
4
0
388,021
0
W
Ishtar
9,556
455
73
3
0
393,397
0
L
Thanatos
8,629
411
58
3
0
316,214
0
L
Charybdis
12,665
603
225
11
0
412,190
0
L
Rama
9,945
474
55
3
0
359,503
0
W
Tyr
11,274
537
123
6
0
438,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role