Player Matchup

Gilgamesh
Gilgamesh
OrdinalComet38
Gilgamesh
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,274 Elo+
Solo
Charybdis
Charybdis
PGI-Sora_0_o
Charybdis
Level 154
God Stats
0W - 1L
1,652 SR
Queue Stats
50W - 29L
1,607 Elo+
Party 2
Chiron
Chiron
WolfWyn
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,637 Elo+
Solo
Vamana
Vamana
capitanff
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,538 Elo+
Solo
Lancelot
Lancelot
ninafo
Lancelot
Level 104
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 3L
1,759 Elo+
Party 2
Team Averages
Level 96
1,491 SR
1,563 Elo+

VS

Team Averages
Level 95
1,493 SR
1,542 Elo+
Sol
Sol
AuspexM
Sol
Level 99
God Stats
2W - 0L
1,607 SR
Queue Stats
20W - 7L
1,678 Elo+
Solo
Nike
Nike
ImJosh2526
Nike
Level 104
God Stats
11W - 3L
1,646 SR
Queue Stats
287W - 260L
1,464 Elo+
Solo
Chernobog
Chernobog
Tatsracer
Chernobog
Level 85
God Stats
3W - 1L
1,515 SR
Queue Stats
97W - 88L
1,542 Elo+
Party 1
Chiron
Chiron
Verplux
Chiron
Level 83
God Stats
1W - 3L
1,264 SR
Queue Stats
57W - 56L
1,512 Elo+
Party 1
Hades
Hades
Yeiken
Hades
Level 106
God Stats
4W - 4L
1,431 SR
Queue Stats
168W - 162L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OrdinalComet38
Gilgamesh
14
0 / 5 / 12
7,781
778
7,165
11,830
8,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
PGI-Sora_0_o
Charybdis
16
5 / 4 / 7
9,304
930
8,476
12,384
5,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
WolfWyn
Chiron
15
3 / 9 / 7
8,516
852
10,601
14,010
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
capitanff
Vamana
13
2 / 6 / 2
7,553
755
5,238
14,792
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ninafo
Lancelot
15
3 / 6 / 8
9,167
917
4,883
16,711
17,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 3 / 19
9,368
937
15,797
10,792
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 17
8,943
894
8,140
10,179
16,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Tatsracer
Chernobog
17
9 / 2 / 17
10,450
1,045
18,595
10,738
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chiron
Verplux
Chiron
14
2 / 4 / 18
8,441
844
10,953
9,631
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
Yeiken
Hades
16
9 / 3 / 17
9,766
977
8,658
9,393
5,514
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
13
Kills
30
30
Deaths
15
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sol
6
3
19
5.17
W
4
3
17
4.17
L
Gilgamesh
OrdinalComet38
Gilgamesh
0
5
12
1.2
L
Charybdis
PGI-Sora_0_o
Charybdis
5
4
7
2.13
W
Chernobog
Tatsracer
Chernobog
9
2
17
8.75
W
Chiron
Verplux
Chiron
2
4
18
2.75
L
Chiron
WolfWyn
Chiron
3
9
7
0.72
W
Hades
Yeiken
Hades
9
3
17
5.83
L
Vamana
capitanff
Vamana
2
6
2
0.5
L
Lancelot
ninafo
Lancelot
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
62,143
69,727
Taken
50,733
47,245
Mitigated
36,033
13,334
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,797
6,009
707
3,468
10,792
4,137
2,772
0
10,750
27,876
0
W
8,140
223
1,225
2,038
10,179
16,930
154
0
9,963
0
14,924
L
Gilgamesh
OrdinalComet38
Gilgamesh
7,165
723
430
774
11,830
8,219
901
4,138
7,692
0
13,870
L
Charybdis
PGI-Sora_0_o
Charybdis
8,476
3,451
1,149
4,440
12,384
5,200
1,705
5,473
6,911
0
22,370
W
Chernobog
Tatsracer
Chernobog
18,595
7,147
1,181
2,669
10,738
5,257
2,327
0
10,451
0
40,334
W
Chiron
Verplux
Chiron
10,953
4,166
2,626
1,198
9,631
4,195
1,363
0
9,552
0
20,917
L
Chiron
WolfWyn
Chiron
10,601
2,286
871
452
14,010
6,266
0
4,231
9,763
0
19,755
W
Hades
Yeiken
Hades
8,658
1,237
794
2,142
9,393
5,514
1,152
0
9,297
14,228
0
L
Vamana
capitanff
Vamana
5,238
2,133
264
1,577
14,792
10,492
1,863
5,350
9,442
0
13,661
L
Lancelot
ninafo
Lancelot
4,883
508
1,613
1,764
16,711
17,068
150
5,248
11,463
0
9,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
46,968
80
Minions Killed
110
0
Camps Cleared
0
814,208
Distance Traveled
857,612
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,368
937
19
2
0
166,573
0
W
Nike
8,943
894
8
1
0
179,844
0
L
Gilgamesh
7,781
778
11
1
0
144,341
0
L
Charybdis
9,304
930
30
3
0
168,892
1
W
Chernobog
10,450
1,045
58
6
0
165,905
0
W
Chiron
8,441
844
10
1
0
177,194
0
L
Chiron
8,516
852
9
1
0
136,200
0
W
Hades
9,766
977
15
2
0
168,096
0
L
Vamana
7,553
755
17
2
0
177,759
0
L
Lancelot
9,167
917
13
1
0
187,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role