Player Matchup

Agni
Agni
Gold III
Oscark18
Agni
Gold III
Level 143
God Stats
15W - 14L
1,622 SR
Queue Stats
218W - 229L
1,503 MMR
Party 1
Medusa
Medusa
Gold V
Pacho_0804
Medusa
Gold V
Level 124
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 5L
1,645 MMR
Solo
Chaac
Chaac
Gold V
xNGAxRiver5006
Chaac
Gold V
Level 140
God Stats
38W - 36L
1,672 SR
Queue Stats
93W - 88L
1,453 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,671 SR
1,534 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,584 SR
1,494 MMR
Horus
Horus
Silver I
CBDCriticalCure
Horus
Silver I
Level 102
God Stats
14W - 18L
1,587 SR
Queue Stats
34W - 45L
1,506 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Ice3eaTzz
Ah Puch
Bronze III
Level 106
God Stats
0W - 2L
1,552 SR
Queue Stats
2W - 4L
1,467 MMR
Solo
Cernunnos
Cernunnos
Silver I
PrinceVegeta624
Cernunnos
Silver I
Level 84
God Stats
21W - 27L
1,615 SR
Queue Stats
30W - 37L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 1 / 3
11,001
733
15,635
12,255
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Pacho_0804
Medusa
16
2 / 3 / 5
10,060
671
10,542
10,569
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 0 / 6
10,241
683
11,486
12,830
17,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Chang'eBaba YagaVulcanAphroditeKumbhakarna

VS

Bans
Baron SamediBakasuraAchillesGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,054
670
8,556
19,310
14,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Ice3eaTzz
Ah Puch
12
0 / 3 / 1
8,563
571
5,273
8,785
3,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
PrinceVegeta624
Cernunnos
16
2 / 3 / 2
10,052
670
11,926
16,554
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Ah Puch
Ice3eaTzz
Ah Puch
0
3
1
0.17
W
Agni
5
1
3
6.5
W
Medusa
Pacho_0804
Medusa
2
3
5
1.5
L
Cernunnos
PrinceVegeta624
Cernunnos
2
3
2
1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,663
Damage
25,755
35,654
Taken
44,649
27,634
Mitigated
25,500
9,490
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,556
3,388
367
6,166
19,310
14,095
0
5,836
12,857
0
36,919
L
Ah Puch
Ice3eaTzz
Ah Puch
5,273
60
364
2,453
8,785
3,752
14
3,053
5,483
31,689
0
W
Agni
15,635
590
0
4,660
12,255
4,946
985
2,745
9,510
59,470
0
W
Medusa
Pacho_0804
Medusa
10,542
4,949
0
503
10,569
4,998
1,864
843
9,726
0
51,837
L
Cernunnos
PrinceVegeta624
Cernunnos
11,926
4,668
206
3,409
16,554
7,653
30
6,799
9,271
0
39,496
W
11,486
1,586
0
4,327
12,830
17,690
588
1,768
11,062
0
28,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
28,669
204
Minions Killed
164
0
Camps Cleared
0
867,213
Distance Traveled
712,072
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,054
670
45
3
0
268,850
4
L
Ah Puch
8,563
571
56
4
0
188,930
0
W
Agni
11,001
733
77
5
0
292,332
0
W
Medusa
10,060
671
88
6
0
272,373
3
L
Cernunnos
10,052
670
63
4
0
254,292
0
W
Chaac
10,241
683
39
3
0
302,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role