Player Matchup

Izanami
Izanami
Gen-Smaca
Izanami
Level 171
God Stats
15W - 8L
1,373 SR
Queue Stats
951W - 931L
1,464 Elo+
Solo
Hera
Hera
Gokush420
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 49L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
GoldTrapSoul
Aphrodite
Level 151
God Stats
1W - 1L
1,511 SR
Queue Stats
97W - 92L
1,478 Elo+
Party 1
Vamana
Vamana
RageRooster
Vamana
Level 147
God Stats
1W - 3L
1,144 SR
Queue Stats
57W - 63L
1,507 Elo+
Solo
Amaterasu
Amaterasu
YourrBaad
Amaterasu
Level 156
God Stats
1W - 1L
1,339 SR
Queue Stats
140W - 147L
1,497 Elo+
Party 1
Team Averages
Level 130
1,373 SR
1,458 Elo+

VS

Team Averages
Level 130
1,413 SR
1,465 Elo+
Skadi
Skadi
DANKNUGZBBY
Skadi
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 244L
1,488 Elo+
Solo
Yemoja
Yemoja
Hamudii_37
Yemoja
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
35W - 67L
1,336 Elo+
Solo
Thoth
Thoth
JhonyGarcia14
Thoth
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 222L
1,483 Elo+
Solo
Odin
Odin
MaximusRocky
Odin
Level 190
God Stats
6W - 5L
1,467 SR
Queue Stats
643W - 659L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
oXZekeFreakXo
Cu Chulainn
Level 144
God Stats
1W - 2L
1,301 SR
Queue Stats
197W - 195L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gen-Smaca
Izanami
15
6 / 4 / 8
9,825
819
9,204
10,400
4,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
16
2 / 5 / 20
10,102
842
16,463
10,235
4,622
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
GoldTrapSoul
Aphrodite
19
8 / 1 / 14
11,273
939
12,072
11,324
8,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
19
9 / 2 / 14
11,325
944
18,835
20,188
18,434
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
YourrBaad
Amaterasu
17
4 / 4 / 19
10,252
854
9,984
20,399
26,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
9,457
788
14,965
14,583
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Hamudii_37
Yemoja
13
1 / 4 / 6
8,159
680
3,312
13,129
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 8 / 8
9,527
794
12,462
13,289
6,482
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 5
10,576
881
9,991
16,603
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
oXZekeFreakXo
Cu Chulainn
13
2 / 7 / 7
8,494
708
12,041
17,627
20,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
29
Kills
16
16
Deaths
29
75
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Izanami
Gen-Smaca
Izanami
6
4
8
2.5
W
Hera
2
5
20
2.4
W
Aphrodite
GoldTrapSoul
Aphrodite
8
1
14
15
L
Yemoja
Hamudii_37
Yemoja
1
4
6
1
L
5
8
8
1.13
L
4
4
5
1.63
W
Vamana
9
2
14
8
W
Amaterasu
YourrBaad
Amaterasu
4
4
19
3.38
L
Cu Chulainn
oXZekeFreakXo
Cu Chulainn
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,558
Damage
52,771
72,546
Taken
75,231
62,960
Mitigated
64,177
34,638
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,965
5,689
944
3,023
14,583
6,958
1,269
6,295
8,288
0
31,230
W
Izanami
Gen-Smaca
Izanami
9,204
6,399
293
511
10,400
4,818
2,058
2,716
7,058
0
19,953
W
Hera
16,463
5,443
695
846
10,235
4,622
615
4,141
6,056
26,569
0
W
Aphrodite
GoldTrapSoul
Aphrodite
12,072
1,432
14,104
8,184
11,324
8,203
1,447
2,756
8,480
29,591
0
L
Yemoja
Hamudii_37
Yemoja
3,312
860
1,672
757
13,129
12,699
0
4,372
8,757
10,030
0
L
12,462
544
1,124
507
13,289
6,482
192
4,357
8,932
26,993
0
L
9,991
1,746
916
2,052
16,603
17,482
70
4,871
11,732
3,673
20,960
W
Vamana
18,835
7,431
2,242
4,001
20,188
18,434
2,877
4,695
15,229
0
35,206
W
Amaterasu
YourrBaad
Amaterasu
9,984
3,477
750
3,012
20,399
26,883
1,156
3,940
14,951
0
21,370
L
Cu Chulainn
oXZekeFreakXo
Cu Chulainn
12,041
1,395
782
1,222
17,627
20,556
158
8,640
8,987
295
18,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,777
Gold Earned
46,213
145
Minions Killed
110
0
Camps Cleared
0
1,175,277
Distance Traveled
984,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,457
788
32
3
0
216,038
0
W
Izanami
9,825
819
24
2
0
184,188
0
W
Hera
10,102
842
22
2
0
209,166
0
W
Aphrodite
11,273
939
53
4
0
259,091
0
L
Yemoja
8,159
680
12
1
0
143,619
0
L
Thoth
9,527
794
33
3
0
204,174
0
L
Odin
10,576
881
19
2
0
225,536
0
W
Vamana
11,325
944
28
2
0
277,167
0
W
Amaterasu
10,252
854
18
2
0
245,665
0
L
Cu Chulainn
8,494
708
14
1
0
194,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role