Player Matchup

Artio
Artio
 
Artio
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Fenrisulfr_DL
Hera
Level 27
God Stats
3W - 2L
1,285 SR
Queue Stats
106W - 105L
1,254 Elo+
Solo
Fenrir
Fenrir
GeneralChrome
Fenrir
Level 129
God Stats
1W - 4L
1,462 SR
Queue Stats
287W - 284L
1,518 Elo+
Solo
Hades
Hades
Zalo7bingo
Hades
Level 158
God Stats
3W - 4L
1,453 SR
Queue Stats
223W - 235L
1,485 Elo+
Solo
Amaterasu
Amaterasu
black_king1
Amaterasu
Level 156
God Stats
1W - 4L
1,277 SR
Queue Stats
342W - 365L
1,422 Elo+
Solo
Team Averages
Level 127
1,395 SR
1,436 Elo+

VS

Team Averages
Level 131
1,432 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigDeeej64
Ah Puch
Level 122
God Stats
4W - 4L
1,406 SR
Queue Stats
182W - 178L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KatWhitewolf
Ah Muzen Cab
Level 176
God Stats
10W - 8L
1,375 SR
Queue Stats
847W - 937L
1,452 Elo+
Solo
Da Ji
Da Ji
LoneWolf425_
Da Ji
Level 105
God Stats
6W - 6L
1,291 SR
Queue Stats
164W - 162L
1,499 Elo+
Party 1
Lancelot
Lancelot
WalleImp
Lancelot
Level 118
God Stats
5W - 2L
1,589 SR
Queue Stats
294W - 300L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 3 / 7
8,848
681
5,598
18,896
26,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 2 / 1
6,610
508
1,473
3,629
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 8
9,257
712
8,205
14,887
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
17
6 / 7 / 7
9,897
761
19,688
20,223
16,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
black_king1
Amaterasu
15
1 / 3 / 6
7,843
603
4,771
11,882
10,615

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 1 / 11
11,144
857
10,530
11,814
16,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
BigDeeej64
Ah Puch
17
6 / 4 / 9
10,686
822
13,342
10,384
5,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KatWhitewolf
Ah Muzen Cab
19
5 / 2 / 12
11,969
921
18,481
11,284
7,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 14
9,020
694
8,812
11,463
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
WalleImp
Lancelot
14
1 / 5 / 12
9,046
696
10,617
13,438
11,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
14
Kills
19
19
Deaths
16
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
7
1.83
W
Cthulhu
 
Cthulhu
5
1
11
10.5
W
Ah Puch
BigDeeej64
Ah Puch
6
4
9
2.63
L
1
2
1
0.75
L
4
4
8
2
W
Ah Muzen Cab
KatWhitewolf
Ah Muzen Cab
5
2
12
5.5
W
2
4
14
2.25
W
Lancelot
WalleImp
Lancelot
1
5
12
1.4
L
Hades
6
7
7
1.36
L
Amaterasu
black_king1
Amaterasu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
61,782
69,517
Taken
58,383
75,442
Mitigated
52,341
21,233
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,598
439
3,686
4,495
18,896
26,163
0
6,419
12,179
13,596
0
W
Cthulhu
 
Cthulhu
10,530
747
2,254
3,826
11,814
16,438
440
4,534
7,280
20,072
0
W
Ah Puch
BigDeeej64
Ah Puch
13,342
1,082
0
2,738
10,384
5,161
1,133
6,113
4,271
29,793
0
L
1,473
883
270
668
3,629
1,434
0
1,347
2,278
3,216
0
L
8,205
837
1,434
1,996
14,887
20,922
0
4,610
10,027
0
16,080
W
Ah Muzen Cab
KatWhitewolf
Ah Muzen Cab
18,481
9,885
666
2,489
11,284
7,024
5,306
6,552
4,732
0
49,532
W
8,812
1,691
1,165
127
11,463
12,629
316
4,381
6,656
0
11,465
W
Lancelot
WalleImp
Lancelot
10,617
2,199
2,376
2,337
13,438
11,089
584
5,179
8,259
0
16,519
L
Hades
19,688
201
929
4,361
20,223
16,308
0
5,370
14,648
37,590
0
L
Amaterasu
black_king1
Amaterasu
4,771
736
919
2,475
11,882
10,615
0
5,114
6,513
0
10,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
51,865
106
Minions Killed
140
0
Camps Cleared
0
894,065
Distance Traveled
1,116,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,848
681
10
1
0
230,848
0
W
Cthulhu
11,144
857
26
2
0
251,881
0
W
Ah Puch
10,686
822
37
3
0
212,495
0
L
Hera
6,610
508
2
0
0
45,756
0
L
Fenrir
9,257
712
19
1
0
241,546
0
W
Ah Muzen Cab
11,969
921
65
5
0
219,685
0
W
Da Ji
9,020
694
4
0
0
203,823
0
W
Lancelot
9,046
696
8
1
0
228,320
0
L
Hades
9,897
761
56
4
0
199,053
0
L
Amaterasu
7,843
603
19
1
0
176,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role