Player Matchup

Charybdis
Charybdis
Kyracf
Charybdis
Level 158
God Stats
20W - 15L
1,498 SR
Queue Stats
106W - 89L
1,412 Elo+
Party 2
Ymir
Ymir
KyraniJ
Ymir
Level 169
God Stats
12W - 15L
1,172 SR
Queue Stats
123W - 115L
1,359 Elo+
Party 2
Hades
Hades
Mothuka
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,471 Elo+
Party 3
Thanatos
Thanatos
Najkai85
Thanatos
Level 86
God Stats
13W - 5L
1,778 SR
Queue Stats
71W - 62L
1,446 Elo+
Party 3
Mulan
Mulan
Syl452
Mulan
Level 100
God Stats
7W - 8L
1,495 SR
Queue Stats
24W - 29L
1,366 Elo+
Party 2
Team Averages
Level 120
1,489 SR
1,411 Elo+

VS

Team Averages
Level 93
1,392 SR
1,416 Elo+
Horus
Horus
Cimmy666
Horus
Level 100
God Stats
21W - 19L
1,485 SR
Queue Stats
77W - 75L
1,425 Elo+
Party 1
Hera
Hera
Quadrone6
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
Rosavolo
Jing Wei
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 203L
1,511 Elo+
Solo
Bacchus
Bacchus
cleanwater44
Bacchus
Level 67
God Stats
4W - 7L
1,284 SR
Queue Stats
10W - 17L
1,385 Elo+
Solo
Thanatos
Thanatos
nithiwar
Thanatos
Level 63
God Stats
5W - 5L
1,190 SR
Queue Stats
38W - 24L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kyracf
Charybdis
16
8 / 1 / 5
10,375
576
16,588
8,314
3,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
KyraniJ
Ymir
13
0 / 0 / 13
8,996
500
4,194
8,564
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
Mothuka
Hades
16
3 / 1 / 5
10,040
558
10,044
16,776
9,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Najkai85
Thanatos
16
6 / 5 / 4
9,565
531
9,682
17,291
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Syl452
Mulan
14
2 / 4 / 4
8,328
463
7,988
16,658
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cimmy666
Horus
15
4 / 1 / 1
9,048
503
10,402
11,313
12,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
14
3 / 5 / 0
8,291
461
8,625
11,710
4,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Rosavolo
Jing Wei
13
0 / 7 / 3
8,144
452
6,364
16,645
7,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
cleanwater44
Bacchus
12
2 / 2 / 3
8,168
454
7,067
13,211
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
nithiwar
Thanatos
15
2 / 4 / 4
8,892
494
12,014
18,403
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
11
11
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Cimmy666
Horus
4
1
1
4.5
W
Charybdis
Kyracf
Charybdis
8
1
5
10.5
W
Ymir
KyraniJ
Ymir
0
0
13
6.5
W
Hades
Mothuka
Hades
3
1
5
5.5
W
Thanatos
Najkai85
Thanatos
6
5
4
1.6
L
Hera
3
5
0
0.6
L
Jing Wei
Rosavolo
Jing Wei
0
7
3
0.21
W
Mulan
Syl452
Mulan
2
4
4
1
L
Bacchus
cleanwater44
Bacchus
2
2
3
1.75
L
Thanatos
nithiwar
Thanatos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,496
Damage
44,472
67,603
Taken
71,282
39,151
Mitigated
48,858
36,060
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cimmy666
Horus
10,402
4,150
40
3,713
11,313
12,227
418
92
11,221
14,383
49,011
W
Charybdis
Kyracf
Charybdis
16,588
12,616
0
4,761
8,314
3,506
4,219
2,089
6,225
0
89,342
W
Ymir
KyraniJ
Ymir
4,194
355
0
2,604
8,564
9,164
0
2,570
5,994
17,019
0
W
Hades
Mothuka
Hades
10,044
742
316
12,479
16,776
9,510
163
7,267
9,509
88,425
0
W
Thanatos
Najkai85
Thanatos
9,682
1,546
0
11,710
17,291
7,321
0
2,648
14,643
0
81,911
L
Hera
8,625
2,138
0
1,942
11,710
4,609
0
3,898
7,812
57,527
0
L
Jing Wei
Rosavolo
Jing Wei
6,364
5,334
0
1,100
16,645
7,008
0
2,502
14,143
0
64,300
W
Mulan
Syl452
Mulan
7,988
408
0
4,190
16,658
9,650
0
2,915
13,743
0
50,330
L
Bacchus
cleanwater44
Bacchus
7,067
268
345
1,978
13,211
16,896
0
3,523
9,688
25,050
0
L
Thanatos
nithiwar
Thanatos
12,014
4,164
0
11,406
18,403
8,118
0
4,223
14,180
0
79,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
42,543
506
Minions Killed
420
0
Camps Cleared
0
1,739,685
Distance Traveled
1,692,737
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,048
503
84
5
0
342,797
0
W
Charybdis
10,375
576
150
8
0
307,337
3
W
Ymir
8,996
500
16
1
0
355,252
4
W
Hades
10,040
558
169
9
0
344,988
4
W
Thanatos
9,565
531
95
5
0
385,480
7
L
Hera
8,291
461
73
4
0
297,211
2
L
Jing Wei
8,144
452
118
7
0
335,686
0
W
Mulan
8,328
463
76
4
0
346,628
8
L
Bacchus
8,168
454
23
1
0
352,257
4
L
Thanatos
8,892
494
122
7
0
364,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role