Player Matchup

Gilgamesh
Gilgamesh
Senpai Trev
Gilgamesh
Level 67
God Stats
2W - 2L
1,703 SR
Queue Stats
29W - 19L
1,916 Elo+
Party 2
Baron Samedi
Baron Samedi
UwUKing7094
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,785 Elo+
Party 2
Mercury
Mercury
chiliboi3
Mercury
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 15L
1,916 Elo+
Party 2
Team Averages
Level 73
1,496 SR
1,872 Elo+

VS

Team Averages
Level 91
1,358 SR
1,378 Elo+
Anhur
Anhur
Ace3948
Anhur
Level 173
God Stats
0W - 1L
1,282 SR
Queue Stats
76W - 97L
1,423 Elo+
Solo
Vulcan
Vulcan
GXLDENBXY83
Vulcan
Level 16
God Stats
1W - 4L
1,298 SR
Queue Stats
30W - 36L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
Zero Cobalt9758
Gilgamesh
Level 83
God Stats
7W - 8L
1,495 SR
Queue Stats
53W - 60L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Senpai Trev
Gilgamesh
16
2 / 0 / 5
10,482
699
11,496
17,590
20,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
UwUKing7094
Baron Samedi
16
2 / 3 / 5
10,793
720
11,969
11,436
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
chiliboi3
Mercury
16
3 / 5 / 2
10,879
725
9,048
13,050
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ace3948
Anhur
16
2 / 3 / 5
11,080
739
7,351
13,440
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
16
4 / 3 / 4
10,724
715
13,608
10,131
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Zero Cobalt9758
Gilgamesh
14
2 / 1 / 4
9,552
637
11,368
14,760
18,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
8
8
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ace3948
Anhur
2
3
5
1.5
L
Vulcan
4
3
4
2
W
Gilgamesh
Senpai Trev
Gilgamesh
2
0
5
4.5
W
Baron Samedi
UwUKing7094
Baron Samedi
2
3
5
1.5
L
Gilgamesh
Zero Cobalt9758
Gilgamesh
2
1
4
4
W
Mercury
chiliboi3
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
32,327
42,076
Taken
38,331
34,856
Mitigated
28,720
7,880
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ace3948
Anhur
7,351
3,638
0
1,646
13,440
5,827
128
2,885
9,883
0
51,049
L
Vulcan
13,608
5,961
0
2,247
10,131
4,501
0
3,360
6,080
46,751
0
W
Gilgamesh
Senpai Trev
Gilgamesh
11,496
1,600
0
1,357
17,590
20,953
680
5,213
12,377
0
35,734
W
Baron Samedi
UwUKing7094
Baron Samedi
11,969
1,510
1,314
2,339
11,436
6,951
501
3,979
7,457
49,153
0
L
Gilgamesh
Zero Cobalt9758
Gilgamesh
11,368
2,165
0
2,819
14,760
18,392
0
4,986
9,167
0
29,005
W
Mercury
chiliboi3
Mercury
9,048
4,014
0
2,870
13,050
6,952
2,085
4,471
8,579
0
39,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
31,356
201
Minions Killed
186
0
Camps Cleared
0
872,436
Distance Traveled
803,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,080
739
105
7
0
247,584
0
L
Vulcan
10,724
715
56
4
0
273,571
0
W
Gilgamesh
10,482
699
45
3
0
317,054
0
W
Baron Samedi
10,793
720
88
6
0
238,236
0
L
Gilgamesh
9,552
637
25
2
0
282,090
0
W
Mercury
10,879
725
68
5
0
317,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role