Player Matchup

Awilix
Awilix
Coolboy0519
Awilix
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,498 Elo+
Party 1
Sobek
Sobek
Imperis
Sobek
Level 107
God Stats
1W - 3L
1,207 SR
Queue Stats
53W - 56L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
Neferupito
Cernunnos
Level 105
God Stats
20W - 23L
1,254 SR
Queue Stats
166W - 163L
1,365 Elo+
Solo
Scylla
Scylla
PedruX
Scylla
Level 67
God Stats
3W - 6L
1,514 SR
Queue Stats
62W - 60L
1,496 Elo+
Party 1
Ratatoskr
Ratatoskr
UllritoPokito
Ratatoskr
Level 38
God Stats
1W - 1L
1,612 SR
Queue Stats
3W - 3L
1,468 Elo+
Solo
Team Averages
Level 80
1,417 SR
1,463 Elo+

VS

Team Averages
Level 106
1,684 SR
1,533 Elo+
Yemoja
Yemoja
 
Yemoja
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kite14
Anhur
Level 87
God Stats
5W - 3L
1,779 SR
Queue Stats
274W - 254L
1,505 Elo+
Solo
Agni
Agni
Myllyttään
Agni
Level 97
God Stats
2W - 1L
1,948 SR
Queue Stats
14W - 9L
1,663 Elo+
Solo
Vamana
Vamana
Orakyl
Vamana
Level 107
God Stats
5W - 8L
1,693 SR
Queue Stats
116W - 107L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
4 / 0 / 0
5,414
677
1,728
5,245
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Imperis
Sobek
8
3 / 1 / 6
5,584
698
3,643
7,540
4,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Neferupito
Cernunnos
8
2 / 2 / 5
4,893
612
7,604
6,211
2,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
PedruX
Scylla
10
0 / 0 / 0
5,169
646
500
2,716
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
UllritoPokito
Ratatoskr
10
1 / 0 / 0
5,648
706
2,765
5,513
4,388
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 4 / 3
4,370
546
2,134
8,099
4,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
 
Mercury
6
0 / 3 / 1
4,064
508
1,444
5,372
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
Kite14
Anhur
8
3 / 3 / 0
4,880
610
4,355
6,359
1,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,157
645
1,236
2,530
684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
Orakyl
Vamana
8
0 / 1 / 0
4,040
505
2,076
4,775
2,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
L
Mercury
 
Mercury
0
3
1
0.17
W
Awilix
4
0
0
4
W
Sobek
Imperis
Sobek
3
1
6
6
L
Anhur
Kite14
Anhur
3
3
0
1
L
0
1
0
0
W
Cernunnos
Neferupito
Cernunnos
2
2
5
2.25
L
Vamana
Orakyl
Vamana
0
1
0
0
W
Scylla
PedruX
Scylla
0
0
0
0
W
Ratatoskr
UllritoPokito
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
11,245
27,225
Taken
27,135
13,946
Mitigated
11,205
8,807
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,134
867
917
1,618
8,099
4,243
0
1,814
6,285
9,283
0
L
Mercury
 
Mercury
1,444
1,034
0
665
5,372
1,554
0
385
4,987
0
19,955
W
Awilix
1,728
1,124
0
443
5,245
1,841
0
469
4,776
0
28,679
W
Sobek
Imperis
Sobek
3,643
399
1,032
3,194
7,540
4,783
0
1,124
6,416
12,335
0
L
Anhur
Kite14
Anhur
4,355
2,955
0
1,694
6,359
1,829
49
1,444
4,915
0
27,576
L
1,236
60
0
913
2,530
684
0
500
2,030
37,476
0
W
Cernunnos
Neferupito
Cernunnos
7,604
4,906
0
2,557
6,211
2,134
433
1,137
5,074
0
35,413
L
Vamana
Orakyl
Vamana
2,076
1,002
0
515
4,775
2,895
0
0
4,392
0
17,847
W
Scylla
PedruX
Scylla
500
0
0
500
2,716
800
0
640
2,076
41,836
0
W
Ratatoskr
UllritoPokito
Ratatoskr
2,765
724
0
1,081
5,513
4,388
168
0
5,513
0
38,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
22,511
245
Minions Killed
189
0
Camps Cleared
0
866,620
Distance Traveled
824,481
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,370
546
6
1
0
170,710
1
L
Mercury
4,064
508
36
5
0
155,073
0
W
Awilix
5,414
677
56
7
0
207,351
1
W
Sobek
5,584
698
13
2
0
178,191
3
L
Anhur
4,880
610
43
5
0
145,885
0
L
Agni
5,157
645
71
9
0
174,003
1
W
Cernunnos
4,893
612
45
6
0
150,372
0
L
Vamana
4,040
505
33
4
0
178,810
0
W
Scylla
5,169
646
74
9
0
163,686
3
W
Ratatoskr
5,648
706
57
7
0
167,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role