Player Matchup

Jing Wei
Jing Wei
GmNelo
Jing Wei
Level 25
God Stats
3W - 0L
1,302 SR
Queue Stats
14W - 10L
1,613 Elo+
Party 1
Lancelot
Lancelot
OlaKaseMatar
Lancelot
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,696 Elo+
Party 1
Agni
Agni
OscarMartz01
Agni
Level 28
God Stats
1W - 0L
1,302 SR
Queue Stats
22W - 13L
1,619 Elo+
Party 1
Team Averages
Level 36
1,368 SR
1,643 Elo+

VS

Team Averages
Level 44
1,297 SR
1,193 Elo+
Yemoja
Yemoja
H0j1
Yemoja
Level 64
God Stats
11W - 9L
1,477 SR
Queue Stats
25W - 36L
1,258 Elo+
Solo
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 24
God Stats
26W - 73L
1,186 SR
Queue Stats
29W - 88L
1,161 Elo+
Party 2
Olorun
Olorun
owarri
Olorun
Level 44
God Stats
1W - 4L
1,226 SR
Queue Stats
29W - 89L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GmNelo
Jing Wei
15
3 / 0 / 6
9,169
764
6,144
6,557
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
OlaKaseMatar
Lancelot
13
3 / 2 / 4
8,755
730
5,288
11,770
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 5
9,840
820
17,233
5,619
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
H0j1
Yemoja
14
0 / 2 / 2
8,330
694
4,362
10,436
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YavuzCC61
Bakasura
11
1 / 3 / 0
7,433
619
4,561
11,466
5,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
owarri
Olorun
12
1 / 5 / 1
7,590
633
9,269
10,811
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GmNelo
Jing Wei
3
0
6
6
L
Yemoja
H0j1
Yemoja
0
2
2
0.5
W
Lancelot
OlaKaseMatar
Lancelot
3
2
4
2.5
W
4
0
5
6.5
L
Bakasura
YavuzCC61
Bakasura
1
3
0
0.33
L
Olorun
owarri
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,665
Damage
18,192
23,946
Taken
32,713
10,236
Mitigated
21,788
5,675
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GmNelo
Jing Wei
6,144
4,649
0
2,321
6,557
2,842
1,318
3,141
3,361
0
38,835
L
Yemoja
H0j1
Yemoja
4,362
962
1,222
2,778
10,436
11,606
0
5,775
4,661
20,523
0
W
Lancelot
OlaKaseMatar
Lancelot
5,288
1,125
0
1,884
11,770
5,050
0
6,371
4,888
0
30,224
W
17,233
1,811
95
1,375
5,619
2,344
865
3,872
1,515
58,292
0
L
Bakasura
YavuzCC61
Bakasura
4,561
3,848
0
3,141
11,466
5,619
0
6,424
5,042
0
10,456
L
Olorun
owarri
Olorun
9,269
5,238
794
2,006
10,811
4,563
0
5,084
5,727
36,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
23,353
204
Minions Killed
127
0
Camps Cleared
0
772,381
Distance Traveled
603,811
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,169
764
64
5
0
254,734
0
L
Yemoja
8,330
694
28
2
0
181,155
0
W
Lancelot
8,755
730
35
3
0
281,999
1
W
Agni
9,840
820
105
9
0
235,648
1
L
Bakasura
7,433
619
36
3
0
232,789
5
L
Olorun
7,590
633
63
5
0
189,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role