Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BlackSmell
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,550 Elo+
Party 2
Sol
Sol
FeedMyChildrenK
Sol
Level 143
God Stats
0W - 2L
1,260 SR
Queue Stats
21W - 24L
1,527 Elo+
Party 2
Medusa
Medusa
MythTeller
Medusa
Level 65
God Stats
14W - 16L
1,430 SR
Queue Stats
80W - 85L
1,481 Elo+
Party 3
Team Averages
Level 96
1,438 SR
1,512 Elo+

VS

Team Averages
Level 129
1,590 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Doouug
Xing Tian
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
LoSiq
Hou Yi
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,447 Elo+
Party 1
Hades
Hades
SummerSwordSage
Hades
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 91L
1,523 Elo+
Solo
He Bo
He Bo
jimmyPAPU69
He Bo
Level 115
God Stats
11W - 4L
1,951 SR
Queue Stats
177W - 176L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 0
6,571
657
4,468
9,911
10,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
4
0 / 1 / 0
4,079
408
81
3,096
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
BlackSmell
Sylvanus
9
1 / 4 / 3
5,589
559
2,794
10,315
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 1
6,300
630
12,367
7,741
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
MythTeller
Medusa
9
0 / 3 / 0
5,424
542
4,593
7,031
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 0
6,910
691
4,783
8,481
5,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
Doouug
Xing Tian
7
0 / 1 / 4
4,983
498
2,500
10,148
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
LoSiq
Hou Yi
9
1 / 2 / 4
5,397
540
4,539
6,211
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 0
7,628
763
6,497
7,470
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

12
3 / 1 / 6
6,881
688
5,053
8,099
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
L
Fenrir
 
Fenrir
0
1
0
0
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Sylvanus
BlackSmell
Sylvanus
1
4
3
0.63
W
Xing Tian
Doouug
Xing Tian
0
1
4
2
L
3
2
1
1.75
W
Hou Yi
LoSiq
Hou Yi
1
2
4
1.5
L
Medusa
MythTeller
Medusa
0
3
0
0
W
6
0
0
6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
23,372
38,094
Taken
40,409
24,913
Mitigated
20,598
12,643
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,468
862
0
3,955
9,911
10,011
0
6,347
3,540
0
49,327
L
Fenrir
 
Fenrir
81
0
0
962
3,096
900
0
703
2,351
0
7,768
W
Zhong Kui
 
Zhong Kui
4,783
1,199
0
3,351
8,481
5,546
0
0
8,481
55,216
0
L
Sylvanus
BlackSmell
Sylvanus
2,794
1,359
739
2,433
10,315
8,719
0
3,769
6,466
16,003
0
W
Xing Tian
Doouug
Xing Tian
2,500
388
147
2,265
10,148
6,041
0
7,406
2,742
11,186
0
L
12,367
5,201
0
4,054
7,741
2,936
1,057
2,790
4,947
48,465
0
W
Hou Yi
LoSiq
Hou Yi
4,539
2,448
0
2,202
6,211
2,237
726
5,140
1,071
0
29,389
L
Medusa
MythTeller
Medusa
4,593
2,035
0
500
7,031
2,347
0
4,704
1,957
0
46,339
W
6,497
860
340
4,909
7,470
4,107
0
1,231
6,239
48,865
0
W
5,053
701
70
4,064
8,099
2,667
59
1,384
6,715
54,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
31,799
257
Minions Killed
367
0
Camps Cleared
0
834,084
Distance Traveled
1,047,295
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,571
657
94
9
0
188,327
0
L
Fenrir
4,079
408
16
2
0
70,923
0
W
Zhong Kui
6,910
691
108
11
0
186,113
2
L
Sylvanus
5,589
559
17
2
0
185,932
2
W
Xing Tian
4,983
498
15
2
0
210,628
1
L
Sol
6,300
630
71
7
0
196,620
0
W
Hou Yi
5,397
540
58
6
0
207,682
0
L
Medusa
5,424
542
59
6
0
192,282
0
W
Hades
7,628
763
103
10
0
204,228
0
W
He Bo
6,881
688
83
8
0
238,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role