Player Matchup

Gilgamesh
Gilgamesh
IIIllI1llII
Gilgamesh
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 2
Anubis
Anubis
IIllIIIlIl1051
Anubis
Level 65
God Stats
5W - 2L
1,911 SR
Queue Stats
13W - 10L
1,697 Elo+
Party 2
Hou Yi
Hou Yi
MarcoPelufo
Hou Yi
Level 96
God Stats
5W - 3L
1,917 SR
Queue Stats
125W - 116L
1,570 Elo+
Solo
Team Averages
Level 77
1,776 SR
1,520 Elo+

VS

Team Averages
Level 99
1,495 SR
1,545 Elo+
Surtr
Surtr
I AziiK I
Surtr
Level 128
God Stats
0W - 2L
1,517 SR
Queue Stats
21W - 25L
1,453 Elo+
Party 1
Sol
Sol
Sc0OrpiOn02
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,789 Elo+
Party 1
Merlin
Merlin
a13709679810b
Merlin
Level 145
God Stats
39W - 40L
1,470 SR
Queue Stats
586W - 723L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIIllI1llII
Gilgamesh
13
3 / 0 / 5
8,201
746
5,279
7,937
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 3
8,753
796
8,175
7,637
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
15
2 / 0 / 7
8,706
791
8,716
8,410
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
I AziiK I
Surtr
12
1 / 2 / 0
7,624
693
7,055
10,752
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,976
634
3,698
7,636
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 1
7,701
700
5,989
7,294
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
I AziiK I
Surtr
1
2
0
0.5
W
Gilgamesh
IIIllI1llII
Gilgamesh
3
0
5
5.5
W
4
1
3
5.5
W
Hou Yi
2
0
7
5.5
L
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
16,742
23,984
Taken
25,682
14,930
Mitigated
13,452
10,514
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
I AziiK I
Surtr
7,055
1,353
0
2,216
10,752
7,563
226
3,516
6,862
541
20,290
W
Gilgamesh
IIIllI1llII
Gilgamesh
5,279
946
408
2,090
7,937
7,142
361
2,223
5,714
0
18,338
W
8,175
118
0
4,585
7,637
4,228
565
4,185
3,452
43,563
0
W
Hou Yi
8,716
5,116
0
3,431
8,410
3,560
879
3,353
5,057
0
41,194
L
3,698
970
0
361
7,636
3,078
0
2,018
5,446
11,829
611
L
5,989
102
0
642
7,294
2,811
0
2,733
4,470
44,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
22,301
191
Minions Killed
142
0
Camps Cleared
0
641,507
Distance Traveled
598,822
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,624
693
27
2
0
227,103
3
W
Gilgamesh
8,201
746
27
2
0
228,139
0
W
Anubis
8,753
796
88
8
0
201,408
0
W
Hou Yi
8,706
791
76
7
0
211,960
0
L
Sol
6,976
634
22
2
0
171,635
0
L
Merlin
7,701
700
93
8
0
200,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role