Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EroChris
Zeus
Level 123
God Stats
8W - 10L
1,470 SR
Queue Stats
22W - 29L
1,440 Elo+
Solo
Surtr
Surtr
IAlpha346
Surtr
Level 145
God Stats
5W - 4L
1,503 SR
Queue Stats
26W - 19L
1,517 Elo+
Solo
Discordia
Discordia
OmatadordeDeuses
Discordia
Level 147
God Stats
167W - 123L
1,604 SR
Queue Stats
486W - 539L
1,501 Elo+
Solo
Hachiman
Hachiman
caradexiranha
Hachiman
Level 149
God Stats
23W - 21L
1,564 SR
Queue Stats
196W - 191L
1,430 Elo+
Solo
Team Averages
Level 138
1,528 SR
1,478 Elo+

VS

Team Averages
Level 138
1,533 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alee Gaymer
Nu Wa
Level 89
God Stats
72W - 62L
1,588 SR
Queue Stats
114W - 111L
1,479 Elo+
Solo
Chaac
Chaac
FalaZeZE
Chaac
Level 158
God Stats
7W - 8L
1,457 SR
Queue Stats
194W - 209L
1,513 Elo+
Solo
Medusa
Medusa
Heryk25
Medusa
Level 148
God Stats
4W - 4L
1,619 SR
Queue Stats
228W - 231L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 2 / 3
5,922
1,184
3,700
5,333
2,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zeus
11
0 / 0 / 3
5,570
1,114
4,743
1,589
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
IAlpha346
Surtr
11
0 / 0 / 4
6,401
1,280
1,948
7,500
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
11
2 / 0 / 2
6,594
1,319
5,213
2,931
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
caradexiranha
Hachiman
11
1 / 2 / 3
6,283
1,257
3,503
5,086
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

369

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 2
6,547
1,309
4,226
3,868
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 2
6,301
1,260
5,873
4,233
1,714
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 4
5,908
1,182
4,713
4,352
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
FalaZeZE
Chaac
12
0 / 2 / 4
6,147
1,229
3,947
7,446
6,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Heryk25
Medusa
10
0 / 0 / 0
5,331
1,066
414
191
57
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
4
Kills
4
4
Deaths
4
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
3
1.25
L
Merlin
 
Merlin
2
0
2
3
L
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
0
2
4
1
W
Zeus
0
0
3
1.5
L
Chaac
FalaZeZE
Chaac
0
2
4
1
L
Medusa
Heryk25
Medusa
0
0
0
0
W
Surtr
IAlpha346
Surtr
0
0
4
2
W
Discordia
2
0
2
3
W
Hachiman
caradexiranha
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
19,173
22,439
Taken
20,090
12,673
Mitigated
11,350
2,924
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,700
699
0
625
5,333
2,061
0
4,063
1,181
0
6,789
L
Merlin
 
Merlin
4,226
165
0
0
3,868
1,584
0
2,669
1,072
18,309
0
L
Morgan Le Fay
 
Morgan Le Fay
5,873
451
0
112
4,233
1,714
0
2,657
1,537
10,763
0
L
4,713
2,670
0
486
4,352
1,417
0
1,994
2,316
16,824
0
W
Zeus
4,743
421
0
0
1,589
633
0
875
714
12,481
0
L
Chaac
FalaZeZE
Chaac
3,947
563
0
2,528
7,446
6,578
0
2,636
4,601
0
15,789
L
Medusa
Heryk25
Medusa
414
229
0
0
191
57
0
0
191
0
2,664
W
Surtr
IAlpha346
Surtr
1,948
741
0
1,205
7,500
6,694
0
4,473
2,960
250
8,991
W
Discordia
5,213
46
0
31
2,931
931
0
1,747
1,157
30,167
0
W
Hachiman
caradexiranha
Hachiman
3,503
1,318
0
1,063
5,086
2,354
0
3,467
1,615
0
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
30,234
122
Minions Killed
112
6
Camps Cleared
3
507,748
Distance Traveled
477,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,922
1,184
8
2
0
116,225
0
L
Merlin
6,547
1,309
41
8
0
113,228
0
L
Morgan Le Fay
6,301
1,260
6
1
1
117,915
0
L
Nu Wa
5,908
1,182
19
4
0
105,961
0
W
Zeus
5,570
1,114
20
4
0
67,935
0
L
Chaac
6,147
1,229
34
7
0
120,512
0
L
Medusa
5,331
1,066
12
2
2
19,457
0
W
Surtr
6,401
1,280
15
3
0
121,303
0
W
Discordia
6,594
1,319
57
11
2
107,978
0
W
Hachiman
6,283
1,257
22
4
4
94,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role