Player Matchup

Loki
Loki
CazzuW1
Loki
Level 42
God Stats
9W - 7L
1,478 SR
Queue Stats
221W - 248L
1,253 Elo+
Solo
Hera
Hera
Jcraysilver
Hera
Level 24
God Stats
3W - 12L
1,201 SR
Queue Stats
152W - 167L
1,286 Elo+
Party 3
Nike
Nike
MFC_Frost
Nike
Level 48
God Stats
6W - 4L
1,726 SR
Queue Stats
152W - 151L
1,282 Elo+
Party 3
Zeus
Zeus
Rikudodestroy
Zeus
Level 33
God Stats
4W - 5L
1,393 SR
Queue Stats
6W - 14L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
lezard-ambulant
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2
Team Averages
Level 32
1,460 SR
1,260 Elo+

VS

Team Averages
Level 56
1,495 SR
1,355 Elo+
Tyr
Tyr
Dgangoso
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
IHGRG4L
Ao Kuang
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 113L
1,282 Elo+
Party 1
Ishtar
Ishtar
MJrg4l
Ishtar
Level 107
God Stats
17W - 15L
1,584 SR
Queue Stats
422W - 420L
1,337 Elo+
Party 1
Anhur
Anhur
Timo420HH
Anhur
Level 33
God Stats
3W - 12L
1,301 SR
Queue Stats
3W - 13L
1,268 Elo+
Solo
Cliodhna
Cliodhna
niklashd2005
Cliodhna
Level 54
God Stats
3W - 2L
1,588 SR
Queue Stats
73W - 83L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CazzuW1
Loki
19
13 / 0 / 0
12,461
593
18,661
16,141
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 8
10,471
499
10,472
6,929
2,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
17
2 / 2 / 5
10,809
515
14,964
14,667
17,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 2 / 1
10,851
517
17,234
11,542
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lezard-ambulant
Baron Samedi
14
0 / 4 / 4
8,348
398
3,928
11,642
13,126
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,107
434
7,795
19,846
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
IHGRG4L
Ao Kuang
15
1 / 9 / 3
8,819
420
7,481
23,213
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
MJrg4l
Ishtar
14
4 / 5 / 0
8,946
426
8,899
20,772
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Timo420HH
Anhur
14
1 / 3 / 5
8,788
418
6,896
11,791
4,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
niklashd2005
Cliodhna
17
3 / 5 / 1
10,218
487
7,590
19,770
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
22
Kills
10
10
Deaths
24
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
CazzuW1
Loki
13
0
0
13
L
1
2
2
1
L
Ao Kuang
IHGRG4L
Ao Kuang
1
9
3
0.28
W
2
2
8
3
W
Nike
2
2
5
2.25
L
Ishtar
MJrg4l
Ishtar
4
5
0
0.8
W
5
2
1
2.75
L
Anhur
Timo420HH
Anhur
1
3
5
1.17
W
Baron Samedi
lezard-ambulant
Baron Samedi
0
4
4
0.5
L
Cliodhna
niklashd2005
Cliodhna
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,259
Damage
38,661
60,921
Taken
95,392
44,733
Mitigated
54,030
10,530
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CazzuW1
Loki
18,661
5,669
0
6,436
16,141
6,536
0
2,303
13,742
0
109,951
L
7,795
1,139
0
5,392
19,846
24,896
0
3,065
16,781
0
57,450
L
Ao Kuang
IHGRG4L
Ao Kuang
7,481
2,593
0
4,233
23,213
8,598
0
9,390
13,823
46,349
0
W
10,472
3,594
0
0
6,929
2,977
2,757
2,665
4,062
55,915
0
W
Nike
14,964
1,845
0
500
14,667
17,811
950
828
12,913
2,427
75,023
L
Ishtar
MJrg4l
Ishtar
8,899
5,992
0
6,526
20,772
7,942
1,444
11,925
8,847
0
61,505
W
17,234
3,608
85
2,741
11,542
4,283
1,131
1,685
9,857
97,401
0
L
Anhur
Timo420HH
Anhur
6,896
2,631
307
2,529
11,791
4,623
919
7,653
4,138
0
50,461
W
Baron Samedi
lezard-ambulant
Baron Samedi
3,928
606
83
685
11,642
13,126
155
0
11,642
22,435
0
L
Cliodhna
niklashd2005
Cliodhna
7,590
1,013
0
5,062
19,770
7,971
0
900
18,870
0
95,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
45,878
498
Minions Killed
430
0
Camps Cleared
0
1,902,149
Distance Traveled
1,881,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,461
593
132
6
0
469,340
0
L
Tyr
9,107
434
70
3
0
405,049
2
L
Ao Kuang
8,819
420
57
3
0
336,872
0
W
Hera
10,471
499
91
4
0
318,539
0
W
Nike
10,809
515
115
5
0
380,132
0
L
Ishtar
8,946
426
89
4
0
345,063
0
W
Zeus
10,851
517
132
6
0
370,979
0
L
Anhur
8,788
418
73
3
0
358,726
0
W
Baron Samedi
8,348
398
28
1
0
363,159
0
L
Cliodhna
10,218
487
141
7
0
435,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role