Player Matchup

Cupid
Cupid
Bronze III
Mofeta96
Cupid
Bronze III
Level 106
God Stats
0W - 2L
1,518 SR
Queue Stats
1W - 5L
1,431 MMR
Party 1
Vamana
Vamana
Silver IV
david98lm
Vamana
Silver IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,233 MMR
Party 1
Chang'e
Chang'e
Silver II
joohn9877
Chang'e
Silver II
Level 108
God Stats
0W - 1L
1,146 SR
Queue Stats
6W - 11L
1,335 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,388 SR
1,333 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,499 SR
1,372 MMR
Khepri
Khepri
Gold IV
Alessia222
Khepri
Gold IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
308W - 297L
1,330 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
Cousenkoo
Morgan Le Fay
Platinum V
Level 153
God Stats
37W - 34L
1,498 SR
Queue Stats
363W - 322L
1,456 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Denerion
Ah Muzen Cab
Gold IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 153L
1,330 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mofeta96
Cupid
14
2 / 5 / 0
8,947
688
6,870
12,070
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
david98lm
Vamana
13
0 / 4 / 1
7,902
608
7,669
15,045
18,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chang'e
joohn9877
Chang'e
14
0 / 3 / 2
8,384
645
6,394
12,529
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
MartichorasAchillesAphroditeAo KuangAnubis

VS

Bans
Guan YuAwilixThothMercuryBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alessia222
Khepri
15
0 / 0 / 12
9,103
700
5,879
10,287
13,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Cousenkoo
Morgan Le Fay
15
4 / 2 / 7
10,158
781
11,554
10,956
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Denerion
Ah Muzen Cab
16
8 / 0 / 3
10,956
843
15,624
7,420
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alessia222
Khepri
0
0
12
6
W
Morgan Le Fay
Cousenkoo
Morgan Le Fay
4
2
7
3.75
W
Ah Muzen Cab
Denerion
Ah Muzen Cab
8
0
3
9.5
L
Cupid
Mofeta96
Cupid
2
5
0
0.4
L
Vamana
david98lm
Vamana
0
4
1
0.13
L
Chang'e
joohn9877
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
33,057
39,644
Taken
28,663
28,580
Mitigated
23,605
9,579
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alessia222
Khepri
5,879
125
0
1,792
10,287
13,854
92
2,846
6,771
18,983
0
W
Morgan Le Fay
Cousenkoo
Morgan Le Fay
11,554
676
255
1,759
10,956
5,724
604
2,079
8,330
53,491
0
W
Ah Muzen Cab
Denerion
Ah Muzen Cab
15,624
8,365
0
2,346
7,420
4,027
2,386
980
6,234
0
58,515
L
Cupid
Mofeta96
Cupid
6,870
3,773
281
2,620
12,070
5,240
0
4,929
6,975
0
36,791
L
Vamana
david98lm
Vamana
7,669
4,820
0
1,056
15,045
18,130
0
5,084
9,827
35
34,216
L
Chang'e
joohn9877
Chang'e
6,394
393
1,878
3,744
12,529
5,210
0
6,918
5,373
31,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
30,217
185
Minions Killed
175
0
Camps Cleared
0
713,944
Distance Traveled
789,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,103
700
18
1
0
276,487
0
W
Morgan Le Fay
10,158
781
78
6
0
248,850
0
W
Ah Muzen Cab
10,956
843
79
6
0
264,566
0
L
Cupid
8,947
688
68
5
0
213,770
0
L
Vamana
7,902
608
52
4
0
255,264
0
L
Chang'e
8,384
645
65
5
0
244,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role