Player Matchup

Izanami
Izanami
WhoKilled2pac
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2
Bastet
Bastet
XxTonyKxX
Bastet
Level 122
God Stats
6W - 3L
1,683 SR
Queue Stats
238W - 223L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
densi1993
Hun Batz
Level 185
God Stats
12W - 9L
1,622 SR
Queue Stats
699W - 687L
1,497 Elo+
Party 1
Maui
Maui
nogauvida
Maui
Level 138
God Stats
4W - 4L
1,720 SR
Queue Stats
471W - 472L
1,426 Elo+
Party 1
Anubis
Anubis
zdera93
Anubis
Level 23
God Stats
3W - 2L
1,891 SR
Queue Stats
61W - 101L
1,409 Elo+
Solo
Team Averages
Level 99
1,683 SR
1,400 Elo+

VS

Team Averages
Level 106
1,580 SR
1,539 Elo+
Nox
Nox
IGoMerky_
Nox
Level 64
God Stats
1W - 5L
1,163 SR
Queue Stats
187W - 183L
1,516 Elo+
Solo
Awilix
Awilix
JMxSparks
Awilix
Level 110
God Stats
7W - 6L
1,888 SR
Queue Stats
205W - 206L
1,516 Elo+
Solo
Persephone
Persephone
Lillithy
Persephone
Level 87
God Stats
8W - 2L
1,851 SR
Queue Stats
297W - 259L
1,617 Elo+
Solo
Kumbhakarna
Kumbhakarna
Marsoc1656
Kumbhakarna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 108L
1,543 Elo+
Solo
Nike
Nike
MasterSpider5
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 7 / 1
8,415
647
6,542
13,221
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
XxTonyKxX
Bastet
17
3 / 8 / 4
9,448
727
12,151
16,489
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
densi1993
Hun Batz
17
2 / 5 / 2
9,825
756
13,084
13,852
7,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
14
0 / 6 / 4
8,428
648
4,364
17,109
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
zdera93
Anubis
13
1 / 9 / 1
7,834
603
10,821
13,033
8,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 22
10,557
812
12,145
10,809
5,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
JMxSparks
Awilix
18
13 / 3 / 16
11,785
907
16,440
12,756
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Lillithy
Persephone
17
8 / 3 / 23
11,197
861
17,864
15,659
6,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Marsoc1656
Kumbhakarna
17
3 / 1 / 29
11,058
851
6,844
20,690
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
6 / 2 / 25
11,152
858
15,484
17,658
21,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
150
8
Kills
35
35
Deaths
10
12
Assists
115
Player
Kills
Deaths
Assists
KDA
W
5
1
22
16
W
Awilix
JMxSparks
Awilix
13
3
16
7
W
Persephone
Lillithy
Persephone
8
3
23
6.5
W
Kumbhakarna
Marsoc1656
Kumbhakarna
3
1
29
17.5
W
6
2
25
9.25
L
Izanami
2
7
1
0.36
L
Bastet
XxTonyKxX
Bastet
3
8
4
0.63
L
Hun Batz
densi1993
Hun Batz
2
5
2
0.6
L
Maui
0
6
4
0.33
L
Anubis
zdera93
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
68,777
73,704
Taken
77,572
53,196
Mitigated
66,662
8,415
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,145
460
1,597
1,478
10,809
5,506
3,617
1,796
9,013
27,427
0
W
Awilix
JMxSparks
Awilix
16,440
4,700
3,626
2,489
12,756
8,968
598
1,307
11,449
0
29,910
W
Persephone
Lillithy
Persephone
17,864
1,226
1,214
4,189
15,659
6,652
898
3,254
12,389
43,742
0
W
Kumbhakarna
Marsoc1656
Kumbhakarna
6,844
649
2,016
4,393
20,690
24,098
831
4,983
15,707
10,950
0
W
15,484
947
2,376
3,493
17,658
21,438
981
3,844
13,814
2,490
29,796
L
Izanami
6,542
4,993
537
1,114
13,221
6,258
0
5,889
7,118
0
18,904
L
Bastet
XxTonyKxX
Bastet
12,151
2,104
352
1,386
16,489
9,645
0
8,288
7,906
0
21,555
L
Hun Batz
densi1993
Hun Batz
13,084
115
478
2,367
13,852
7,256
0
8,378
5,228
0
27,886
L
Maui
4,364
863
346
974
17,109
21,295
0
8,180
8,782
10,456
0
L
Anubis
zdera93
Anubis
10,821
679
364
497
13,033
8,742
0
7,615
5,211
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
55,749
106
Minions Killed
164
0
Camps Cleared
0
1,079,722
Distance Traveled
1,321,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,557
812
28
2
0
215,787
0
W
Awilix
11,785
907
35
3
0
280,861
0
W
Persephone
11,197
861
60
5
0
259,040
0
W
Kumbhakarna
11,058
851
7
1
0
266,003
0
W
Nike
11,152
858
34
3
0
299,931
0
L
Izanami
8,415
647
25
2
0
177,297
0
L
Bastet
9,448
727
24
2
0
212,507
0
L
Hun Batz
9,825
756
35
3
0
267,135
0
L
Maui
8,428
648
7
1
0
213,648
0
L
Anubis
7,834
603
15
1
0
209,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role