Player Matchup

Nu Wa
Nu Wa
Avenzor
Nu Wa
Level 127
God Stats
5W - 2L
1,573 SR
Queue Stats
37W - 41L
1,492 Elo+
Party 1
Charybdis
Charybdis
Htirlec33
Charybdis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
Motorolasan
Guan Yu
Level 104
God Stats
2W - 1L
1,568 SR
Queue Stats
4W - 10L
1,152 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,377 Elo+

VS

Team Averages
Level 76
1,485 SR
1,447 Elo+
Janus
Janus
Michmilka
Janus
Level 67
God Stats
2W - 5L
1,133 SR
Queue Stats
13W - 20L
1,335 Elo+
Solo
Martichoras
Martichoras
TheBootyPirate
Martichoras
Level 119
God Stats
5W - 6L
1,617 SR
Queue Stats
197W - 192L
1,457 Elo+
Solo
Ymir
Ymir
VinDieselThe1st
Ymir
Level 42
God Stats
11W - 7L
1,704 SR
Queue Stats
139W - 146L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Avenzor
Nu Wa
14
1 / 3 / 1
9,119
651
16,559
13,344
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Htirlec33
Charybdis
15
2 / 5 / 0
9,939
710
9,779
15,093
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Motorolasan
Guan Yu
13
0 / 6 / 3
8,402
600
4,898
16,222
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Michmilka
Janus
16
5 / 2 / 5
10,934
781
15,907
11,375
5,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
TheBootyPirate
Martichoras
16
7 / 1 / 5
11,264
805
16,749
12,089
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 12
11,198
800
7,735
15,740
19,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Avenzor
Nu Wa
1
3
1
0.5
L
Charybdis
Htirlec33
Charybdis
2
5
0
0.4
W
Janus
Michmilka
Janus
5
2
5
3.75
L
Guan Yu
Motorolasan
Guan Yu
0
6
3
0.25
W
Martichoras
TheBootyPirate
Martichoras
7
1
5
9.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
40,391
44,659
Taken
39,204
27,646
Mitigated
30,433
8,641
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Avenzor
Nu Wa
16,559
3,717
130
1,976
13,344
5,504
214
8,264
5,080
46,022
0
L
Charybdis
Htirlec33
Charybdis
9,779
6,103
0
3,834
15,093
6,317
302
6,885
8,208
0
39,837
W
Janus
Michmilka
Janus
15,907
1,467
90
1,758
11,375
5,284
492
6,233
5,059
61,884
0
L
Guan Yu
Motorolasan
Guan Yu
4,898
579
699
2,002
16,222
15,825
0
8,532
7,690
0
14,227
W
Martichoras
TheBootyPirate
Martichoras
16,749
6,826
0
3,100
12,089
6,143
1,750
4,617
7,253
0
70,706
W
7,735
2,479
3,032
2,852
15,740
19,006
168
5,718
9,631
17,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
33,396
149
Minions Killed
218
0
Camps Cleared
0
725,167
Distance Traveled
766,398
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,119
651
62
4
0
248,480
0
L
Charybdis
9,939
710
66
5
0
219,819
0
W
Janus
10,934
781
89
6
0
253,304
0
L
Guan Yu
8,402
600
21
2
0
256,868
5
W
Martichoras
11,264
805
109
8
0
238,831
3
W
Ymir
11,198
800
20
1
0
274,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role