Player Matchup

Artio
Artio
EyalWp
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,435 Elo+
Solo
Martichoras
Martichoras
Mysrath
Martichoras
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 1
Janus
Janus
Pritipsyko1
Janus
Level 126
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Surtr
Surtr
akaENVY
Surtr
Level 49
God Stats
23W - 20L
1,418 SR
Queue Stats
141W - 115L
1,428 Elo+
Solo
Mercury
Mercury
tractor2217
Mercury
Level 119
God Stats
4W - 7L
1,472 SR
Queue Stats
38W - 65L
1,267 Elo+
Party 1
Team Averages
Level 98
1,434 SR
1,381 Elo+

VS

Team Averages
Level 90
1,470 SR
1,418 Elo+
Anubis
Anubis
DaDaYAДАДАЯ
Anubis
Level 69
God Stats
83W - 81L
1,474 SR
Queue Stats
85W - 91L
1,429 Elo+
Solo
Kali
Kali
DarkerH
Kali
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 182L
1,489 Elo+
Solo
Neith
Neith
EmperorChris101
Neith
Level 117
God Stats
4W - 2L
1,539 SR
Queue Stats
90W - 65L
1,381 Elo+
Solo
Sol
Sol
SirEnte
Sol
Level 99
God Stats
5W - 6L
1,338 SR
Queue Stats
141W - 131L
1,495 Elo+
Solo
Cerberus
Cerberus
星轨v1夜山
Cerberus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 60L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EyalWp
Artio
11
2 / 3 / 1
7,254
427
3,798
18,335
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Mysrath
Martichoras
12
2 / 4 / 1
7,813
460
9,314
12,545
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,575
446
7,165
9,526
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
akaENVY
Surtr
14
2 / 5 / 3
8,146
479
10,393
16,161
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
tractor2217
Mercury
13
1 / 3 / 3
7,685
452
6,484
11,724
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,117
595
13,734
8,261
4,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
DarkerH
Kali
14
4 / 1 / 2
9,099
535
3,558
14,743
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 3
8,312
489
14,860
11,756
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
18
5 / 0 / 0
10,947
644
12,261
11,730
4,734
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
1 / 3 / 6
8,680
511
6,764
17,119
14,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
19
19
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Kali
DarkerH
Kali
4
1
2
5
W
3
3
3
1.5
L
Artio
EyalWp
Artio
2
3
1
0.83
L
Martichoras
Mysrath
Martichoras
2
4
1
0.63
L
1
4
1
0.38
W
Sol
5
0
0
5
L
Surtr
akaENVY
Surtr
2
5
3
0.7
L
Mercury
tractor2217
Mercury
1
3
3
0.83
W
Cerberus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
51,177
68,291
Taken
63,609
35,534
Mitigated
35,162
12,937
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,734
835
0
4,690
8,261
4,436
1,537
603
7,616
90,271
0
W
Kali
DarkerH
Kali
3,558
1,252
0
3,779
14,743
6,512
0
1,723
12,826
0
73,371
W
14,860
4,603
0
2,447
11,756
4,899
714
2,469
9,243
0
60,549
L
Artio
EyalWp
Artio
3,798
965
422
5,353
18,335
14,685
230
4,570
13,765
15,401
0
L
Martichoras
Mysrath
Martichoras
9,314
4,518
0
2,924
12,545
5,052
0
3,427
9,118
0
59,154
L
7,165
43
0
856
9,526
3,527
0
7,526
2,000
51,424
0
W
Sol
12,261
4,741
0
6,357
11,730
4,734
2,633
3,686
7,600
107,410
0
L
Surtr
akaENVY
Surtr
10,393
5,324
0
2,797
16,161
8,114
0
11,773
4,388
749
48,555
L
Mercury
tractor2217
Mercury
6,484
1,933
0
585
11,724
4,156
817
5,463
6,261
0
49,631
W
Cerberus
6,764
634
1,820
4,216
17,119
14,581
332
2,028
15,049
28,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
47,155
377
Minions Killed
535
0
Camps Cleared
0
1,620,818
Distance Traveled
1,700,663
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,117
595
135
8
0
314,628
6
W
Kali
9,099
535
101
6
0
406,193
0
W
Neith
8,312
489
87
5
0
321,291
6
L
Artio
7,254
427
16
1
0
326,947
0
L
Martichoras
7,813
460
104
6
0
301,390
0
L
Janus
7,575
446
82
5
0
297,760
2
W
Sol
10,947
644
162
10
0
309,995
0
L
Surtr
8,146
479
86
5
0
315,479
0
L
Mercury
7,685
452
89
5
0
379,242
1
W
Cerberus
8,680
511
50
3
0
348,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role