Player Matchup

Ullr
Ullr
 
Ullr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SnowDownx
Athena
Level 103
God Stats
1W - 2L
1,183 SR
Queue Stats
17W - 21L
1,468 Elo+
Solo
Bakasura
Bakasura
nLych
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Solo
Sobek
Sobek
sape94
Sobek
Level 103
God Stats
1W - 0L
1,265 SR
Queue Stats
39W - 23L
1,641 Elo+
Party 1
Team Averages
Level 107
1,390 SR
1,512 Elo+

VS

Team Averages
Level 53
1,550 SR
1,460 Elo+
Hera
Hera
GOFNOED
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,411 Elo+
Party 2
Mercury
Mercury
SOSOK631
Mercury
Level 44
God Stats
1W - 1L
1,757 SR
Queue Stats
16W - 28L
1,360 Elo+
Party 2
Ravana
Ravana
Sokol359
Ravana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,454 Elo+
Party 2
Thoth
Thoth
Taggart
Thoth
Level 66
God Stats
3W - 2L
1,709 SR
Queue Stats
131W - 134L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
matt-ghost3182X
Baron Samedi
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 116L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
13 / 1 / 16
10,704
973
20,677
9,295
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
16
3 / 3 / 24
10,001
909
9,906
14,763
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
SnowDownx
Athena
15
3 / 4 / 17
9,696
881
4,692
18,152
23,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
nLych
Bakasura
18
11 / 2 / 11
11,198
1,018
11,657
10,591
7,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
sape94
Sobek
15
2 / 4 / 23
9,935
903
6,725
20,812
24,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GOFNOED
Hera
14
3 / 5 / 5
7,846
713
14,823
10,038
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SOSOK631
Mercury
15
6 / 7 / 3
8,841
804
6,744
11,378
4,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Sokol359
Ravana
13
0 / 7 / 7
7,324
666
6,255
13,788
10,325
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Taggart
Thoth
12
0 / 6 / 5
7,028
639
8,747
9,339
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
matt-ghost3182X
Baron Samedi
15
4 / 7 / 6
8,588
781
16,050
13,738
6,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
32
Kills
13
14
Deaths
32
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
1
16
21
W
Cthulhu
 
Cthulhu
3
3
24
5
L
Hera
GOFNOED
Hera
3
5
5
1.1
L
Mercury
SOSOK631
Mercury
6
7
3
1.07
W
Athena
SnowDownx
Athena
3
4
17
2.88
L
Ravana
Sokol359
Ravana
0
7
7
0.5
L
Thoth
Taggart
Thoth
0
6
5
0.42
L
Baron Samedi
matt-ghost3182X
Baron Samedi
4
7
6
1
W
Bakasura
nLych
Bakasura
11
2
11
8.25
W
Sobek
sape94
Sobek
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
52,619
73,613
Taken
58,281
81,597
Mitigated
29,700
26,066
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
20,677
10,603
1,787
1,053
9,295
6,216
3,523
5,833
3,462
0
39,237
W
Cthulhu
 
Cthulhu
9,906
245
1,431
1,493
14,763
19,938
237
9,738
5,025
26,658
0
L
Hera
GOFNOED
Hera
14,823
3,669
275
1,222
10,038
4,124
0
3,069
6,672
26,043
0
L
Mercury
SOSOK631
Mercury
6,744
2,497
412
971
11,378
4,901
0
4,419
6,669
0
9,989
W
Athena
SnowDownx
Athena
4,692
969
3,299
3,613
18,152
23,568
773
7,765
10,387
10,984
0
L
Ravana
Sokol359
Ravana
6,255
1,713
482
2,219
13,788
10,325
0
4,040
9,162
0
12,583
L
Thoth
Taggart
Thoth
8,747
983
419
263
9,339
3,377
0
4,052
5,133
17,735
0
L
Baron Samedi
matt-ghost3182X
Baron Samedi
16,050
2,531
1,365
2,483
13,738
6,973
0
5,743
7,464
28,391
0
W
Bakasura
nLych
Bakasura
11,657
7,929
1,995
3,118
10,591
7,569
3,048
5,099
5,492
0
21,483
W
Sobek
sape94
Sobek
6,725
752
2,913
5,364
20,812
24,306
461
11,185
9,627
14,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
39,627
112
Minions Killed
102
0
Camps Cleared
0
1,114,461
Distance Traveled
885,195
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,704
973
21
2
0
206,296
0
W
Cthulhu
10,001
909
22
2
0
230,130
0
L
Hera
7,846
713
33
3
0
179,089
0
L
Mercury
8,841
804
4
0
0
201,499
0
W
Athena
9,696
881
7
1
0
220,711
0
L
Ravana
7,324
666
7
1
0
186,517
2
L
Thoth
7,028
639
20
2
0
154,150
0
L
Baron Samedi
8,588
781
38
3
0
163,940
0
W
Bakasura
11,198
1,018
49
4
0
227,682
0
W
Sobek
9,935
903
13
1
0
229,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role