Player Matchup

Thor
Thor
 
Thor
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Selgoth
Horus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 160L
1,555 Elo+
Solo
Medusa
Medusa
olly8092
Medusa
Level 104
God Stats
0W - 3L
1,319 SR
Queue Stats
33W - 33L
1,395 Elo+
Solo
Cliodhna
Cliodhna
xMaster1000
Cliodhna
Level 17
God Stats
0W - 4L
1,208 SR
Queue Stats
2W - 28L
1,290 Elo+
Solo
Team Averages
Level 119
1,405 SR
1,448 Elo+

VS

Team Averages
Level 125
1,588 SR
1,519 Elo+
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Alschbjetta
Terra
Level 129
God Stats
16W - 19L
1,638 SR
Queue Stats
549W - 547L
1,486 Elo+
Party 1
Vamana
Vamana
Captain_Domi2208
Vamana
Level 126
God Stats
15W - 19L
1,428 SR
Queue Stats
622W - 595L
1,557 Elo+
Party 1
Sobek
Sobek
J66V4N
Sobek
Level 129
God Stats
5W - 0L
1,872 SR
Queue Stats
106W - 104L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 4 / 1
9,564
869
7,528
9,530
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
 
Ishtar
11
0 / 4 / 3
6,903
628
6,552
9,393
4,096
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Selgoth
Horus
11
0 / 6 / 3
7,198
654
2,066
16,193
17,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
olly8092
Medusa
15
4 / 1 / 2
7,948
723
8,487
6,644
3,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
xMaster1000
Cliodhna
12
0 / 6 / 2
6,955
632
4,054
12,330
5,260
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 1 / 13
9,444
859
12,617
8,056
7,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
 
Baba Yaga
16
3 / 0 / 15
9,259
842
11,129
7,501
4,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 19
9,044
822
6,150
11,606
17,351
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
7 / 2 / 13
9,954
905
13,790
13,035
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
J66V4N
Sobek
15
3 / 3 / 17
9,175
834
7,832
18,143
31,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
7
Kills
21
21
Deaths
7
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
1
0.88
L
Ishtar
 
Ishtar
0
4
3
0.38
W
Tiamat
 
Tiamat
6
1
13
12.5
W
Baba Yaga
 
Baba Yaga
3
0
15
10.5
W
2
1
19
11.5
W
7
2
13
6.75
W
Sobek
J66V4N
Sobek
3
3
17
3.83
L
Horus
Selgoth
Horus
0
6
3
0.25
L
Medusa
olly8092
Medusa
4
1
2
5
L
Cliodhna
xMaster1000
Cliodhna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
51,518
54,090
Taken
58,341
34,946
Mitigated
83,002
13,791
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,528
1,131
2,014
1,687
9,530
4,801
0
6,578
2,779
0
29,708
L
Ishtar
 
Ishtar
6,552
2,346
601
1,679
9,393
4,096
0
7,874
1,519
0
14,057
W
Tiamat
 
Tiamat
12,617
429
560
1,445
8,056
7,685
1,613
0
8,056
29,361
0
W
Baba Yaga
 
Baba Yaga
11,129
902
841
1,886
7,501
4,189
2,822
0
7,501
22,089
0
W
6,150
412
5,518
2,861
11,606
17,351
555
0
11,606
16,286
0
W
13,790
4,641
1,493
2,426
13,035
22,645
2,220
0
13,035
0
22,421
W
Sobek
J66V4N
Sobek
7,832
274
1,112
4,602
18,143
31,132
495
0
18,143
19,180
0
L
Horus
Selgoth
Horus
2,066
1,184
3,086
2,504
16,193
17,418
0
9,879
5,818
0
3,343
L
Medusa
olly8092
Medusa
8,487
4,524
496
647
6,644
3,371
0
4,456
2,096
0
16,241
L
Cliodhna
xMaster1000
Cliodhna
4,054
228
0
1,077
12,330
5,260
0
8,941
3,077
0
10,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
46,876
112
Minions Killed
131
0
Camps Cleared
0
918,898
Distance Traveled
1,073,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,564
869
55
5
0
183,172
0
L
Ishtar
6,903
628
21
2
0
158,928
0
W
Tiamat
9,444
859
47
4
0
225,493
0
W
Baba Yaga
9,259
842
25
2
0
181,191
0
W
Terra
9,044
822
17
2
0
241,457
0
W
Vamana
9,954
905
22
2
0
213,054
0
W
Sobek
9,175
834
20
2
0
212,317
0
L
Horus
7,198
654
2
0
0
209,849
0
L
Medusa
7,948
723
15
1
0
226,882
0
L
Cliodhna
6,955
632
19
2
0
140,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role