Player Matchup

Artio
Artio
 
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
McChickie69
Da Ji
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 266L
1,423 Elo+
Solo
Odin
Odin
ebal-tvou-rot-ok
Odin
Level 81
God Stats
2W - 1L
1,761 SR
Queue Stats
274W - 287L
1,425 Elo+
Solo
Ishtar
Ishtar
saperstien124
Ishtar
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 206L
1,130 Elo+
Solo
Xbalanque
Xbalanque
worgen92
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,468 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,389 Elo+

VS

Team Averages
Level 112
1,580 SR
1,383 Elo+
Zhong Kui
Zhong Kui
DarkDead698
Zhong Kui
Level 118
God Stats
2W - 0L
1,722 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Artio
Artio
Graydoros
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,350 Elo+
Solo
Ravana
Ravana
Oggn
Ravana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 257L
1,466 Elo+
Solo
Izanami
Izanami
OmniaDulcis
Izanami
Level 122
God Stats
4W - 1L
1,677 SR
Queue Stats
81W - 77L
1,489 Elo+
Solo
King Arthur
King Arthur
Zek3Taylor
King Arthur
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 103L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 6 / 10
9,252
771
7,866
17,386
27,358
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 7 / 6
7,739
645
4,083
11,656
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 10
9,187
766
14,101
21,433
17,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 4 / 4
8,950
746
15,230
9,600
4,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
worgen92
Xbalanque
17
1 / 6 / 10
9,493
791
10,144
12,078
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkDead698
Zhong Kui
18
13 / 2 / 10
11,367
947
27,461
16,277
15,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Graydoros
Artio
15
1 / 4 / 22
9,769
814
4,339
16,702
24,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Oggn
Ravana
16
6 / 4 / 13
9,869
822
10,187
10,849
15,286
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OmniaDulcis
Izanami
19
6 / 1 / 13
10,991
916
16,791
12,616
8,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Zek3Taylor
King Arthur
15
1 / 3 / 18
8,982
749
6,374
15,654
23,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
14
Kills
27
27
Deaths
14
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
6
10
1.5
W
Zhong Kui
DarkDead698
Zhong Kui
13
2
10
9
W
Artio
Graydoros
Artio
1
4
22
3
L
0
7
6
0.43
W
Ravana
Oggn
Ravana
6
4
13
3.13
W
Izanami
OmniaDulcis
Izanami
6
1
13
12.5
W
King Arthur
Zek3Taylor
King Arthur
1
3
18
3.33
L
3
4
10
2
L
6
4
4
2
L
Xbalanque
worgen92
Xbalanque
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,424
Damage
65,152
72,153
Taken
72,098
60,620
Mitigated
88,284
15,375
Healing
28,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,866
1,784
2,099
2,328
17,386
27,358
390
7,387
9,999
13,793
0
W
Zhong Kui
DarkDead698
Zhong Kui
27,461
3,066
1,731
6,960
16,277
15,861
637
2,055
14,222
46,613
0
W
Artio
Graydoros
Artio
4,339
776
3,252
2,389
16,702
24,426
0
2,820
13,882
8,838
0
L
4,083
935
106
110
11,656
5,343
0
5,007
6,649
0
10,208
W
Ravana
Oggn
Ravana
10,187
1,993
2,512
1,995
10,849
15,286
109
1,539
9,310
0
16,375
W
Izanami
OmniaDulcis
Izanami
16,791
12,117
2,683
4,743
12,616
8,965
2,028
1,246
11,370
0
44,211
W
King Arthur
Zek3Taylor
King Arthur
6,374
956
1,176
1,081
15,654
23,746
23
3,003
12,651
0
10,312
L
14,101
992
377
7,089
21,433
17,542
109
8,820
12,613
3,595
20,605
L
15,230
9,874
786
1,260
9,600
4,759
540
6,272
3,328
0
23,147
L
Xbalanque
worgen92
Xbalanque
10,144
2,976
516
704
12,078
5,618
464
4,314
7,764
0
28,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
50,978
109
Minions Killed
152
0
Camps Cleared
0
997,668
Distance Traveled
1,187,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,252
771
7
1
0
200,991
0
W
Zhong Kui
11,367
947
60
5
0
238,100
0
W
Artio
9,769
814
5
0
0
236,770
0
L
Da Ji
7,739
645
17
1
0
196,592
0
W
Ravana
9,869
822
10
1
0
221,668
0
W
Izanami
10,991
916
66
6
0
242,137
0
W
King Arthur
8,982
749
11
1
0
248,805
0
L
Odin
9,187
766
26
2
0
217,176
0
L
Ishtar
8,950
746
23
2
0
208,989
0
L
Xbalanque
9,493
791
36
3
0
173,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role