Player Matchup

Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ErvinStar
Agni
Level 108
God Stats
3W - 2L
1,700 SR
Queue Stats
146W - 147L
1,482 Elo+
Solo
Vamana
Vamana
RomzesIV
Vamana
Level 172
God Stats
1W - 3L
1,493 SR
Queue Stats
397W - 396L
1,500 Elo+
Solo
Hades
Hades
scalar080lottery
Hades
Level 128
God Stats
10W - 9L
1,175 SR
Queue Stats
938W - 985L
1,527 Elo+
Solo
Geb
Geb
zgzdgzedgawet
Geb
Level 135
God Stats
5W - 4L
1,497 SR
Queue Stats
190W - 203L
1,499 Elo+
Party 1
Team Averages
Level 139
1,473 SR
1,502 Elo+

VS

Team Averages
Level 136
1,402 SR
1,520 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alcolomir
Kuzenbo
Level 124
God Stats
0W - 4L
1,105 SR
Queue Stats
302W - 290L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Facked21
Ah Muzen Cab
Level 138
God Stats
5W - 7L
1,466 SR
Queue Stats
514W - 506L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
JumalanMuna
Cernunnos
Level 149
God Stats
3W - 1L
1,841 SR
Queue Stats
192W - 170L
1,557 Elo+
Solo
Medusa
Medusa
tetedelards
Medusa
Level 112
God Stats
3W - 4L
1,099 SR
Queue Stats
123W - 119L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
10 / 2 / 14
10,522
957
22,620
12,426
7,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
4 / 2 / 11
9,225
839
11,850
7,931
4,003
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
RomzesIV
Vamana
17
8 / 3 / 14
10,350
941
16,034
16,874
31,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 3 / 9
9,721
884
8,573
11,624
11,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 24
9,360
851
10,967
13,314
18,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 5 / 7
9,173
834
11,592
11,776
7,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Alcolomir
Kuzenbo
15
2 / 7 / 6
9,411
856
8,164
21,310
32,083
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Facked21
Ah Muzen Cab
14
0 / 5 / 9
8,318
756
10,451
13,703
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
JumalanMuna
Cernunnos
15
4 / 7 / 7
9,097
827
9,741
16,497
8,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
13
2 / 6 / 7
8,152
741
8,083
11,480
5,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
30
Kills
12
12
Deaths
30
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
14
8.5
L
Ishtar
 
Ishtar
4
5
7
1.5
L
Kuzenbo
Alcolomir
Kuzenbo
2
7
6
0.71
W
Agni
4
2
11
4.75
L
Ah Muzen Cab
Facked21
Ah Muzen Cab
0
5
9
0.9
L
Cernunnos
JumalanMuna
Cernunnos
4
7
7
1.07
W
Vamana
RomzesIV
Vamana
8
3
14
5
W
6
3
9
3.5
L
Medusa
2
6
7
0.92
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,044
Damage
48,031
62,169
Taken
74,766
72,143
Mitigated
61,163
17,233
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,620
9,133
706
2,720
12,426
7,182
3,995
1,366
11,060
0
42,821
L
Ishtar
 
Ishtar
11,592
6,357
397
1,795
11,776
7,069
1,512
5,119
6,561
0
17,984
L
Kuzenbo
Alcolomir
Kuzenbo
8,164
2,378
445
2,290
21,310
32,083
140
8,539
12,370
11,290
0
W
Agni
11,850
1,619
1,195
493
7,931
4,003
1,555
2,127
5,804
22,230
0
L
Ah Muzen Cab
Facked21
Ah Muzen Cab
10,451
4,131
649
1,847
13,703
7,667
1,538
5,815
7,654
0
27,945
L
Cernunnos
JumalanMuna
Cernunnos
9,741
4,835
2,101
3,682
16,497
8,826
1,482
5,247
11,028
0
16,241
W
Vamana
RomzesIV
Vamana
16,034
9,388
1,560
3,105
16,874
31,384
1,310
1,266
15,608
0
29,671
W
8,573
641
1,046
1,885
11,624
11,220
1,317
1,288
10,336
19,198
0
L
Medusa
8,083
4,505
323
1,028
11,480
5,518
0
6,670
4,661
0
18,898
W
10,967
910
2,711
1,812
13,314
18,354
443
2,117
11,197
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
44,151
157
Minions Killed
106
0
Camps Cleared
0
922,820
Distance Traveled
800,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,522
957
42
4
0
202,973
0
L
Ishtar
9,173
834
13
1
0
167,414
0
L
Kuzenbo
9,411
856
17
2
0
174,449
0
W
Agni
9,225
839
23
2
0
162,341
0
L
Ah Muzen Cab
8,318
756
40
4
0
161,061
0
L
Cernunnos
9,097
827
18
2
0
145,756
0
W
Vamana
10,350
941
32
3
0
207,450
0
W
Hades
9,721
884
34
3
0
160,928
0
L
Medusa
8,152
741
18
2
0
152,297
0
W
Geb
9,360
851
26
2
0
189,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role