Player Matchup

Sun Wukong
Sun Wukong
DesentN2Ch4os
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Bellona
Bellona
Forrestgump49
Bellona
Level 17
God Stats
0W - 7L
1,228 SR
Queue Stats
7W - 19L
1,236 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shun098765
Tsukuyomi
Level 48
God Stats
7W - 8L
1,446 SR
Queue Stats
42W - 41L
1,367 Elo+
Party 1
Cabrakan
Cabrakan
TheQuadFather69
Cabrakan
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 292L
1,312 Elo+
Party 1
Anubis
Anubis
chipsickle
Anubis
Level 12
God Stats
1W - 4L
1,272 SR
Queue Stats
121W - 122L
912 Elo+
Party 1
Team Averages
Level 37
1,389 SR
1,266 Elo+

VS

Team Averages
Level 121
1,523 SR
1,418 Elo+
Hera
Hera
HentaiZim
Hera
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 243L
1,508 Elo+
Party 2
Loki
Loki
LordPotetoe
Loki
Level 51
God Stats
8W - 3L
1,571 SR
Queue Stats
96W - 108L
1,349 Elo+
Solo
Ishtar
Ishtar
Tylerderdin4
Ishtar
Level 85
God Stats
1W - 0L
1,341 SR
Queue Stats
7W - 12L
1,271 Elo+
Solo
Atlas
Atlas
Val-R-01
Atlas
Level 127
God Stats
21W - 14L
1,703 SR
Queue Stats
507W - 495L
1,478 Elo+
Solo
Amaterasu
Amaterasu
aladogcat
Amaterasu
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 201L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DesentN2Ch4os
Sun Wukong
9
1 / 3 / 1
6,052
403
1,833
5,536
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
12
3 / 4 / 1
7,186
479
6,680
14,449
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Shun098765
Tsukuyomi
12
2 / 6 / 3
7,268
485
8,830
16,015
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
9
0 / 4 / 2
6,782
452
1,328
15,040
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
chipsickle
Anubis
12
1 / 4 / 0
6,748
450
871
6,696
2,887
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 0 / 4
10,526
702
9,853
4,719
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 5
7,776
518
4,766
9,910
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
13
2 / 4 / 1
8,304
554
5,120
8,922
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Val-R-01
Atlas
14
5 / 2 / 1
8,658
577
9,656
12,037
8,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
aladogcat
Amaterasu
13
6 / 0 / 5
8,568
571
9,767
11,256
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
21
21
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DesentN2Ch4os
Sun Wukong
1
3
1
0.5
L
Bellona
3
4
1
0.88
W
Hera
6
0
4
8
W
2
3
5
1.5
L
Tsukuyomi
Shun098765
Tsukuyomi
2
6
3
0.58
L
Cabrakan
0
4
2
0.25
W
Ishtar
2
4
1
0.63
W
Atlas
Val-R-01
Atlas
5
2
1
2.75
W
Amaterasu
aladogcat
Amaterasu
6
0
5
8.5
L
Anubis
chipsickle
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
39,162
57,736
Taken
46,844
37,949
Mitigated
26,875
7,404
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DesentN2Ch4os
Sun Wukong
1,833
409
0
232
5,536
2,482
0
324
5,212
0
21,654
L
Bellona
6,680
2,169
0
1,420
14,449
10,397
0
5,301
8,528
0
37,378
W
Hera
9,853
2,466
0
1,509
4,719
1,681
1,469
388
4,331
89,319
0
W
4,766
954
0
500
9,910
3,218
35
72
9,838
0
46,070
L
Tsukuyomi
Shun098765
Tsukuyomi
8,830
3,345
0
2,025
16,015
6,208
8
4,670
11,074
0
54,553
L
Cabrakan
1,328
185
282
1,977
15,040
15,975
492
4,484
10,340
20,847
0
W
Ishtar
5,120
3,352
0
1,770
8,922
3,635
2,333
446
8,393
0
49,175
W
Atlas
Val-R-01
Atlas
9,656
2,743
0
3,906
12,037
8,970
198
235
11,304
40,131
0
W
Amaterasu
aladogcat
Amaterasu
9,767
5,231
62
4,823
11,256
9,371
1,334
1,223
9,896
0
47,205
L
Anubis
chipsickle
Anubis
871
182
0
1,468
6,696
2,887
616
3,623
3,073
39,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
43,832
268
Minions Killed
415
0
Camps Cleared
0
1,453,961
Distance Traveled
1,531,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,052
403
34
2
0
280,056
0
L
Bellona
7,186
479
56
4
0
271,906
0
W
Hera
10,526
702
153
10
0
318,159
0
W
Loki
7,776
518
63
4
0
344,683
0
L
Tsukuyomi
7,268
485
75
5
0
340,516
0
L
Cabrakan
6,782
452
24
2
0
264,260
0
W
Ishtar
8,304
554
77
5
0
272,988
0
W
Atlas
8,658
577
58
4
0
256,009
0
W
Amaterasu
8,568
571
64
4
0
339,789
0
L
Anubis
6,748
450
79
5
0
297,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role