Player Matchup

Cernunnos
Cernunnos
Rhinosquad22
Cernunnos
Level 121
God Stats
8W - 8L
1,719 SR
Queue Stats
456W - 459L
1,476 Elo+
Party 3
Ymir
Ymir
Rigamorte
Ymir
Level 117
God Stats
57W - 40L
1,609 SR
Queue Stats
186W - 179L
1,504 Elo+
Solo
Achilles
Achilles
TriPPY DreamSzZ
Achilles
Level 155
God Stats
30W - 32L
1,482 SR
Queue Stats
512W - 501L
1,478 Elo+
Party 3
Anubis
Anubis
Ways97
Anubis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,367 Elo+
Party 4
Mercury
Mercury
al__013
Mercury
Level 121
God Stats
1W - 1L
1,696 SR
Queue Stats
19W - 23L
1,404 Elo+
Party 4
Team Averages
Level 114
1,601 SR
1,446 Elo+

VS

Team Averages
Level 114
1,505 SR
1,454 Elo+
Bellona
Bellona
Deneault12
Bellona
Level 167
God Stats
14W - 21L
1,561 SR
Queue Stats
348W - 332L
1,527 Elo+
Solo
Susano
Susano
WhyteBoyFresh00
Susano
Level 137
God Stats
8W - 7L
1,586 SR
Queue Stats
399W - 485L
1,476 Elo+
Party 2
Sol
Sol
codycubpwnz
Sol
Level 25
God Stats
0W - 3L
1,154 SR
Queue Stats
42W - 66L
1,375 Elo+
Party 1
Martichoras
Martichoras
domdesuu
Martichoras
Level 117
God Stats
0W - 2L
1,313 SR
Queue Stats
106W - 116L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
milleratito
Sylvanus
Level 125
God Stats
51W - 35L
1,912 SR
Queue Stats
457W - 581L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rhinosquad22
Cernunnos
15
7 / 5 / 2
9,844
579
17,161
15,494
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
2 / 3 / 4
8,847
520
8,172
15,900
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
14
3 / 2 / 2
8,984
528
8,135
12,668
10,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Ways97
Anubis
15
6 / 1 / 4
9,879
581
12,502
8,418
4,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
al__013
Mercury
14
3 / 2 / 5
8,844
520
5,037
10,848
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deneault12
Bellona
15
2 / 3 / 2
9,130
537
7,974
13,279
13,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 1
10,566
622
11,078
16,511
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 0
8,312
489
5,243
12,158
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
domdesuu
Martichoras
11
1 / 6 / 2
7,617
448
4,686
15,788
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
milleratito
Sylvanus
12
2 / 7 / 5
7,945
467
4,951
17,611
14,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
13
13
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Deneault12
Bellona
2
3
2
1
W
Cernunnos
Rhinosquad22
Cernunnos
7
5
2
1.6
W
Ymir
2
3
4
1.33
W
Achilles
3
2
2
2
W
Anubis
Ways97
Anubis
6
1
4
8
L
8
0
1
8.5
W
Mercury
al__013
Mercury
3
2
5
2.75
L
0
5
0
0
L
Martichoras
domdesuu
Martichoras
1
6
2
0.33
L
Sylvanus
milleratito
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
33,932
63,328
Taken
75,347
36,327
Mitigated
45,074
17,645
Healing
19,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Deneault12
Bellona
7,974
2,348
0
3,667
13,279
13,094
570
2,970
10,309
0
63,138
W
Cernunnos
Rhinosquad22
Cernunnos
17,161
11,792
0
5,505
15,494
6,786
1,420
1,802
13,692
0
82,992
W
Ymir
8,172
3,583
158
4,271
15,900
9,974
268
3,809
12,091
58,561
0
W
Achilles
8,135
2,839
0
2,793
12,668
10,864
840
946
11,722
0
56,512
W
Anubis
Ways97
Anubis
12,502
1,243
0
4,668
8,418
4,556
216
3,747
4,671
74,003
0
L
11,078
4,108
0
5,284
16,511
8,021
0
1,067
15,444
0
80,894
W
Mercury
al__013
Mercury
5,037
3,105
0
250
10,848
4,147
2,355
576
10,272
0
67,024
L
5,243
1,579
0
4,829
12,158
3,033
861
8,079
4,079
66,039
0
L
Martichoras
domdesuu
Martichoras
4,686
1,353
0
2,700
15,788
6,743
0
2,580
13,208
0
48,314
L
Sylvanus
milleratito
Sylvanus
4,951
1,661
734
2,631
17,611
14,183
0
5,978
11,633
25,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,398
Gold Earned
43,570
494
Minions Killed
434
0
Camps Cleared
0
1,614,486
Distance Traveled
1,603,990
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,130
537
110
6
0
318,185
0
W
Cernunnos
9,844
579
117
7
0
291,173
2
W
Ymir
8,847
520
74
4
0
296,090
0
W
Achilles
8,984
528
94
6
0
319,625
0
W
Anubis
9,879
581
126
7
0
301,944
0
L
Susano
10,566
622
109
6
0
397,288
0
W
Mercury
8,844
520
83
5
0
405,654
0
L
Sol
8,312
489
115
7
0
298,165
6
L
Martichoras
7,617
448
65
4
0
297,991
5
L
Sylvanus
7,945
467
35
2
0
292,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role