Player Matchup

Nemesis
Nemesis
ELAYVEEZEE
Nemesis
Level 88
God Stats
72W - 87L
1,488 SR
Queue Stats
352W - 322L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Geloooss
Cthulhu
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 175L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
VonLoui
Ah Puch
Level 67
God Stats
4W - 0L
1,943 SR
Queue Stats
182W - 138L
1,500 Elo+
Solo
Izanami
Izanami
ephys23
Izanami
Level 57
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 4L
1,522 Elo+
Solo
Bellona
Bellona
itsgilx
Bellona
Level 52
God Stats
18W - 15L
1,509 SR
Queue Stats
64W - 52L
1,476 Elo+
Party 2
Team Averages
Level 69
1,639 SR
1,491 Elo+

VS

Team Averages
Level 81
1,585 SR
1,509 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NotKresh
Set
Level 67
God Stats
2W - 1L
1,815 SR
Queue Stats
7W - 6L
1,566 Elo+
Party 1
Rama
Rama
Shinesaur
Rama
Level 44
God Stats
0W - 3L
1,320 SR
Queue Stats
33W - 34L
1,407 Elo+
Solo
Guan Yu
Guan Yu
TheRigs065
Guan Yu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,566 Elo+
Party 1
Vulcan
Vulcan
sillisalaatti69
Vulcan
Level 89
God Stats
15W - 5L
1,787 SR
Queue Stats
146W - 124L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELAYVEEZEE
Nemesis
13
2 / 0 / 2
7,445
573
5,542
8,975
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Geloooss
Cthulhu
10
0 / 2 / 6
6,763
520
3,517
11,959
8,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
VonLoui
Ah Puch
13
5 / 0 / 2
8,335
641
12,028
7,057
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
ephys23
Izanami
12
4 / 3 / 1
7,890
607
4,755
8,807
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
itsgilx
Bellona
12
0 / 1 / 1
7,556
581
4,574
7,308
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 4 / 3
5,741
442
6,235
9,453
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,675
437
3,401
9,977
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
4 / 3 / 0
7,172
552
6,108
8,553
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
TheRigs065
Guan Yu
11
0 / 0 / 1
6,108
470
4,680
9,963
13,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
5,993
461
6,674
7,048
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
3
0.63
W
Nemesis
ELAYVEEZEE
Nemesis
2
0
2
3
W
Cthulhu
Geloooss
Cthulhu
0
2
6
1.5
L
1
2
0
0.5
L
Rama
4
3
0
1.33
L
Guan Yu
TheRigs065
Guan Yu
0
0
1
0.5
W
Ah Puch
VonLoui
Ah Puch
5
0
2
6
W
Izanami
ephys23
Izanami
4
3
1
1.5
W
Bellona
itsgilx
Bellona
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
27,098
44,106
Taken
44,994
24,096
Mitigated
27,886
13,613
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,235
217
0
1,758
9,453
4,606
0
5,268
4,125
29,590
0
W
Nemesis
ELAYVEEZEE
Nemesis
5,542
2,659
0
1,469
8,975
3,111
0
256
8,719
0
60,915
W
Cthulhu
Geloooss
Cthulhu
3,517
346
1,758
2,026
11,959
8,472
0
6,321
5,318
14,823
0
L
3,401
1,684
0
543
9,977
4,081
0
3,585
6,366
0
32,648
L
Rama
6,108
5,094
0
1,880
8,553
3,192
0
1,138
7,415
0
52,503
L
Guan Yu
TheRigs065
Guan Yu
4,680
269
50
3,554
9,963
13,262
0
171
9,765
0
39,978
W
Ah Puch
VonLoui
Ah Puch
12,028
420
0
3,853
7,057
2,740
182
4,177
2,755
67,520
0
W
Izanami
ephys23
Izanami
4,755
3,208
0
1,824
8,807
3,230
878
1,524
7,097
0
56,413
W
Bellona
itsgilx
Bellona
4,574
1,534
0
2,683
7,308
6,543
382
0
7,308
0
55,488
L
6,674
3,716
0
2,414
7,048
2,745
0
5,241
1,778
45,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
30,689
411
Minions Killed
343
0
Camps Cleared
0
1,386,100
Distance Traveled
1,344,269
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,741
442
53
4
0
270,691
2
W
Nemesis
7,445
573
96
7
0
321,245
0
W
Cthulhu
6,763
520
18
1
0
286,641
1
L
Set
5,675
437
55
4
0
275,675
0
L
Rama
7,172
552
87
7
0
271,154
0
L
Guan Yu
6,108
470
59
5
0
277,885
3
W
Ah Puch
8,335
641
100
8
0
244,537
2
W
Izanami
7,890
607
105
8
0
260,654
1
W
Bellona
7,556
581
92
7
0
273,023
4
L
Vulcan
5,993
461
89
7
0
248,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role