Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AngelWommy
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Solo
Horus
Horus
BabyGravy2077
Horus
Level 89
God Stats
0W - 1L
1,190 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Team Averages
Level 97
1,397 SR
1,470 Elo+

VS

Team Averages
Level 102
1,512 SR
1,497 Elo+
Surtr
Surtr
OuranZukaIllIQ
Surtr
Level 62
God Stats
2W - 1L
1,431 SR
Queue Stats
2W - 1L
1,522 Elo+
Party 1
Janus
Janus
XxT0xIc-WaRd3NxX
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,466 Elo+
Party 1
Bastet
Bastet
yova-senpai
Bastet
Level 95
God Stats
51W - 37L
1,604 SR
Queue Stats
141W - 134L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 0
6,919
692
7,064
5,486
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
AngelWommy
Cabrakan
11
0 / 0 / 0
6,322
632
2,104
6,687
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 1
6,325
633
1,043
8,768
8,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,383
638
3,743
5,967
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 3
6,581
658
7,649
3,074
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
13
5 / 0 / 0
7,761
776
5,908
5,435
2,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Cabrakan
AngelWommy
Cabrakan
0
0
0
0
L
0
2
1
0.25
W
0
1
3
1.5
W
0
0
3
1.5
W
Bastet
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,211
Damage
17,300
20,941
Taken
14,476
15,433
Mitigated
8,167
3,791
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,064
2,097
0
250
5,486
2,332
0
883
4,603
36,711
0
L
Cabrakan
AngelWommy
Cabrakan
2,104
357
0
1,023
6,687
4,775
0
3,058
3,629
19,007
4,327
L
1,043
772
953
1,565
8,768
8,326
0
3,990
4,778
0
5,603
W
3,743
898
0
475
5,967
4,755
175
3,677
2,290
502
16,529
W
7,649
535
0
353
3,074
1,205
74
2,391
683
39,804
0
W
Bastet
5,908
1,373
0
739
5,435
2,207
0
3,116
2,319
0
17,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
20,725
146
Minions Killed
132
0
Camps Cleared
0
532,053
Distance Traveled
591,425
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,919
692
83
8
0
172,695
0
L
Cabrakan
6,322
632
45
5
0
179,841
4
L
Horus
6,325
633
18
2
0
179,517
0
W
Surtr
6,383
638
30
3
0
184,288
0
W
Janus
6,581
658
76
8
0
191,031
0
W
Bastet
7,761
776
26
3
0
216,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role