Player Matchup

Anubis
Anubis
ERror MACro666
Anubis
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 202L
1,335 Elo+
Party 1
Thor
Thor
RugarthTheDragn
Thor
Level 110
God Stats
49W - 48L
1,480 SR
Queue Stats
237W - 240L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Souls of Senpai
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 172L
1,295 Elo+
Party 1
Team Averages
Level 92
1,493 SR
1,377 Elo+

VS

Team Averages
Level 131
1,400 SR
1,462 Elo+
Eset
Eset
Abucadabra
Eset
Level 99
God Stats
4W - 9L
1,378 SR
Queue Stats
165W - 170L
1,523 Elo+
Solo
Maui
Maui
GarrBarr65
Maui
Level 155
God Stats
8W - 3L
1,585 SR
Queue Stats
109W - 126L
1,436 Elo+
Solo
Kali
Kali
devil shark 96
Kali
Level 139
God Stats
1W - 4L
1,237 SR
Queue Stats
437W - 463L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,699
770
6,190
6,123
2,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 3
8,288
829
13,932
8,477
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Souls of Senpai
Amaterasu
13
1 / 1 / 7
7,445
745
4,179
6,273
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,404
640
3,020
6,513
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 2
7,023
702
3,949
10,761
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,892
689
4,007
10,366
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
2
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
2
5
2.25
L
0
2
2
0.5
W
6
1
3
7.5
W
Amaterasu
Souls of Senpai
Amaterasu
1
1
7
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
10,976
20,873
Taken
27,640
10,295
Mitigated
13,746
6,347
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,020
34
406
208
6,513
1,379
0
357
6,156
19,081
0
W
6,190
218
148
3,089
6,123
2,829
519
2,925
3,198
38,676
0
L
3,949
364
0
1,271
10,761
8,285
0
3,832
6,455
10,553
0
W
13,932
2,476
0
889
8,477
3,383
1,204
2,395
6,082
0
37,159
W
Amaterasu
Souls of Senpai
Amaterasu
4,179
1,261
0
2,221
6,273
4,083
1,347
1,671
4,602
0
16,155
L
4,007
1,374
0
803
10,366
4,082
0
2,058
8,144
0
22,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
20,319
121
Minions Killed
97
0
Camps Cleared
0
556,057
Distance Traveled
524,051
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,404
640
44
4
0
176,849
0
W
Anubis
7,699
770
59
6
0
170,427
1
L
Maui
7,023
702
14
1
0
179,423
0
W
Thor
8,288
829
37
4
0
167,785
0
W
Amaterasu
7,445
745
25
3
0
217,845
2
L
Kali
6,892
689
39
4
0
167,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role