Player Matchup

Horus
Horus
FlimsyMuffin274
Horus
Level 58
God Stats
8W - 5L
1,674 SR
Queue Stats
20W - 15L
1,487 Elo+
Party 1
Medusa
Medusa
OG DESTROYER
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
geton myl3vel55
Baron Samedi
Level 63
God Stats
24W - 13L
1,694 SR
Queue Stats
179W - 168L
1,443 Elo+
Party 1
Team Averages
Level 60
1,623 SR
1,508 Elo+

VS

Team Averages
Level 43
1,563 SR
1,229 Elo+
Amaterasu
Amaterasu
Ryfykz-
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,201 Elo+
Party 2
Thanatos
Thanatos
kuramiii-
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Party 2
Merlin
Merlin
lJaREDl5310
Merlin
Level 68
God Stats
1W - 1L
1,690 SR
Queue Stats
89W - 99L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
9,445
859
3,650
6,887
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
14
5 / 1 / 8
9,038
822
8,775
9,441
4,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
geton myl3vel55
Baron Samedi
15
5 / 0 / 10
9,197
836
8,640
7,600
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ryfykz-
Amaterasu
10
0 / 6 / 1
6,388
581
2,719
10,736
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
kuramiii-
Thanatos
10
1 / 8 / 0
6,604
600
4,341
10,827
5,624
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
13
0 / 2 / 1
7,074
643
6,662
4,134
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Medusa
5
1
8
9
L
Amaterasu
Ryfykz-
Amaterasu
0
6
1
0.08
W
Baron Samedi
geton myl3vel55
Baron Samedi
5
0
10
10
L
Thanatos
kuramiii-
Thanatos
1
8
0
0.13
L
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
13,722
23,928
Taken
25,697
16,272
Mitigated
14,925
12,645
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,650
1,234
2,200
3,724
6,887
7,922
327
1,766
4,826
101
11,053
W
Medusa
8,775
4,514
0
3,385
9,441
4,264
1,341
3,162
5,819
0
38,261
L
Amaterasu
Ryfykz-
Amaterasu
2,719
749
0
926
10,736
7,574
0
3,924
6,812
0
7,917
W
Baron Samedi
geton myl3vel55
Baron Samedi
8,640
522
953
2,383
7,600
4,086
501
2,082
5,172
28,388
0
L
Thanatos
kuramiii-
Thanatos
4,341
58
0
2,580
10,827
5,624
0
4,382
6,445
0
11,881
L
Merlin
6,662
122
0
0
4,134
1,727
0
498
3,636
28,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
20,066
127
Minions Killed
77
0
Camps Cleared
0
590,700
Distance Traveled
530,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,445
859
9
1
0
213,240
0
W
Medusa
9,038
822
66
6
0
184,350
0
L
Amaterasu
6,388
581
5
0
0
174,677
0
W
Baron Samedi
9,197
836
52
5
0
193,110
0
L
Thanatos
6,604
600
11
1
0
168,465
0
L
Merlin
7,074
643
61
6
0
187,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role