Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ILIKEAPPLES1337
Ratatoskr
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 11L
1,294 Elo+
Party 1
Hera
Hera
SsSNAKEBELLYsS
Hera
Level 157
God Stats
29W - 15L
1,593 SR
Queue Stats
1,009W - 1,013L
1,495 Elo+
Solo
Ra
Ra
VoidDelirium
Ra
Level 77
God Stats
6W - 14L
1,374 SR
Queue Stats
741W - 748L
1,486 Elo+
Solo
Chiron
Chiron
Çryøstãr
Chiron
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 127L
1,533 Elo+
Party 1
Team Averages
Level 80
1,543 SR
1,462 Elo+

VS

Team Averages
Level 102
1,469 SR
1,420 Elo+
Jing Wei
Jing Wei
AllahuAkbar6439
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,354 Elo+
Party 2
Ah Puch
Ah Puch
Bauddy
Ah Puch
Level 64
God Stats
11W - 8L
1,546 SR
Queue Stats
274W - 258L
1,474 Elo+
Solo
Rama
Rama
MrGoonSavage
Rama
Level 158
God Stats
2W - 3L
1,285 SR
Queue Stats
235W - 245L
1,445 Elo+
Solo
Chang'e
Chang'e
Robert_alucard99
Chang'e
Level 122
God Stats
2W - 0L
1,654 SR
Queue Stats
44W - 42L
1,380 Elo+
Party 2
Hades
Hades
meth0d1us
Hades
Level 122
God Stats
3W - 5L
1,360 SR
Queue Stats
356W - 381L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 4 / 4
7,700
550
5,614
15,977
10,319
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
ILIKEAPPLES1337
Ratatoskr
14
0 / 11 / 4
7,905
565
5,170
18,294
13,354
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 5
10,117
723
17,090
10,490
4,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 5
8,168
583
5,521
12,580
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chiron
19
8 / 7 / 2
11,416
815
19,036
18,285
9,030
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 1 / 12
10,326
738
1,391
9,305
6,106
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Bauddy
Ah Puch
20
9 / 3 / 13
12,677
906
35,137
11,011
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 2 / 16
11,420
816
10,513
13,716
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 19
10,387
742
6,724
13,317
10,745
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
meth0d1us
Hades
17
10 / 3 / 13
11,870
848
17,822
14,866
10,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
11
Kills
31
31
Deaths
11
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
4
0.5
W
Jing Wei
2
1
12
8
W
Ah Puch
Bauddy
Ah Puch
9
3
13
5.17
L
Ratatoskr
ILIKEAPPLES1337
Ratatoskr
0
11
4
0.18
W
7
2
16
7.5
W
3
2
19
6.25
L
3
4
5
1.38
L
0
5
5
0.5
W
Hades
meth0d1us
Hades
10
3
13
5.5
L
Chiron
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,431
Damage
71,587
75,626
Taken
62,215
42,941
Mitigated
38,191
22,046
Healing
34,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,614
843
112
2,245
15,977
10,319
0
13,827
2,150
0
11,026
W
Jing Wei
1,391
740
976
525
9,305
6,106
1,475
2,946
6,137
0
15,877
W
Ah Puch
Bauddy
Ah Puch
35,137
428
958
1,559
11,011
5,158
912
3,218
7,668
67,300
0
L
Ratatoskr
ILIKEAPPLES1337
Ratatoskr
5,170
517
393
1,368
18,294
13,354
0
14,474
3,820
0
9,913
W
10,513
5,666
2,788
2,565
13,716
5,938
3,375
4,692
8,710
0
30,302
W
6,724
1,303
12,883
5,814
13,317
10,745
1,556
6,076
7,085
13,739
0
L
17,090
3,577
546
463
10,490
4,765
0
8,183
2,307
42,311
0
L
5,521
275
10,227
4,165
12,580
5,473
0
10,076
2,504
15,605
0
W
Hades
meth0d1us
Hades
17,822
1,228
2,074
4,349
14,866
10,244
111
5,268
9,410
38,250
0
L
Chiron
19,036
4,626
1,006
1,521
18,285
9,030
0
13,123
5,162
0
29,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
56,680
128
Minions Killed
172
0
Camps Cleared
0
986,093
Distance Traveled
1,270,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,700
550
11
1
0
166,923
0
W
Jing Wei
10,326
738
21
2
0
268,097
0
W
Ah Puch
12,677
906
70
5
0
280,089
0
L
Ratatoskr
7,905
565
7
1
0
224,009
0
W
Rama
11,420
816
38
3
0
216,291
0
W
Chang'e
10,387
742
11
1
0
271,920
0
L
Hera
10,117
723
63
5
0
212,232
0
L
Ra
8,168
583
17
1
0
184,719
0
W
Hades
11,870
848
32
2
0
234,412
0
L
Chiron
11,416
815
30
2
0
198,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role