Player Matchup

Charybdis
Charybdis
Alonelyweasel
Charybdis
Level 42
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 44L
1,511 Elo+
Party 1
Ganesha
Ganesha
AyDios
Ganesha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 210L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
Br3adly
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,511 Elo+
Party 1
Mercury
Mercury
OiMrSí
Mercury
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 34L
1,422 Elo+
Solo
Artio
Artio
weazal321
Artio
Level 147
God Stats
1W - 5L
1,195 SR
Queue Stats
292W - 285L
1,570 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,523 Elo+

VS

Team Averages
Level 136
1,455 SR
1,489 Elo+
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Cho_chobi_
Ah Puch
Level 128
God Stats
2W - 3L
1,398 SR
Queue Stats
98W - 82L
1,532 Elo+
Solo
Hercules
Hercules
IDoomDemonI
Hercules
Level 108
God Stats
3W - 2L
1,609 SR
Queue Stats
229W - 186L
1,533 Elo+
Solo
Eset
Eset
JerryXO
Eset
Level 177
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 370L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
ShadowHatsuma
Xing Tian
Level 151
God Stats
2W - 1L
1,271 SR
Queue Stats
30W - 39L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alonelyweasel
Charybdis
13
2 / 5 / 1
8,131
508
8,066
13,256
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
AyDios
Ganesha
12
0 / 4 / 4
7,567
473
3,689
15,666
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Br3adly
Baron Samedi
12
0 / 5 / 1
7,180
449
5,868
14,713
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
OiMrSí
Mercury
14
5 / 6 / 3
8,281
518
8,368
15,300
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
weazal321
Artio
14
5 / 6 / 0
8,740
546
9,866
17,612
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
7 / 2 / 3
9,789
612
12,414
11,162
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Cho_chobi_
Ah Puch
15
5 / 3 / 4
9,367
585
13,780
9,381
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
IDoomDemonI
Hercules
14
1 / 5 / 4
8,365
523
5,153
17,036
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Eset
JerryXO
Eset
16
7 / 2 / 9
9,735
608
15,826
10,669
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
ShadowHatsuma
Xing Tian
13
4 / 0 / 10
8,962
560
6,351
11,506
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
12
Kills
24
26
Deaths
12
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
3
4.25
L
Charybdis
Alonelyweasel
Charybdis
2
5
1
0.5
L
Ganesha
AyDios
Ganesha
0
4
4
0.5
L
Baron Samedi
Br3adly
Baron Samedi
0
5
1
0.1
W
Ah Puch
Cho_chobi_
Ah Puch
5
3
4
2.33
W
Hercules
IDoomDemonI
Hercules
1
5
4
0.6
W
Eset
JerryXO
Eset
7
2
9
5.75
L
Mercury
OiMrSí
Mercury
5
6
3
1.08
W
Xing Tian
ShadowHatsuma
Xing Tian
4
0
10
9
L
Artio
weazal321
Artio
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
53,524
76,547
Taken
59,754
48,500
Mitigated
34,619
15,620
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,414
6,780
0
5,155
11,162
4,479
454
2,215
8,876
0
85,002
L
Charybdis
Alonelyweasel
Charybdis
8,066
5,399
0
2,706
13,256
5,101
0
3,357
9,899
0
64,720
L
Ganesha
AyDios
Ganesha
3,689
264
0
3,791
15,666
15,162
0
9,884
5,782
22,975
0
L
Baron Samedi
Br3adly
Baron Samedi
5,868
361
724
1,917
14,713
6,694
0
10,000
4,713
52,262
0
W
Ah Puch
Cho_chobi_
Ah Puch
13,780
795
0
2,087
9,381
3,727
0
4,747
4,484
72,363
0
W
Hercules
IDoomDemonI
Hercules
5,153
1,719
0
5,316
17,036
8,797
717
7,172
9,022
0
60,183
W
Eset
JerryXO
Eset
15,826
1,469
576
2,933
10,669
4,388
0
1,916
8,696
79,772
0
L
Mercury
OiMrSí
Mercury
8,368
3,127
0
1,317
15,300
5,614
0
6,608
8,692
0
58,387
W
Xing Tian
ShadowHatsuma
Xing Tian
6,351
476
354
2,552
11,506
13,228
0
2,253
9,253
15,601
0
L
Artio
weazal321
Artio
9,866
1,467
0
5,165
17,612
15,929
0
6,108
11,504
55,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
46,218
418
Minions Killed
470
0
Camps Cleared
0
1,544,043
Distance Traveled
1,618,154
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,789
612
144
9
0
301,009
0
L
Charybdis
8,131
508
133
8
0
303,320
0
L
Ganesha
7,567
473
8
1
0
296,062
6
L
Baron Samedi
7,180
449
101
6
0
259,741
0
W
Ah Puch
9,367
585
116
7
0
308,171
4
W
Hercules
8,365
523
92
6
0
307,184
0
W
Eset
9,735
608
107
7
0
367,756
0
L
Mercury
8,281
518
87
5
0
368,286
0
W
Xing Tian
8,962
560
11
1
0
334,034
7
L
Artio
8,740
546
89
6
0
316,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role